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24 commits

Author SHA1 Message Date
69cf091406 fix potential stack alignment issue 2016-03-24 23:37:37 -07:00
617a10cba3 begin work on beta quest hack 2016-01-18 20:40:55 -08:00
5fbb56f472 update lips; use new features 2016-01-16 20:00:23 -08:00
1acbaba58c be super strict about globals
theres still a lot of work to do\nsince most scripts just set globals explicitly\nthis is still better than implied globals though
2016-01-13 09:21:24 -08:00
072e8c7a7a update lips; set up proper modules 2016-01-13 07:56:18 -08:00
d0ccf16dff reorganize scripts 2016-01-12 16:05:31 -08:00
1128998b96 add support for OoT 2016-01-12 08:52:51 -08:00
d80d9db0b2 work on onscreen actor num/var control 2016-01-12 06:59:29 -08:00
c5eaf96e1a add really rough onscreen printing 2016-01-11 16:42:40 -08:00
ea1e055e87 use a table of versions to asms 2016-01-10 12:54:16 -08:00
5b11974962 reimplement inject overflow check 2016-01-10 12:37:35 -08:00
8f599e1e9f optimize basic hook for size 2016-01-10 11:58:16 -08:00
488aeb9bd0 hook debug printing in OoT debug rom 2015-12-26 19:06:50 -08:00
2cbb2edf70 style change: four space indentation for instructions 2015-12-22 17:33:38 -08:00
6a641f6b90 add actor/object spawning to MM (J) 1.0 2015-12-22 16:04:06 -08:00
fa082d3a1d misc 2015-12-22 06:37:40 -08:00
49e51cd6e7 shoehorn writing anywhere with lips 2015-12-22 04:56:40 -08:00
d5c7097713 base spawn asms on one file 2015-12-18 23:46:30 -08:00
ce1d440bfb add OoT spawning
the two asms will be partly merged once i have that ability
2015-12-18 17:05:31 -08:00
4e6f6a114b refactor inject as a function 2015-12-18 15:18:08 -08:00
080bb9340d add barebones actor spawning asm 2015-12-18 10:00:15 -08:00
9a2757d16d (attempt to) abide to calling conventions
i haven't checked if i need double-word alignment
2015-12-17 22:59:32 -08:00
9cd9381463 fix asm length calculation 2015-12-17 07:37:06 -08:00
e29199c9e0 add asm injection scripts 2015-12-16 18:04:57 -08:00