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remove m64p stuff for now; it's too broken

This commit is contained in:
Connor Olding 2016-01-13 09:33:41 -08:00
parent 1acbaba58c
commit 5e684e6aeb
2 changed files with 1 additions and 56 deletions

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@ -1,12 +1,9 @@
# Zelda 64 Lua Scripts
These are written for
[the latest revision of Bizhawk,][biz]
but some compatiblity is provided for
[a fork of mupen64plus with Lua support.][m64p-lua]
[the latest revision of Bizhawk.][biz]
[biz]: https://github.com/TASVideos/bizhawk/
[m64p-lua]: https://github.com/notwa/mupen64plus-core
Note that some scripts lack full support for Ocarina of Time.

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print()
package.path = package.path..';./mm/Lua/?.lua'
require = require "depend"
require "boilerplate"
local function once()
require "addrs"
print(m64p.rom.settings.MD5, version)
end
--[[
80000000 to 80800000 RDRAM
90000000 to 92000000 probably ROM
A0000000 to A0800000 RDRAM mirror?
A3F00000 to A4000000 RDRAM registers
A4000000 to A4900000?
B0000000 to B2000000 ROM mirror?
--]]
local oldbutts = 0
local function main()
local butts = addrs.buttons()
if butts & 0x0020 > oldbutts & 0x0020 then -- L button
local ok, err = pcall(dofile, 'mm/Lua/inject.lua')
if not ok then print(err) end
end
oldbutts = butts
end
local vi_count = 0
--local lastvf = 0
local function vi_callback()
vi_count = vi_count + 1
if vi_count == 1 then
once()
end
if vi_count <= 1 then
return
end
--local vf = addrs.visual_frame()
--if vf > lastvf then
if true then
local ok, err = pcall(main)
if not ok then
print(err)
m64p:unregisterCallback('vi', vi_callback)
return
end
end
--lastvf = vf
end
m64p:registerCallback('vi', vi_callback)