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upgrades work the same in OoT and MM

This commit is contained in:
Connor Olding 2015-03-23 01:54:35 -07:00
parent 304790bd7e
commit abc4555912
2 changed files with 6 additions and 6 deletions

View file

@ -70,8 +70,7 @@ return {
inventory_items = AL(0x70, 24),
inventory_masks = AL(0x88, 24),
inventory_quantities= AL(0xA0, 24),
wallet_size = AL(0xBA, 1), -- 0, 16, 32, unused 48
quiver_bag = AL(0xBB, 1),
upgrades = AL(0xB8, 4),
quest_items = AL(0xBC, 4),
items_wft = AL(0xC0, 1),
items_sht = AL(0xC1, 1),

View file

@ -37,20 +37,21 @@ a.doubled_hearts(20)
a.magic (0x60)
a.rupees (500)
-- nuts, sticks, bombs, wallet, Scale, gauntlets, Bullets, quiver
-- ?????????nnnsssbbbwwSSSgggBBBqqq
a.upgrades(tonumber('00000000010101101110010011011011', 2))
if oot then
a.tunic_boots (0xFF) -- normally 0x77
a.sword_shield (0xF7) -- normally 0x77?
a.upgrades (0x36E458) -- normally ?
a.quest_items (0x00FFFFFF)
else
a.sword_shield (0x23)
a.quiver_bag (0x1B)
a.owls_hit (0xFFFF)
a.map_visible (0xFFFF)
a.map_visited (0xFFFF)
a.wallet_size (32)
a.banked_rupees (9999)
a.banked_rupees (5000)
a.lottery_code_1(1*10000 + 2*0x100 + 3)
a.lottery_code_2(4*10000 + 5*0x100 + 6)