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use unsigned loads instead

This commit is contained in:
Connor Olding 2015-12-21 03:17:47 -08:00
parent 19518cbb8a
commit e490c712e6

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@ -11,13 +11,13 @@
li t0, @link_save
li t1, @global_context
// give max rupee upgrade (set bit 13, clear bit 12 of lower halfword)
lh t2, @upgrades_2_offset(t0)
lhu t2, @upgrades_2_offset(t0)
ori t2, t2, 0x2000
andi t2, t2, 0xEFFF
sh t2, @upgrades_2_offset(t0)
//
lhu t2, @buttons_offset(t1)
lh t9, @rupees_offset(t0)
lhu t9, @rupees_offset(t0)
lw s1, hold_delay
andi t4, t2, @button_any
bne t4, r0, no_reset
@ -87,12 +87,12 @@ simple_spawn: // args: a0 (actor to spawn)
li t9, 0x0
sw t9, 0x18(sp) // rotation?
lh t7, @actor_horiz_angle(t0)
lhu t7, @actor_horiz_angle(t0)
sw t7, 0x1C(sp) // horizontal rotation
li t9, 0x0
sw t9, 0x20(sp) // rotation?
lh t7, @actor_horiz_angle(t0)
lhu t7, @actor_horiz_angle(t0)
sw t7, 0x24(sp) // actor variable
li t9, 0x0000007F