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mm/Lua
2015-05-25 21:24:29 -07:00
..
addrs movement test "works" now on oot 2015-05-25 19:21:35 -07:00
classes add crappy old scene flag monitor 2015-05-25 20:25:30 -07:00
data flags still 2015-05-24 07:18:31 -07:00
actor lister.lua one class per file 2015-05-25 20:10:00 -07:00
boilerplate.lua one class per file 2015-05-25 20:10:00 -07:00
cheat menu.lua gotta go fast 2015-05-13 11:16:02 -07:00
classes.lua add crappy old scene flag monitor 2015-05-25 20:25:30 -07:00
count flags.lua get older scripts up to speed; refactor 2015-05-01 11:15:53 -07:00
depend.lua have some broken code 2015-05-25 21:24:29 -07:00
event flag monitor.lua one class per file 2015-05-25 20:10:00 -07:00
extra.lua dump ordered tables to be git-friendly 2015-05-01 11:29:43 -07:00
menu classes.lua complete rewrite of cheat menu 2015-05-03 16:46:09 -07:00
messages.lua defer printing to reduce lag 2015-05-14 01:14:52 -07:00
misc monitor.lua one class per file 2015-05-25 20:10:00 -07:00
movement tests.lua movement test "works" now on oot 2015-05-25 19:21:35 -07:00
oneshot.lua explicitly require boilerplate for A 2015-05-25 19:22:47 -07:00
oot memory editor monitor.lua move save/loading to Monitor 2015-05-03 10:37:45 -07:00
room debug.lua speed up printing 2015-05-25 20:22:47 -07:00
scene flag monitor.lua add crappy old scene flag monitor 2015-05-25 20:25:30 -07:00
serialize.lua typo 2015-05-10 14:36:42 -07:00
test chests.lua tiny fixes 2015-03-25 16:31:49 -07:00
watch animations.lua reverse serialize's arguments 2015-05-03 08:35:50 -07:00