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19a0e65352
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room stuff for oot; fixes
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2015-05-25 22:17:37 -07:00 |
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6d0bf9dbe3
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speed up printing
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2015-05-25 20:22:47 -07:00 |
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013b4d015a
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get older scripts up to speed; refactor
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2015-05-01 11:15:53 -07:00 |
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b29e57b57a
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move data files to subdirectory
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2015-05-01 09:59:16 -07:00 |
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1dbebeae84
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correction
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2015-03-26 20:24:21 -07:00 |
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429ef4af89
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count scene setups
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2015-03-26 17:01:19 -07:00 |
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d83517d31b
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pointer boilerplate
this also fixes a subtle bug with Z targets,
since `(not 0) == false` in Lua
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2015-03-26 16:36:44 -07:00 |
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5a3113af49
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tiny fixes
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2015-03-25 16:31:49 -07:00 |
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fb9ff50c70
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bad end
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2015-03-25 11:27:38 -07:00 |
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d8c608899d
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implement alt headers; dump actors/objects
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2015-03-25 10:27:18 -07:00 |
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304790bd7e
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refactor addresses, tuck away in folder
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2015-03-20 19:46:08 -07:00 |
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749170ea5c
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update scripts with more addresses and such
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2015-03-04 21:39:26 -08:00 |
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