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properly "unset" unfrozen mountain scenes
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@ -279,10 +279,20 @@ unset_alt_scene:
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addu a0, t9, at
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+:
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// use frozen mountain
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li at, 0x9A00
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li at, 0x8A00
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bne t0, at, +
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li at, 0x9400
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addu s0, t9, at
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+:
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li at, 0xAE00
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addu a0, t9, at
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bne t0, at, +
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li at, 0x9A00
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addu s0, t9, at
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+:
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li at, 0xB600
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bne t0, at, +
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li at, 0xB400
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addu s0, t9, at
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+:
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jr
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mov v0, a0
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