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12 commits

Author SHA1 Message Date
19a0e65352 room stuff for oot; fixes 2015-05-25 22:17:37 -07:00
6d0bf9dbe3 speed up printing 2015-05-25 20:22:47 -07:00
013b4d015a get older scripts up to speed; refactor 2015-05-01 11:15:53 -07:00
b29e57b57a move data files to subdirectory 2015-05-01 09:59:16 -07:00
1dbebeae84 correction 2015-03-26 20:24:21 -07:00
429ef4af89 count scene setups 2015-03-26 17:01:19 -07:00
d83517d31b pointer boilerplate
this also fixes a subtle bug with Z targets,
since `(not 0) == false` in Lua
2015-03-26 16:36:44 -07:00
5a3113af49 tiny fixes 2015-03-25 16:31:49 -07:00
fb9ff50c70 bad end 2015-03-25 11:27:38 -07:00
d8c608899d implement alt headers; dump actors/objects 2015-03-25 10:27:18 -07:00
304790bd7e refactor addresses, tuck away in folder 2015-03-20 19:46:08 -07:00
749170ea5c update scripts with more addresses and such 2015-03-04 21:39:26 -08:00