|
6dec3657a7
|
reverse order of messages
|
2015-05-26 11:02:58 -07:00 |
|
|
b6b224f580
|
use radio buttons for MM transformations
|
2015-05-26 10:44:34 -07:00 |
|
|
307e3ac751
|
refactor "A" boilerplate
less memory. maybe faster?
|
2015-05-26 10:22:18 -07:00 |
|
|
e6ad4d05d8
|
abstract brush again, update titles
|
2015-05-26 08:43:23 -07:00 |
|
|
e75a9be4e3
|
working back/close buttons
|
2015-05-26 08:33:14 -07:00 |
|
|
4c00f0b3fb
|
abstract menu handling, make Text unselectable
|
2015-05-26 08:15:36 -07:00 |
|
|
8395f3dc78
|
radio buttons!
|
2015-05-26 07:01:37 -07:00 |
|
|
b05b3621fb
|
Play As submenu
|
2015-05-26 06:40:47 -07:00 |
|
|
86173f3014
|
misc monitor for oot
|
2015-05-26 01:26:42 -07:00 |
|
|
abb05dc67e
|
more (all?) magic addrs for oot
|
2015-05-26 01:18:49 -07:00 |
|
|
dc6b205d35
|
better name for magic field
|
2015-05-26 01:17:38 -07:00 |
|
|
02af8b23f2
|
misc monitor for everything else
|
2015-05-26 00:40:12 -07:00 |
|
|
d306362f16
|
proper great spin and double magic
|
2015-05-26 00:37:06 -07:00 |
|
|
3ff9b9289b
|
convenience function
|
2015-05-25 22:17:43 -07:00 |
|
|
19a0e65352
|
room stuff for oot; fixes
|
2015-05-25 22:17:37 -07:00 |
|
|
464ef93b8f
|
have some broken code
|
2015-05-25 21:24:29 -07:00 |
|
|
e6240fb72c
|
add crappy old scene flag monitor
|
2015-05-25 20:25:30 -07:00 |
|
|
6d0bf9dbe3
|
speed up printing
|
2015-05-25 20:22:47 -07:00 |
|
|
637abc3684
|
one class per file
...mostly
|
2015-05-25 20:10:00 -07:00 |
|
|
8701a54159
|
explicitly require boilerplate for A
at some point this should be resolved in the addrs module
|
2015-05-25 19:22:47 -07:00 |
|
|
0149f3705b
|
movement test "works" now on oot
|
2015-05-25 19:21:35 -07:00 |
|
|
907e5dcd93
|
move up debug-watching variables
|
2015-05-25 19:20:42 -07:00 |
|
|
28a2f9a059
|
show uncertain flags differently when set
|
2015-05-24 23:49:22 -07:00 |
|
|
58fb468850
|
flags still
|
2015-05-24 07:18:31 -07:00 |
|
|
c1106f52de
|
function to set all unknown flags
|
2015-05-24 06:25:22 -07:00 |
|
|
996498b3bb
|
flags added by hand (maybe errors!)
|
2015-05-24 06:23:32 -07:00 |
|
|
3bbca2b221
|
flag wiping function; clean up flag addrs
|
2015-05-24 03:20:24 -07:00 |
|
|
7b8c2fff87
|
getting things up to speed
|
2015-05-24 03:19:32 -07:00 |
|
|
8774a3a5b3
|
debugging crap
|
2015-05-15 21:55:11 -07:00 |
|
|
f665b210d5
|
more work on actors
|
2015-05-15 21:52:44 -07:00 |
|
|
d958938234
|
more actor addresses, many unknowns
|
2015-05-15 20:20:37 -07:00 |
|
|
c142f4558c
|
refactor to one loop for both games
|
2015-05-14 21:32:46 -07:00 |
|
|
5f2babaef4
|
great fairy-related flags
|
2015-05-14 21:30:13 -07:00 |
|
|
372a549f81
|
data
finishing up side quests and such
|
2015-05-14 13:50:00 -07:00 |
|
|
f1602b1ab2
|
defer printing to reduce lag
|
2015-05-14 01:14:52 -07:00 |
|
|
9b6c63df2d
|
prevent multiple focus
|
2015-05-14 00:58:23 -07:00 |
|
|
391c51575c
|
flag dumping
|
2015-05-14 00:50:47 -07:00 |
|
|
9dc97426c7
|
another data bump
beat OoT mostly legitimately
|
2015-05-13 22:22:47 -07:00 |
|
|
92f5583a2d
|
gotta go fast
|
2015-05-13 11:16:02 -07:00 |
|
|
c234d67c06
|
more data
|
2015-05-13 11:15:49 -07:00 |
|
|
aaaa16a7c5
|
juggle some files around
|
2015-05-10 15:17:26 -07:00 |
|
|
74164a2897
|
reduce globals, more refactoring
|
2015-05-10 15:01:51 -07:00 |
|
|
914c3575fa
|
split some files, begin refactor
|
2015-05-10 14:45:51 -07:00 |
|
|
454233566d
|
typo
|
2015-05-10 14:36:42 -07:00 |
|
|
e163532059
|
update data
|
2015-05-10 14:36:32 -07:00 |
|
|
afbf5fdc88
|
find some link actor addrs
|
2015-05-10 14:26:24 -07:00 |
|
|
0e759ce1fa
|
fix actor wiping on load state
|
2015-05-10 11:30:45 -07:00 |
|
|
897b1a7b11
|
monitor unknown section of MM save data
|
2015-05-07 15:29:21 -07:00 |
|
|
41980657cd
|
various serialized files
|
2015-05-07 15:28:35 -07:00 |
|
|
aab7950976
|
extend flag monitoring to OoT
|
2015-05-07 15:27:50 -07:00 |
|
|
5c76e9466a
|
a dumb frame-based message renderer
|
2015-05-07 15:27:26 -07:00 |
|
|
9dabf504d4
|
complete rewrite of cheat menu
|
2015-05-03 16:46:09 -07:00 |
|
|
4c363dae6f
|
clean up redundant tonumber()
|
2015-05-03 12:25:18 -07:00 |
|
|
96bad6dbfd
|
move save/loading to Monitor
|
2015-05-03 10:37:45 -07:00 |
|
|
daae4d4bd1
|
remember seen event flags
|
2015-05-03 10:00:49 -07:00 |
|
|
84fef6ed4f
|
reverse serialize's arguments
|
2015-05-03 08:35:50 -07:00 |
|
|
f553f837e2
|
a good commit message
|
2015-05-02 11:22:12 -07:00 |
|
|
28f9ae6fff
|
basic actor flag handling
|
2015-05-02 06:35:15 -07:00 |
|
|
9bc0df3033
|
big refactor
|
2015-05-01 20:36:02 -07:00 |
|
|
d098b237f1
|
update animation watcher for oot
not that it needs it
|
2015-05-01 13:34:23 -07:00 |
|
|
736804be40
|
tweaks
|
2015-05-01 11:48:49 -07:00 |
|
|
6c89f9306b
|
dump ordered tables to be git-friendly
|
2015-05-01 11:29:43 -07:00 |
|
|
013b4d015a
|
get older scripts up to speed; refactor
|
2015-05-01 11:15:53 -07:00 |
|
|
b29e57b57a
|
move data files to subdirectory
|
2015-05-01 09:59:16 -07:00 |
|
|
1ecb9cb382
|
get smart (small fixes)
|
2015-05-01 09:37:56 -07:00 |
|
|
fee7a6f2e2
|
Monitor class; class inheritance
|
2015-05-01 08:40:32 -07:00 |
|
|
2c75c55dc3
|
off by one
|
2015-05-01 08:20:52 -07:00 |
|
|
46b42a0421
|
remember modified values (add serialization)
|
2015-05-01 08:20:04 -07:00 |
|
|
ee5b7122ff
|
debug memory editor monitoring thing
|
2015-05-01 06:16:44 -07:00 |
|
|
306756573b
|
mask_mask_bit address for US10
|
2015-05-01 06:16:38 -07:00 |
|
|
671d7b4dee
|
make event flag addrs generic
|
2015-04-26 00:18:33 -07:00 |
|
|
30dff10c7e
|
abstract to FlagMonitor class
|
2015-04-25 23:54:04 -07:00 |
|
|
8d45fa0f42
|
more flags to ignore
|
2015-04-25 23:23:41 -07:00 |
|
|
9ae0b7acc1
|
event flag monitor
|
2015-04-22 16:51:27 -07:00 |
|
|
cc11fc95a3
|
tweeks i did weaks ago
|
2015-04-15 22:39:36 -07:00 |
|
|
eed7ebda55
|
couple more name fixes
|
2015-03-27 02:50:13 -07:00 |
|
|
7760598432
|
handle string formatting in T
|
2015-03-27 02:41:27 -07:00 |
|
|
aafdcfae69
|
a little refactoring
|
2015-03-27 02:32:23 -07:00 |
|
|
c64292bc29
|
iterate and count by pointers, validation
|
2015-03-27 01:59:40 -07:00 |
|
|
95c746b3c9
|
fix a couple names
|
2015-03-26 23:54:23 -07:00 |
|
|
1dbebeae84
|
correction
|
2015-03-26 20:24:21 -07:00 |
|
|
429ef4af89
|
count scene setups
|
2015-03-26 17:01:19 -07:00 |
|
|
72f4095761
|
show info on current Z-target
|
2015-03-26 16:48:29 -07:00 |
|
|
d83517d31b
|
pointer boilerplate
this also fixes a subtle bug with Z targets,
since `(not 0) == false` in Lua
|
2015-03-26 16:36:44 -07:00 |
|
|
9a57ee1975
|
more boilerplate
|
2015-03-26 07:27:36 -07:00 |
|
|
c772b03fdf
|
sdfgsdgfdsfg
|
2015-03-26 07:27:30 -07:00 |
|
|
bbf1c042f0
|
i am out of it
|
2015-03-26 07:18:20 -07:00 |
|
|
640d515a6e
|
forgot one
|
2015-03-26 07:16:11 -07:00 |
|
|
b9ae991830
|
rework numbered addresses
|
2015-03-26 07:12:56 -07:00 |
|
|
8afa6bd527
|
more common addresses
|
2015-03-26 06:56:27 -07:00 |
|
|
5a3113af49
|
tiny fixes
|
2015-03-25 16:31:49 -07:00 |
|
|
fb9ff50c70
|
bad end
|
2015-03-25 11:27:38 -07:00 |
|
|
3f397ea904
|
clean up object names a bit
|
2015-03-25 11:12:38 -07:00 |
|
|
d8c608899d
|
implement alt headers; dump actors/objects
|
2015-03-25 10:27:18 -07:00 |
|
|
1d1b237e19
|
differentiate Goron actors
|
2015-03-24 18:52:34 -07:00 |
|
|
77192b3c71
|
find basic addresses for all ROMs
|
2015-03-23 20:41:46 -07:00 |
|
|
abc4555912
|
upgrades work the same in OoT and MM
|
2015-03-23 01:54:35 -07:00 |
|
|
304790bd7e
|
refactor addresses, tuck away in folder
|
2015-03-20 19:46:08 -07:00 |
|
|
3b7c7ffcd6
|
refactor oneshot; merge oot
|
2015-03-20 17:39:55 -07:00 |
|
|
a12d1683a4
|
more work on actor names
|
2015-03-20 17:07:47 -07:00 |
|
|
14dba9d59f
|
highlight new actors; fix reversing
|
2015-03-19 01:23:50 -07:00 |
|
|
4e656e336b
|
note unloaded actors; cleanup
|
2015-03-18 22:19:25 -07:00 |
|
|
6d7d4975b6
|
use arrays for actor types
|
2015-03-18 21:50:35 -07:00 |
|
|
c8a222883a
|
more work on OoT
|
2015-03-18 17:50:55 -07:00 |
|
|
e4a32dd945
|
merge actor change into actor lister
|
2015-03-18 10:27:45 -07:00 |
|
|
9bfad76e3d
|
refactor actor iteration
|
2015-03-17 19:10:06 -07:00 |
|
|
2676397fd9
|
some cleanup
|
2015-03-17 14:59:06 -07:00 |
|
|
6fe4a58056
|
preliminary OoT support
|
2015-03-17 14:58:07 -07:00 |
|
|
f1111b025f
|
scene flag counting
|
2015-03-13 12:13:56 -07:00 |
|
|
cae40acc0f
|
NEVER AGAIN.
|
2015-03-08 09:52:19 -07:00 |
|
|
89ead305aa
|
furthening the tweakening
|
2015-03-08 09:38:43 -07:00 |
|
|
45667a6e36
|
split cheat functionality; more values
|
2015-03-07 16:03:46 -08:00 |
|
|
0f1245b0e8
|
tweaks
|
2015-03-07 16:02:54 -08:00 |
|
|
f3bdbd282a
|
more addresses
|
2015-03-07 15:53:37 -08:00 |
|
|
2d4d8ddaa0
|
merge sheet actor names
|
2015-03-07 11:59:08 -08:00 |
|
|
b024934245
|
slight fixes
|
2015-03-07 09:10:38 -08:00 |
|
|
f245d6fc3e
|
buggy actor lister
|
2015-03-07 07:53:11 -08:00 |
|
|
56a7384611
|
updated actor names
|
2015-03-07 07:44:17 -08:00 |
|
|
fc374ad5d2
|
damage table dumping and more
|
2015-03-07 07:43:59 -08:00 |
|
|
bdd0cd4775
|
actor names from spinout
|
2015-03-07 07:43:42 -08:00 |
|
|
7db0be3675
|
refactor
|
2015-03-07 07:38:44 -08:00 |
|
|
2713ccc45e
|
a couple more addresses
|
2015-03-07 07:38:16 -08:00 |
|
|
749170ea5c
|
update scripts with more addresses and such
|
2015-03-04 21:39:26 -08:00 |
|