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a1788c5104
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add OoT widescreen hack
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2016-04-07 07:02:27 -07:00 |
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4c05e280c8
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update lips
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2016-04-07 04:00:11 -07:00 |
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955b5a5848
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update lips
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2016-04-02 08:42:22 -07:00 |
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330cbf1485
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fix some broken lips features
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2016-04-02 05:43:26 -07:00 |
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69cf091406
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fix potential stack alignment issue
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2016-03-24 23:37:37 -07:00 |
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ea26e1d5ba
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update todo list
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2016-02-02 18:43:18 -08:00 |
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3e4df3ffc2
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set another event flag
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2016-02-02 08:49:42 -08:00 |
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2a7310c344
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properly "unset" unfrozen mountain scenes
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2016-02-02 03:14:31 -08:00 |
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c7121d612e
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shuffle waterfall exit
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2016-02-02 03:00:32 -08:00 |
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188cda6a5a
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don't shuffle cutscenes
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2016-02-02 03:00:17 -08:00 |
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4c60e8f05d
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shuffle by hooking scene setup instead
writes exit value before it's read.
fixes actors not loading (koume) and simplifies things.
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2016-02-01 02:53:38 -08:00 |
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af5e3fec67
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fix a couple entrance names
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2016-02-01 01:32:39 -08:00 |
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6a6f8a89b5
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unshuffle deku princess prison
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2016-01-31 03:18:40 -08:00 |
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10d273fe19
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fix void outs and death warps
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2016-01-31 03:17:25 -08:00 |
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f6e0ed6b8e
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add basic support for OoT beta quest rom
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2016-01-31 02:26:50 -08:00 |
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8df8f7ba8d
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use shorter turtle cutscenes
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2016-01-30 19:09:51 -08:00 |
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93115a1d63
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fix shuffling cleansed/unfrozen scenes
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2016-01-30 12:37:03 -08:00 |
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00509592dc
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always cleanse swamp after beating odolwa
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2016-01-30 12:14:13 -08:00 |
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e6e32772f9
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add twinmold to warp list
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2016-01-30 11:19:08 -08:00 |
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5a3a5053c0
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add some exits, more todo stuff
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2016-01-30 11:14:45 -08:00 |
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961e53bbc9
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ignore more known stuff
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2016-01-26 01:12:20 -08:00 |
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cd70baa5f1
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use cleansed/unfrozen scenes, fix stack alignment
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2016-01-23 03:16:21 -08:00 |
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e62ea5242c
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add kicked-out/caught entrances
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2016-01-23 00:56:04 -08:00 |
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b5b908b3c4
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comment every entrance value
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2016-01-19 22:39:02 -08:00 |
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7101e83426
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pair entrances, add owls, skip SoT cutscene
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2016-01-19 22:00:23 -08:00 |
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c6eba55171
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add basic exit shuffling
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2016-01-19 19:01:18 -08:00 |
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4faf79f891
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add crappy exit value monitor
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2016-01-19 16:35:07 -08:00 |
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ad9381adf7
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finish beta quest basics, ready to shuffle
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2016-01-19 16:31:21 -08:00 |
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e6b5fe590f
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fix a certain case in serialize.lua
this should actually check if the whole string
matches [A-Za-z_][0-9A-Za-z_]*
but thats for another time
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2016-01-19 16:30:00 -08:00 |
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617a10cba3
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begin work on beta quest hack
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2016-01-18 20:40:55 -08:00 |
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7f8f7c8438
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update lips
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2016-01-18 20:29:26 -08:00 |
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6bcae93d1b
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update a few entrance names
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2016-01-18 20:25:43 -08:00 |
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0d832b1f3b
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make entrance names less than bad
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2016-01-17 15:49:01 -08:00 |
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55ad6351af
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inline scene names alongside entrance lists
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2016-01-17 15:06:58 -08:00 |
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0062ddb75e
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make entrance names a little less terrible
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2016-01-17 13:40:00 -08:00 |
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897be1f3f4
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preliminary OoT warp support
this is bad and i hate it
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2016-01-17 12:54:37 -08:00 |
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d5725d105e
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comment out invalid exits
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2016-01-16 20:29:24 -08:00 |
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5fbb56f472
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update lips; use new features
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2016-01-16 20:00:23 -08:00 |
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5e684e6aeb
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remove m64p stuff for now; it's too broken
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2016-01-13 09:33:41 -08:00 |
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1acbaba58c
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be super strict about globals
theres still a lot of work to do\nsince most scripts just set globals explicitly\nthis is still better than implied globals though
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2016-01-13 09:21:24 -08:00 |
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072e8c7a7a
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update lips; set up proper modules
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2016-01-13 07:56:18 -08:00 |
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72bf0471ad
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fix headers
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2016-01-12 16:14:54 -08:00 |
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6cda92f07b
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update readme
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2016-01-12 16:12:53 -08:00 |
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d0ccf16dff
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reorganize scripts
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2016-01-12 16:05:31 -08:00 |
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1128998b96
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add support for OoT
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2016-01-12 08:52:51 -08:00 |
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04099adc05
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sanity
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2016-01-12 08:13:26 -08:00 |
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a04f7a669e
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implement actor var selection/changing
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2016-01-12 07:44:41 -08:00 |
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d80d9db0b2
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work on onscreen actor num/var control
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2016-01-12 06:59:29 -08:00 |
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c5eaf96e1a
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add really rough onscreen printing
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2016-01-11 16:42:40 -08:00 |
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ea1e055e87
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use a table of versions to asms
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2016-01-10 12:54:16 -08:00 |
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