.. |
addrs
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find basic addresses for all ROMs
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2015-03-23 20:41:46 -07:00 |
actor lister.lua
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refactor addresses, tuck away in folder
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2015-03-20 19:46:08 -07:00 |
actor names oot.lua
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more work on actor names
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2015-03-20 17:07:47 -07:00 |
actor names.lua
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differentiate Goron actors
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2015-03-24 18:52:34 -07:00 |
boilerplate.lua
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update scripts with more addresses and such
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2015-03-04 21:39:26 -08:00 |
cheat menu.lua
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refactor addresses, tuck away in folder
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2015-03-20 19:46:08 -07:00 |
count flags.lua
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refactor addresses, tuck away in folder
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2015-03-20 19:46:08 -07:00 |
damage names oot.lua
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merge actor change into actor lister
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2015-03-18 10:27:45 -07:00 |
damage names.lua
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merge actor change into actor lister
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2015-03-18 10:27:45 -07:00 |
item values early.lua
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refactor oneshot; merge oot
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2015-03-20 17:39:55 -07:00 |
item values oot.lua
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refactor oneshot; merge oot
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2015-03-20 17:39:55 -07:00 |
item values.lua
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refactor oneshot; merge oot
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2015-03-20 17:39:55 -07:00 |
movement tests.lua
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update scripts with more addresses and such
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2015-03-04 21:39:26 -08:00 |
object names.lua
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clean up object names a bit
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2015-03-25 11:12:38 -07:00 |
oneshot.lua
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upgrades work the same in OoT and MM
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2015-03-23 01:54:35 -07:00 |
room debug.lua
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implement alt headers; dump actors/objects
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2015-03-25 10:27:18 -07:00 |
test chests.lua
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some cleanup
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2015-03-17 14:59:06 -07:00 |
watch animations.lua
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refactor addresses, tuck away in folder
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2015-03-20 19:46:08 -07:00 |