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e62ea5242c
|
add kicked-out/caught entrances
|
2016-01-23 00:56:04 -08:00 |
|
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b5b908b3c4
|
comment every entrance value
|
2016-01-19 22:39:02 -08:00 |
|
|
7101e83426
|
pair entrances, add owls, skip SoT cutscene
|
2016-01-19 22:00:23 -08:00 |
|
|
c6eba55171
|
add basic exit shuffling
|
2016-01-19 19:01:18 -08:00 |
|
|
4faf79f891
|
add crappy exit value monitor
|
2016-01-19 16:35:07 -08:00 |
|
|
ad9381adf7
|
finish beta quest basics, ready to shuffle
|
2016-01-19 16:31:21 -08:00 |
|
|
e6b5fe590f
|
fix a certain case in serialize.lua
this should actually check if the whole string
matches [A-Za-z_][0-9A-Za-z_]*
but thats for another time
|
2016-01-19 16:30:00 -08:00 |
|
|
617a10cba3
|
begin work on beta quest hack
|
2016-01-18 20:40:55 -08:00 |
|
|
7f8f7c8438
|
update lips
|
2016-01-18 20:29:26 -08:00 |
|
|
6bcae93d1b
|
update a few entrance names
|
2016-01-18 20:25:43 -08:00 |
|
|
0d832b1f3b
|
make entrance names less than bad
|
2016-01-17 15:49:01 -08:00 |
|
|
55ad6351af
|
inline scene names alongside entrance lists
|
2016-01-17 15:06:58 -08:00 |
|
|
0062ddb75e
|
make entrance names a little less terrible
|
2016-01-17 13:40:00 -08:00 |
|
|
897be1f3f4
|
preliminary OoT warp support
this is bad and i hate it
|
2016-01-17 12:54:37 -08:00 |
|
|
d5725d105e
|
comment out invalid exits
|
2016-01-16 20:29:24 -08:00 |
|
|
5fbb56f472
|
update lips; use new features
|
2016-01-16 20:00:23 -08:00 |
|
|
5e684e6aeb
|
remove m64p stuff for now; it's too broken
|
2016-01-13 09:33:41 -08:00 |
|
|
1acbaba58c
|
be super strict about globals
theres still a lot of work to do\nsince most scripts just set globals explicitly\nthis is still better than implied globals though
|
2016-01-13 09:21:24 -08:00 |
|
|
072e8c7a7a
|
update lips; set up proper modules
|
2016-01-13 07:56:18 -08:00 |
|
|
72bf0471ad
|
fix headers
|
2016-01-12 16:14:54 -08:00 |
|
|
6cda92f07b
|
update readme
|
2016-01-12 16:12:53 -08:00 |
|
|
d0ccf16dff
|
reorganize scripts
|
2016-01-12 16:05:31 -08:00 |
|
|
1128998b96
|
add support for OoT
|
2016-01-12 08:52:51 -08:00 |
|
|
04099adc05
|
sanity
|
2016-01-12 08:13:26 -08:00 |
|
|
a04f7a669e
|
implement actor var selection/changing
|
2016-01-12 07:44:41 -08:00 |
|
|
d80d9db0b2
|
work on onscreen actor num/var control
|
2016-01-12 06:59:29 -08:00 |
|
|
c5eaf96e1a
|
add really rough onscreen printing
|
2016-01-11 16:42:40 -08:00 |
|
|
ea1e055e87
|
use a table of versions to asms
|
2016-01-10 12:54:16 -08:00 |
|
|
5b11974962
|
reimplement inject overflow check
|
2016-01-10 12:37:35 -08:00 |
|
|
8f599e1e9f
|
optimize basic hook for size
|
2016-01-10 11:58:16 -08:00 |
|
|
c3c9d632e0
|
skip loading scene/room actors/objects
|
2016-01-09 09:20:02 -08:00 |
|
|
5eff669148
|
add Epona to oneshot.lua for OoT
|
2016-01-08 04:45:40 -08:00 |
|
|
530c9e9126
|
update lips
|
2016-01-05 16:48:13 -08:00 |
|
|
2e1d8b324d
|
swap dpad up/down with left/right
|
2016-01-03 04:44:53 -08:00 |
|
|
2ee3f54173
|
implement spawning for MM again
|
2016-01-03 04:36:14 -08:00 |
|
|
ccdb3b130d
|
always spawn any missing objects
|
2016-01-03 04:16:22 -08:00 |
|
|
fabb1852e0
|
simplify format_out arguments
|
2016-01-02 07:21:40 -08:00 |
|
|
05b0e8aa8f
|
implement more branch-immediate pseudo-instructions
|
2016-01-02 07:14:35 -08:00 |
|
|
02fc5395a0
|
implement some basic branch pseudo-instructions
|
2016-01-02 06:00:05 -08:00 |
|
|
c0be8f2ef2
|
another place
|
2016-01-02 04:42:17 -08:00 |
|
|
4679ee99a6
|
use relative labels in more places
|
2016-01-02 04:26:18 -08:00 |
|
|
5653e730aa
|
use token index for relative labels
|
2016-01-02 04:23:33 -08:00 |
|
|
e4ff34e0c0
|
use relative labels
|
2016-01-02 04:07:18 -08:00 |
|
|
4b234fc26a
|
little tweaks
|
2015-12-30 02:35:58 -08:00 |
|
|
12daa5e493
|
update lips
|
2015-12-28 22:05:00 -08:00 |
|
|
5432a79b3c
|
add epona glitch monitoring script
|
2015-12-28 22:04:39 -08:00 |
|
|
2e42819b99
|
move actor iteration funcs to their own file
|
2015-12-28 21:48:55 -08:00 |
|
|
bc6037092e
|
print to file
|
2015-12-26 23:22:15 -08:00 |
|
|
2d9ca2fae6
|
update lips
|
2015-12-26 23:13:30 -08:00 |
|
|
37d711dbec
|
fix comment
|
2015-12-26 19:32:31 -08:00 |
|
|
488aeb9bd0
|
hook debug printing in OoT debug rom
|
2015-12-26 19:06:50 -08:00 |
|
|
bb5c778b0f
|
update lips
|
2015-12-26 19:02:33 -08:00 |
|
|
1f88d9423a
|
update lips
|
2015-12-25 17:18:47 -08:00 |
|
|
ea40b7fde7
|
epona storing in cheat menu
|
2015-12-24 16:31:30 -08:00 |
|
|
33c876b8b2
|
more lips stuff i might not commit to
no pun intended
|
2015-12-23 20:23:58 -08:00 |
|
|
2cbb2edf70
|
style change: four space indentation for instructions
|
2015-12-22 17:33:38 -08:00 |
|
|
14ab1ee731
|
rename bomb tornado file
|
2015-12-22 16:08:10 -08:00 |
|
|
6a641f6b90
|
add actor/object spawning to MM (J) 1.0
|
2015-12-22 16:04:06 -08:00 |
|
|
9fbe275189
|
add object spawning to MM
|
2015-12-22 14:12:20 -08:00 |
|
|
fa082d3a1d
|
misc
|
2015-12-22 06:37:40 -08:00 |
|
|
108c4189ef
|
add object spawning to OoT
|
2015-12-22 06:35:50 -08:00 |
|
|
49e51cd6e7
|
shoehorn writing anywhere with lips
|
2015-12-22 04:56:40 -08:00 |
|
|
e490c712e6
|
use unsigned loads instead
|
2015-12-21 03:17:47 -08:00 |
|
|
19518cbb8a
|
update lips
|
2015-12-21 03:15:19 -08:00 |
|
|
7edf81077a
|
update lips
|
2015-12-19 10:17:53 -08:00 |
|
|
d5c7097713
|
base spawn asms on one file
|
2015-12-18 23:46:30 -08:00 |
|
|
ce1d440bfb
|
add OoT spawning
the two asms will be partly merged once i have that ability
|
2015-12-18 17:05:31 -08:00 |
|
|
4e6f6a114b
|
refactor inject as a function
|
2015-12-18 15:18:08 -08:00 |
|
|
faa95f6285
|
improve spawning
add button hold delay and set actor variable to link's rotation
|
2015-12-18 14:04:44 -08:00 |
|
|
4dd384b62e
|
more sophisticated spawning
|
2015-12-18 11:57:48 -08:00 |
|
|
080bb9340d
|
add barebones actor spawning asm
|
2015-12-18 10:00:15 -08:00 |
|
|
9a2757d16d
|
(attempt to) abide to calling conventions
i haven't checked if i need double-word alignment
|
2015-12-17 22:59:32 -08:00 |
|
|
7c35d99a9f
|
rename main.lua to be less misleading
|
2015-12-17 16:08:33 -08:00 |
|
|
e65ff9bae6
|
use new stack instructions
|
2015-12-17 08:52:48 -08:00 |
|
|
54b0a63759
|
update lips
|
2015-12-17 08:52:34 -08:00 |
|
|
9cd9381463
|
fix asm length calculation
|
2015-12-17 07:37:06 -08:00 |
|
|
8a666f7dfc
|
update lips
|
2015-12-17 07:28:30 -08:00 |
|
|
e29199c9e0
|
add asm injection scripts
|
2015-12-16 18:04:57 -08:00 |
|
|
c142d4df33
|
redo headers
|
2015-12-16 03:19:34 -08:00 |
|
|
9af8b79ac2
|
add pt
|
2015-12-16 02:55:20 -08:00 |
|
|
6bb341437b
|
describe Lua scripts
|
2015-12-16 02:53:31 -08:00 |
|
|
b29bad17cc
|
disable this until i bother writing a 5.3 bit op wrapper
|
2015-12-11 00:45:22 -08:00 |
|
|
bafaa7a1af
|
update for new gui.text behaviour
|
2015-12-11 00:44:18 -08:00 |
|
|
a957617933
|
useless update
|
2015-12-11 00:43:39 -08:00 |
|
|
c450e7b535
|
fix actor lister
|
2015-12-11 00:41:57 -08:00 |
|
|
cfd57b391b
|
Revert "Revert "update for new readbyterange behaviour""
This reverts commit adab471173 .
|
2015-12-11 00:38:50 -08:00 |
|
|
a087f2bff0
|
don't unpause the game if it wasn't already
|
2015-12-11 00:36:29 -08:00 |
|
|
9ea38f25be
|
add an observatory flag
|
2015-12-11 00:34:02 -08:00 |
|
|
fcbedca20f
|
remove read-3/write-3 functions
|
2015-12-03 02:50:31 -08:00 |
|
|
b2817c9b5c
|
implement m64p ROM reading and such
|
2015-12-03 02:06:18 -08:00 |
|
|
90d30e218f
|
support both bizhawk and m64p
|
2015-11-28 15:39:19 -08:00 |
|
|
fdbcc5d527
|
remove luanet crap
|
2015-11-27 21:37:48 -08:00 |
|
|
44fdfdb684
|
basic mupen64plus support
|
2015-11-27 08:48:47 -08:00 |
|
|
433a99cb43
|
misc monitor tweaks
|
2015-11-25 03:02:21 -08:00 |
|
|
577d4a5b4f
|
move assembler to https://github.com/notwa/lips
|
2015-11-22 13:40:01 -08:00 |
|
|
7bd3e81713
|
ignore highest bit of .org directive
are you *really* gonna be assembling files over 2GiB?
|
2015-11-22 13:30:11 -08:00 |
|
|
3cc511182a
|
handle immediates in place of most offsets
|
2015-11-22 13:28:47 -08:00 |
|
|
86ce3ea0d7
|
reimplement parsing; resolve defines after lexing
|
2015-11-22 12:30:55 -08:00 |
|
|
d808160d68
|
tokenize all at once (WIP)
|
2015-11-22 02:46:38 -08:00 |
|
|
1b23db1a71
|
unfudge LI/LA a little
|
2015-11-22 00:24:28 -08:00 |
|