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20 commits

Author SHA1 Message Date
04099adc05 sanity 2016-01-12 08:13:26 -08:00
a04f7a669e implement actor var selection/changing 2016-01-12 07:44:41 -08:00
d80d9db0b2 work on onscreen actor num/var control 2016-01-12 06:59:29 -08:00
c3c9d632e0 skip loading scene/room actors/objects 2016-01-09 09:20:02 -08:00
2e1d8b324d swap dpad up/down with left/right 2016-01-03 04:44:53 -08:00
2ee3f54173 implement spawning for MM again 2016-01-03 04:36:14 -08:00
ccdb3b130d always spawn any missing objects 2016-01-03 04:16:22 -08:00
02fc5395a0 implement some basic branch pseudo-instructions 2016-01-02 06:00:05 -08:00
c0be8f2ef2 another place 2016-01-02 04:42:17 -08:00
4679ee99a6 use relative labels in more places 2016-01-02 04:26:18 -08:00
e4ff34e0c0 use relative labels 2016-01-02 04:07:18 -08:00
2cbb2edf70 style change: four space indentation for instructions 2015-12-22 17:33:38 -08:00
9fbe275189 add object spawning to MM 2015-12-22 14:12:20 -08:00
108c4189ef add object spawning to OoT 2015-12-22 06:35:50 -08:00
e490c712e6 use unsigned loads instead 2015-12-21 03:17:47 -08:00
d5c7097713 base spawn asms on one file 2015-12-18 23:46:30 -08:00
ce1d440bfb add OoT spawning
the two asms will be partly merged once i have that ability
2015-12-18 17:05:31 -08:00
faa95f6285 improve spawning
add button hold delay and set actor variable to link's rotation
2015-12-18 14:04:44 -08:00
4dd384b62e more sophisticated spawning 2015-12-18 11:57:48 -08:00
080bb9340d add barebones actor spawning asm 2015-12-18 10:00:15 -08:00