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188 commits

Author SHA1 Message Date
b78b3567d0 use voidout type that works with OoT 2015-11-15 08:29:06 -08:00
42493fd48c OoT "compatibility" 2015-11-15 08:05:33 -08:00
8ed4aee8ce add necessary store/restore addrs for most versions 2015-11-15 07:13:57 -08:00
1ccc4891be add more addresses across versions 2015-11-14 19:16:13 -08:00
a1babce6bb change L to Levitate to D-Up
i know it's not as catchy :c
2015-11-14 17:07:53 -08:00
301acb98ea add any item any time cheat 2015-11-14 16:45:36 -08:00
3f7e7a1a0d make L close menu in greedy mode 2015-11-14 16:42:50 -08:00
b169d1d11e implement greedy menu input handler 2015-11-14 16:30:04 -08:00
2436eee982 alternate control scheme for menus 2015-11-14 14:59:37 -08:00
f0eac171f9 run menu handling while emu is paused 2015-11-14 13:46:04 -08:00
454d59dcca typo 2015-11-14 13:25:48 -08:00
20901442ba fixed soft reset 2015-11-14 11:22:41 -08:00
f45745d8b8 cleanup 2015-11-14 10:31:10 -08:00
2bab9c7d27 use triforce transition if they aren't killed 2015-11-14 10:13:54 -08:00
8792a100a5 add transition (fadein/fadeout) killer
also took out soft reset since it's broken
2015-11-14 09:20:36 -08:00
d7f18ed09b give days their names 2015-11-14 08:59:30 -08:00
bb2132a78f save scene & pos feature; serialize stored values 2015-11-14 08:57:37 -08:00
b392d2134f split most menus into files 2015-11-12 09:23:46 -08:00
5590ffaa77 a few more known flags 2015-11-12 09:14:57 -08:00
3ed1c091cd many more menus 2015-11-12 09:09:14 -08:00
adab471173 Revert "update for new readbyterange behaviour"
This reverts commit 71f44db82e.
2015-11-11 17:32:21 -08:00
3342eb90d3 add map select (warp) menu 2015-11-10 05:59:03 -08:00
c082e4ee2f some deku king chamber flags 2015-10-27 17:55:12 -07:00
71f44db82e update for new readbyterange behaviour 2015-10-27 17:54:52 -07:00
35c853788f capitalization and such 2015-08-12 18:58:20 -07:00
e44eb31329 entrance names: the fixening 2015-08-12 18:36:34 -07:00
0236ae8530 finish up exit dumper 2015-08-12 18:20:07 -07:00
12b5e399fc fix up pirate room names 2015-08-12 17:58:14 -07:00
31d4641bbe fix up entrance names a bit 2015-08-12 01:49:22 -07:00
0b9d5ccb83 write dumper for all exit values 2015-08-12 01:35:56 -07:00
d4c612bc15 apparently this flag was set at some point 2015-08-12 01:35:10 -07:00
61c71376c7 add some camera variables 2015-08-12 01:34:56 -07:00
0fd6015fde lemon-scented cleanup 2015-07-23 15:23:29 -07:00
727c74e6aa rough exit calculator, scene/entrance names 2015-07-22 23:00:27 -07:00
7b147f9653 warn about printf truncation 2015-07-22 22:51:31 -07:00
c77eea55d1 addresses (active_sword -> sword_active) 2015-05-27 22:22:48 -07:00
75446a692b many more MM addresses 2015-05-26 21:29:42 -07:00
6dec3657a7 reverse order of messages 2015-05-26 11:02:58 -07:00
b6b224f580 use radio buttons for MM transformations 2015-05-26 10:44:34 -07:00
307e3ac751 refactor "A" boilerplate
less memory. maybe faster?
2015-05-26 10:22:18 -07:00
e6ad4d05d8 abstract brush again, update titles 2015-05-26 08:43:23 -07:00
e75a9be4e3 working back/close buttons 2015-05-26 08:33:14 -07:00
4c00f0b3fb abstract menu handling, make Text unselectable 2015-05-26 08:15:36 -07:00
8395f3dc78 radio buttons! 2015-05-26 07:01:37 -07:00
b05b3621fb Play As submenu 2015-05-26 06:40:47 -07:00
86173f3014 misc monitor for oot 2015-05-26 01:26:42 -07:00
abb05dc67e more (all?) magic addrs for oot 2015-05-26 01:18:49 -07:00
dc6b205d35 better name for magic field 2015-05-26 01:17:38 -07:00
02af8b23f2 misc monitor for everything else 2015-05-26 00:40:12 -07:00
d306362f16 proper great spin and double magic 2015-05-26 00:37:06 -07:00