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8ed4aee8ce
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add necessary store/restore addrs for most versions
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2015-11-15 07:13:57 -08:00 |
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1ccc4891be
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add more addresses across versions
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2015-11-14 19:16:13 -08:00 |
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a1babce6bb
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change L to Levitate to D-Up
i know it's not as catchy :c
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2015-11-14 17:07:53 -08:00 |
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301acb98ea
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add any item any time cheat
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2015-11-14 16:45:36 -08:00 |
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3f7e7a1a0d
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make L close menu in greedy mode
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2015-11-14 16:42:50 -08:00 |
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b169d1d11e
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implement greedy menu input handler
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2015-11-14 16:30:04 -08:00 |
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2436eee982
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alternate control scheme for menus
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2015-11-14 14:59:37 -08:00 |
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f0eac171f9
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run menu handling while emu is paused
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2015-11-14 13:46:04 -08:00 |
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454d59dcca
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typo
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2015-11-14 13:25:48 -08:00 |
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20901442ba
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fixed soft reset
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2015-11-14 11:22:41 -08:00 |
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f45745d8b8
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cleanup
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2015-11-14 10:31:10 -08:00 |
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2bab9c7d27
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use triforce transition if they aren't killed
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2015-11-14 10:13:54 -08:00 |
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8792a100a5
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add transition (fadein/fadeout) killer
also took out soft reset since it's broken
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2015-11-14 09:20:36 -08:00 |
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d7f18ed09b
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give days their names
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2015-11-14 08:59:30 -08:00 |
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bb2132a78f
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save scene & pos feature; serialize stored values
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2015-11-14 08:57:37 -08:00 |
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b392d2134f
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split most menus into files
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2015-11-12 09:23:46 -08:00 |
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5590ffaa77
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a few more known flags
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2015-11-12 09:14:57 -08:00 |
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3ed1c091cd
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many more menus
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2015-11-12 09:09:14 -08:00 |
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adab471173
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Revert "update for new readbyterange behaviour"
This reverts commit 71f44db82e .
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2015-11-11 17:32:21 -08:00 |
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3342eb90d3
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add map select (warp) menu
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2015-11-10 05:59:03 -08:00 |
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c082e4ee2f
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some deku king chamber flags
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2015-10-27 17:55:12 -07:00 |
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71f44db82e
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update for new readbyterange behaviour
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2015-10-27 17:54:52 -07:00 |
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35c853788f
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capitalization and such
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2015-08-12 18:58:20 -07:00 |
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e44eb31329
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entrance names: the fixening
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2015-08-12 18:36:34 -07:00 |
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0236ae8530
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finish up exit dumper
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2015-08-12 18:20:07 -07:00 |
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12b5e399fc
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fix up pirate room names
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2015-08-12 17:58:14 -07:00 |
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31d4641bbe
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fix up entrance names a bit
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2015-08-12 01:49:22 -07:00 |
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0b9d5ccb83
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write dumper for all exit values
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2015-08-12 01:35:56 -07:00 |
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d4c612bc15
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apparently this flag was set at some point
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2015-08-12 01:35:10 -07:00 |
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61c71376c7
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add some camera variables
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2015-08-12 01:34:56 -07:00 |
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0fd6015fde
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lemon-scented cleanup
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2015-07-23 15:23:29 -07:00 |
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727c74e6aa
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rough exit calculator, scene/entrance names
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2015-07-22 23:00:27 -07:00 |
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7b147f9653
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warn about printf truncation
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2015-07-22 22:51:31 -07:00 |
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c77eea55d1
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addresses (active_sword -> sword_active)
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2015-05-27 22:22:48 -07:00 |
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75446a692b
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many more MM addresses
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2015-05-26 21:29:42 -07:00 |
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6dec3657a7
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reverse order of messages
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2015-05-26 11:02:58 -07:00 |
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b6b224f580
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use radio buttons for MM transformations
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2015-05-26 10:44:34 -07:00 |
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307e3ac751
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refactor "A" boilerplate
less memory. maybe faster?
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2015-05-26 10:22:18 -07:00 |
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e6ad4d05d8
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abstract brush again, update titles
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2015-05-26 08:43:23 -07:00 |
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e75a9be4e3
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working back/close buttons
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2015-05-26 08:33:14 -07:00 |
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4c00f0b3fb
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abstract menu handling, make Text unselectable
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2015-05-26 08:15:36 -07:00 |
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8395f3dc78
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radio buttons!
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2015-05-26 07:01:37 -07:00 |
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b05b3621fb
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Play As submenu
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2015-05-26 06:40:47 -07:00 |
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86173f3014
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misc monitor for oot
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2015-05-26 01:26:42 -07:00 |
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abb05dc67e
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more (all?) magic addrs for oot
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2015-05-26 01:18:49 -07:00 |
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dc6b205d35
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better name for magic field
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2015-05-26 01:17:38 -07:00 |
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02af8b23f2
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misc monitor for everything else
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2015-05-26 00:40:12 -07:00 |
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d306362f16
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proper great spin and double magic
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2015-05-26 00:37:06 -07:00 |
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3ff9b9289b
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convenience function
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2015-05-25 22:17:43 -07:00 |
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19a0e65352
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room stuff for oot; fixes
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2015-05-25 22:17:37 -07:00 |
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