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add more addresses across versions
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a1babce6bb
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4 changed files with 10 additions and 2 deletions
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@ -1,3 +1,7 @@
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return {
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entrance_table = A(0x20D480, 0),
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owl_table = A(0x2107A8, 0),
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stored_song = A(0x2107CD, 0),
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mask_mask_bit = A(0x24405A, 3),
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scene_time_speed = A(0x3E4082, 2),
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}
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@ -50,4 +50,8 @@ return {
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screen_scale_enable = AL(0x42EC, 1),
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screen_scale = AL(0x42F0, 'f'),
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scene_flags_ingame = AL(0x42F4, 0x960),
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stored_epona = A(0x1B892F, 1),
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stored_song = A(0x1C18ED, 1),
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scene_time_speed = A(0x382672, 2),
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}
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@ -13,4 +13,5 @@ return {
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buttons_3 = A(0x1FB870, 2),
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buttons_4 = A(0x1FB876, 2),
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music_speed = A(0x2050D8, 1),
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scene_time_speed = A(0x382502, 2),
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}
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@ -240,8 +240,7 @@ local time_menu = Menu{
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Oneshot("Time flow: Slow (iSoT)", Setter{[addrs.time_speed]=-2}),
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Oneshot("Time flow: Stopped", Setter{[addrs.time_speed]=-3}),
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Oneshot("Time flow: Backwards", Setter{[addrs.time_speed]=-5}),
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-- TODO: make version-agnostic
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Oneshot("Disable time flow (Scene)", Setter{[A(0x382502, 2)]=0}),
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Oneshot("Disable time flow (Scene)", Setter{[addrs.scene_time_speed]=0}),
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--Oneshot("Stop time glitch", stop_time),
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Text(""),
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Back(),
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