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always cleanse swamp after beating odolwa

This commit is contained in:
Connor Olding 2016-01-30 12:13:02 -08:00
parent e6e32772f9
commit 00509592dc

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@ -23,9 +23,8 @@
/* TODO:
short term:
shuffle boss entrances
ALWAYS cleanse swamp, even if woodfall temple isn't raised
test beating each boss and other cutscene stuff
fix/shuffle cleansed/unfrozen scenes that lead to each other
test beating each boss and other cutscene stuff (odolwa works)
fix death warps so they won't spawn you out of bounds
make sure koume spawns in the woods
allow peeking thru curiosity shop at any time
@ -251,7 +250,7 @@ shuffle_exit_return:
shuffle_hook:
push 4, s0, ra
jal shuffle_exit
jal shuffle_exit // immediately pass a0 to here
nop
mov s0, v0
// handle alt scenes depending on game state
@ -275,7 +274,7 @@ shuffle_hook:
li a1, 33
jal get_event_flag
li a2, 7
beqz v0, shuffle_hook_done
beqz v0, shuffle_hook_more
nop
andi t9, s0, 0x01FF
andi t0, s0, 0xFE00
@ -294,7 +293,16 @@ shuffle_hook:
li at, 0xB600
addu s0, t9, at
+:
shuffle_hook_done:
shuffle_hook_more:
// set woodfall temple as raised after beating odolwa
// otherwise the swamp won't be cleansed
li at, 0x8601
bne s0, at, +
li a1, 20
li a0, @week_event_reg
jal set_event_flag
li a2, 0
+:
mov a0, s0
pop 4, s0, ra
j shuffle_hook_return