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f2839bb69c
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allow a single function for simple callbacks
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2015-11-15 09:43:29 -08:00 |
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f6d20caa4b
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OoT soft reset... kinda
|
2015-11-15 08:41:40 -08:00 |
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b78b3567d0
|
use voidout type that works with OoT
|
2015-11-15 08:29:06 -08:00 |
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42493fd48c
|
OoT "compatibility"
|
2015-11-15 08:05:33 -08:00 |
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8ed4aee8ce
|
add necessary store/restore addrs for most versions
|
2015-11-15 07:13:57 -08:00 |
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1ccc4891be
|
add more addresses across versions
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2015-11-14 19:16:13 -08:00 |
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a1babce6bb
|
change L to Levitate to D-Up
i know it's not as catchy :c
|
2015-11-14 17:07:53 -08:00 |
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301acb98ea
|
add any item any time cheat
|
2015-11-14 16:45:36 -08:00 |
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3f7e7a1a0d
|
make L close menu in greedy mode
|
2015-11-14 16:42:50 -08:00 |
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b169d1d11e
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implement greedy menu input handler
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2015-11-14 16:30:04 -08:00 |
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2436eee982
|
alternate control scheme for menus
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2015-11-14 14:59:37 -08:00 |
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f0eac171f9
|
run menu handling while emu is paused
|
2015-11-14 13:46:04 -08:00 |
|
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454d59dcca
|
typo
|
2015-11-14 13:25:48 -08:00 |
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20901442ba
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fixed soft reset
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2015-11-14 11:22:41 -08:00 |
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f45745d8b8
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cleanup
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2015-11-14 10:31:10 -08:00 |
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2bab9c7d27
|
use triforce transition if they aren't killed
|
2015-11-14 10:13:54 -08:00 |
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8792a100a5
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add transition (fadein/fadeout) killer
also took out soft reset since it's broken
|
2015-11-14 09:20:36 -08:00 |
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d7f18ed09b
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give days their names
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2015-11-14 08:59:30 -08:00 |
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bb2132a78f
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save scene & pos feature; serialize stored values
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2015-11-14 08:57:37 -08:00 |
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b392d2134f
|
split most menus into files
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2015-11-12 09:23:46 -08:00 |
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5590ffaa77
|
a few more known flags
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2015-11-12 09:14:57 -08:00 |
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3ed1c091cd
|
many more menus
|
2015-11-12 09:09:14 -08:00 |
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adab471173
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Revert "update for new readbyterange behaviour"
This reverts commit 71f44db82e .
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2015-11-11 17:32:21 -08:00 |
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3342eb90d3
|
add map select (warp) menu
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2015-11-10 05:59:03 -08:00 |
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c082e4ee2f
|
some deku king chamber flags
|
2015-10-27 17:55:12 -07:00 |
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71f44db82e
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update for new readbyterange behaviour
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2015-10-27 17:54:52 -07:00 |
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35c853788f
|
capitalization and such
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2015-08-12 18:58:20 -07:00 |
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e44eb31329
|
entrance names: the fixening
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2015-08-12 18:36:34 -07:00 |
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0236ae8530
|
finish up exit dumper
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2015-08-12 18:20:07 -07:00 |
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12b5e399fc
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fix up pirate room names
|
2015-08-12 17:58:14 -07:00 |
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31d4641bbe
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fix up entrance names a bit
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2015-08-12 01:49:22 -07:00 |
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0b9d5ccb83
|
write dumper for all exit values
|
2015-08-12 01:35:56 -07:00 |
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d4c612bc15
|
apparently this flag was set at some point
|
2015-08-12 01:35:10 -07:00 |
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61c71376c7
|
add some camera variables
|
2015-08-12 01:34:56 -07:00 |
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0fd6015fde
|
lemon-scented cleanup
|
2015-07-23 15:23:29 -07:00 |
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727c74e6aa
|
rough exit calculator, scene/entrance names
|
2015-07-22 23:00:27 -07:00 |
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7b147f9653
|
warn about printf truncation
|
2015-07-22 22:51:31 -07:00 |
|
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c77eea55d1
|
addresses (active_sword -> sword_active)
|
2015-05-27 22:22:48 -07:00 |
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75446a692b
|
many more MM addresses
|
2015-05-26 21:29:42 -07:00 |
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6dec3657a7
|
reverse order of messages
|
2015-05-26 11:02:58 -07:00 |
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b6b224f580
|
use radio buttons for MM transformations
|
2015-05-26 10:44:34 -07:00 |
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307e3ac751
|
refactor "A" boilerplate
less memory. maybe faster?
|
2015-05-26 10:22:18 -07:00 |
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e6ad4d05d8
|
abstract brush again, update titles
|
2015-05-26 08:43:23 -07:00 |
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e75a9be4e3
|
working back/close buttons
|
2015-05-26 08:33:14 -07:00 |
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4c00f0b3fb
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abstract menu handling, make Text unselectable
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2015-05-26 08:15:36 -07:00 |
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8395f3dc78
|
radio buttons!
|
2015-05-26 07:01:37 -07:00 |
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b05b3621fb
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Play As submenu
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2015-05-26 06:40:47 -07:00 |
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86173f3014
|
misc monitor for oot
|
2015-05-26 01:26:42 -07:00 |
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abb05dc67e
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more (all?) magic addrs for oot
|
2015-05-26 01:18:49 -07:00 |
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dc6b205d35
|
better name for magic field
|
2015-05-26 01:17:38 -07:00 |
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02af8b23f2
|
misc monitor for everything else
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2015-05-26 00:40:12 -07:00 |
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d306362f16
|
proper great spin and double magic
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2015-05-26 00:37:06 -07:00 |
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3ff9b9289b
|
convenience function
|
2015-05-25 22:17:43 -07:00 |
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19a0e65352
|
room stuff for oot; fixes
|
2015-05-25 22:17:37 -07:00 |
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464ef93b8f
|
have some broken code
|
2015-05-25 21:24:29 -07:00 |
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e6240fb72c
|
add crappy old scene flag monitor
|
2015-05-25 20:25:30 -07:00 |
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6d0bf9dbe3
|
speed up printing
|
2015-05-25 20:22:47 -07:00 |
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637abc3684
|
one class per file
...mostly
|
2015-05-25 20:10:00 -07:00 |
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8701a54159
|
explicitly require boilerplate for A
at some point this should be resolved in the addrs module
|
2015-05-25 19:22:47 -07:00 |
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0149f3705b
|
movement test "works" now on oot
|
2015-05-25 19:21:35 -07:00 |
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907e5dcd93
|
move up debug-watching variables
|
2015-05-25 19:20:42 -07:00 |
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28a2f9a059
|
show uncertain flags differently when set
|
2015-05-24 23:49:22 -07:00 |
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58fb468850
|
flags still
|
2015-05-24 07:18:31 -07:00 |
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c1106f52de
|
function to set all unknown flags
|
2015-05-24 06:25:22 -07:00 |
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996498b3bb
|
flags added by hand (maybe errors!)
|
2015-05-24 06:23:32 -07:00 |
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3bbca2b221
|
flag wiping function; clean up flag addrs
|
2015-05-24 03:20:24 -07:00 |
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7b8c2fff87
|
getting things up to speed
|
2015-05-24 03:19:32 -07:00 |
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8774a3a5b3
|
debugging crap
|
2015-05-15 21:55:11 -07:00 |
|
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f665b210d5
|
more work on actors
|
2015-05-15 21:52:44 -07:00 |
|
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d958938234
|
more actor addresses, many unknowns
|
2015-05-15 20:20:37 -07:00 |
|
|
c142f4558c
|
refactor to one loop for both games
|
2015-05-14 21:32:46 -07:00 |
|
|
5f2babaef4
|
great fairy-related flags
|
2015-05-14 21:30:13 -07:00 |
|
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372a549f81
|
data
finishing up side quests and such
|
2015-05-14 13:50:00 -07:00 |
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|
f1602b1ab2
|
defer printing to reduce lag
|
2015-05-14 01:14:52 -07:00 |
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9b6c63df2d
|
prevent multiple focus
|
2015-05-14 00:58:23 -07:00 |
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|
391c51575c
|
flag dumping
|
2015-05-14 00:50:47 -07:00 |
|
|
9dc97426c7
|
another data bump
beat OoT mostly legitimately
|
2015-05-13 22:22:47 -07:00 |
|
|
92f5583a2d
|
gotta go fast
|
2015-05-13 11:16:02 -07:00 |
|
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c234d67c06
|
more data
|
2015-05-13 11:15:49 -07:00 |
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aaaa16a7c5
|
juggle some files around
|
2015-05-10 15:17:26 -07:00 |
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74164a2897
|
reduce globals, more refactoring
|
2015-05-10 15:01:51 -07:00 |
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|
914c3575fa
|
split some files, begin refactor
|
2015-05-10 14:45:51 -07:00 |
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|
454233566d
|
typo
|
2015-05-10 14:36:42 -07:00 |
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|
e163532059
|
update data
|
2015-05-10 14:36:32 -07:00 |
|
|
afbf5fdc88
|
find some link actor addrs
|
2015-05-10 14:26:24 -07:00 |
|
|
0e759ce1fa
|
fix actor wiping on load state
|
2015-05-10 11:30:45 -07:00 |
|
|
897b1a7b11
|
monitor unknown section of MM save data
|
2015-05-07 15:29:21 -07:00 |
|
|
41980657cd
|
various serialized files
|
2015-05-07 15:28:35 -07:00 |
|
|
aab7950976
|
extend flag monitoring to OoT
|
2015-05-07 15:27:50 -07:00 |
|
|
5c76e9466a
|
a dumb frame-based message renderer
|
2015-05-07 15:27:26 -07:00 |
|
|
9dabf504d4
|
complete rewrite of cheat menu
|
2015-05-03 16:46:09 -07:00 |
|
|
4c363dae6f
|
clean up redundant tonumber()
|
2015-05-03 12:25:18 -07:00 |
|
|
96bad6dbfd
|
move save/loading to Monitor
|
2015-05-03 10:37:45 -07:00 |
|
|
daae4d4bd1
|
remember seen event flags
|
2015-05-03 10:00:49 -07:00 |
|
|
84fef6ed4f
|
reverse serialize's arguments
|
2015-05-03 08:35:50 -07:00 |
|
|
f553f837e2
|
a good commit message
|
2015-05-02 11:22:12 -07:00 |
|
|
28f9ae6fff
|
basic actor flag handling
|
2015-05-02 06:35:15 -07:00 |
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|
9bc0df3033
|
big refactor
|
2015-05-01 20:36:02 -07:00 |
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|
d098b237f1
|
update animation watcher for oot
not that it needs it
|
2015-05-01 13:34:23 -07:00 |
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736804be40
|
tweaks
|
2015-05-01 11:48:49 -07:00 |
|