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636b54e93e
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update lips
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2016-04-07 10:29:21 -07:00 |
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a1788c5104
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add OoT widescreen hack
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2016-04-07 07:02:27 -07:00 |
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4c05e280c8
|
update lips
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2016-04-07 04:00:11 -07:00 |
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955b5a5848
|
update lips
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2016-04-02 08:42:22 -07:00 |
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330cbf1485
|
fix some broken lips features
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2016-04-02 05:43:26 -07:00 |
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69cf091406
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fix potential stack alignment issue
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2016-03-24 23:37:37 -07:00 |
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ea26e1d5ba
|
update todo list
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2016-02-02 18:43:18 -08:00 |
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3e4df3ffc2
|
set another event flag
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2016-02-02 08:49:42 -08:00 |
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2a7310c344
|
properly "unset" unfrozen mountain scenes
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2016-02-02 03:14:31 -08:00 |
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c7121d612e
|
shuffle waterfall exit
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2016-02-02 03:00:32 -08:00 |
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188cda6a5a
|
don't shuffle cutscenes
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2016-02-02 03:00:17 -08:00 |
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4c60e8f05d
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shuffle by hooking scene setup instead
writes exit value before it's read.
fixes actors not loading (koume) and simplifies things.
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2016-02-01 02:53:38 -08:00 |
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af5e3fec67
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fix a couple entrance names
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2016-02-01 01:32:39 -08:00 |
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6a6f8a89b5
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unshuffle deku princess prison
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2016-01-31 03:18:40 -08:00 |
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10d273fe19
|
fix void outs and death warps
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2016-01-31 03:17:25 -08:00 |
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f6e0ed6b8e
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add basic support for OoT beta quest rom
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2016-01-31 02:26:50 -08:00 |
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8df8f7ba8d
|
use shorter turtle cutscenes
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2016-01-30 19:09:51 -08:00 |
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93115a1d63
|
fix shuffling cleansed/unfrozen scenes
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2016-01-30 12:37:03 -08:00 |
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00509592dc
|
always cleanse swamp after beating odolwa
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2016-01-30 12:14:13 -08:00 |
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e6e32772f9
|
add twinmold to warp list
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2016-01-30 11:19:08 -08:00 |
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5a3a5053c0
|
add some exits, more todo stuff
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2016-01-30 11:14:45 -08:00 |
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961e53bbc9
|
ignore more known stuff
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2016-01-26 01:12:20 -08:00 |
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cd70baa5f1
|
use cleansed/unfrozen scenes, fix stack alignment
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2016-01-23 03:16:21 -08:00 |
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e62ea5242c
|
add kicked-out/caught entrances
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2016-01-23 00:56:04 -08:00 |
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b5b908b3c4
|
comment every entrance value
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2016-01-19 22:39:02 -08:00 |
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7101e83426
|
pair entrances, add owls, skip SoT cutscene
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2016-01-19 22:00:23 -08:00 |
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c6eba55171
|
add basic exit shuffling
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2016-01-19 19:01:18 -08:00 |
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4faf79f891
|
add crappy exit value monitor
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2016-01-19 16:35:07 -08:00 |
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ad9381adf7
|
finish beta quest basics, ready to shuffle
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2016-01-19 16:31:21 -08:00 |
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e6b5fe590f
|
fix a certain case in serialize.lua
this should actually check if the whole string
matches [A-Za-z_][0-9A-Za-z_]*
but thats for another time
|
2016-01-19 16:30:00 -08:00 |
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617a10cba3
|
begin work on beta quest hack
|
2016-01-18 20:40:55 -08:00 |
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7f8f7c8438
|
update lips
|
2016-01-18 20:29:26 -08:00 |
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6bcae93d1b
|
update a few entrance names
|
2016-01-18 20:25:43 -08:00 |
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0d832b1f3b
|
make entrance names less than bad
|
2016-01-17 15:49:01 -08:00 |
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55ad6351af
|
inline scene names alongside entrance lists
|
2016-01-17 15:06:58 -08:00 |
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0062ddb75e
|
make entrance names a little less terrible
|
2016-01-17 13:40:00 -08:00 |
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897be1f3f4
|
preliminary OoT warp support
this is bad and i hate it
|
2016-01-17 12:54:37 -08:00 |
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d5725d105e
|
comment out invalid exits
|
2016-01-16 20:29:24 -08:00 |
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5fbb56f472
|
update lips; use new features
|
2016-01-16 20:00:23 -08:00 |
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5e684e6aeb
|
remove m64p stuff for now; it's too broken
|
2016-01-13 09:33:41 -08:00 |
|
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1acbaba58c
|
be super strict about globals
theres still a lot of work to do\nsince most scripts just set globals explicitly\nthis is still better than implied globals though
|
2016-01-13 09:21:24 -08:00 |
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072e8c7a7a
|
update lips; set up proper modules
|
2016-01-13 07:56:18 -08:00 |
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72bf0471ad
|
fix headers
|
2016-01-12 16:14:54 -08:00 |
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6cda92f07b
|
update readme
|
2016-01-12 16:12:53 -08:00 |
|
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d0ccf16dff
|
reorganize scripts
|
2016-01-12 16:05:31 -08:00 |
|
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1128998b96
|
add support for OoT
|
2016-01-12 08:52:51 -08:00 |
|
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04099adc05
|
sanity
|
2016-01-12 08:13:26 -08:00 |
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a04f7a669e
|
implement actor var selection/changing
|
2016-01-12 07:44:41 -08:00 |
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d80d9db0b2
|
work on onscreen actor num/var control
|
2016-01-12 06:59:29 -08:00 |
|
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c5eaf96e1a
|
add really rough onscreen printing
|
2016-01-11 16:42:40 -08:00 |
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ea1e055e87
|
use a table of versions to asms
|
2016-01-10 12:54:16 -08:00 |
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5b11974962
|
reimplement inject overflow check
|
2016-01-10 12:37:35 -08:00 |
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8f599e1e9f
|
optimize basic hook for size
|
2016-01-10 11:58:16 -08:00 |
|
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c3c9d632e0
|
skip loading scene/room actors/objects
|
2016-01-09 09:20:02 -08:00 |
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5eff669148
|
add Epona to oneshot.lua for OoT
|
2016-01-08 04:45:40 -08:00 |
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530c9e9126
|
update lips
|
2016-01-05 16:48:13 -08:00 |
|
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2e1d8b324d
|
swap dpad up/down with left/right
|
2016-01-03 04:44:53 -08:00 |
|
|
2ee3f54173
|
implement spawning for MM again
|
2016-01-03 04:36:14 -08:00 |
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ccdb3b130d
|
always spawn any missing objects
|
2016-01-03 04:16:22 -08:00 |
|
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fabb1852e0
|
simplify format_out arguments
|
2016-01-02 07:21:40 -08:00 |
|
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05b0e8aa8f
|
implement more branch-immediate pseudo-instructions
|
2016-01-02 07:14:35 -08:00 |
|
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02fc5395a0
|
implement some basic branch pseudo-instructions
|
2016-01-02 06:00:05 -08:00 |
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c0be8f2ef2
|
another place
|
2016-01-02 04:42:17 -08:00 |
|
|
4679ee99a6
|
use relative labels in more places
|
2016-01-02 04:26:18 -08:00 |
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|
5653e730aa
|
use token index for relative labels
|
2016-01-02 04:23:33 -08:00 |
|
|
e4ff34e0c0
|
use relative labels
|
2016-01-02 04:07:18 -08:00 |
|
|
4b234fc26a
|
little tweaks
|
2015-12-30 02:35:58 -08:00 |
|
|
12daa5e493
|
update lips
|
2015-12-28 22:05:00 -08:00 |
|
|
5432a79b3c
|
add epona glitch monitoring script
|
2015-12-28 22:04:39 -08:00 |
|
|
2e42819b99
|
move actor iteration funcs to their own file
|
2015-12-28 21:48:55 -08:00 |
|
|
bc6037092e
|
print to file
|
2015-12-26 23:22:15 -08:00 |
|
|
2d9ca2fae6
|
update lips
|
2015-12-26 23:13:30 -08:00 |
|
|
37d711dbec
|
fix comment
|
2015-12-26 19:32:31 -08:00 |
|
|
488aeb9bd0
|
hook debug printing in OoT debug rom
|
2015-12-26 19:06:50 -08:00 |
|
|
bb5c778b0f
|
update lips
|
2015-12-26 19:02:33 -08:00 |
|
|
1f88d9423a
|
update lips
|
2015-12-25 17:18:47 -08:00 |
|
|
ea40b7fde7
|
epona storing in cheat menu
|
2015-12-24 16:31:30 -08:00 |
|
|
33c876b8b2
|
more lips stuff i might not commit to
no pun intended
|
2015-12-23 20:23:58 -08:00 |
|
|
2cbb2edf70
|
style change: four space indentation for instructions
|
2015-12-22 17:33:38 -08:00 |
|
|
14ab1ee731
|
rename bomb tornado file
|
2015-12-22 16:08:10 -08:00 |
|
|
6a641f6b90
|
add actor/object spawning to MM (J) 1.0
|
2015-12-22 16:04:06 -08:00 |
|
|
9fbe275189
|
add object spawning to MM
|
2015-12-22 14:12:20 -08:00 |
|
|
fa082d3a1d
|
misc
|
2015-12-22 06:37:40 -08:00 |
|
|
108c4189ef
|
add object spawning to OoT
|
2015-12-22 06:35:50 -08:00 |
|
|
49e51cd6e7
|
shoehorn writing anywhere with lips
|
2015-12-22 04:56:40 -08:00 |
|
|
e490c712e6
|
use unsigned loads instead
|
2015-12-21 03:17:47 -08:00 |
|
|
19518cbb8a
|
update lips
|
2015-12-21 03:15:19 -08:00 |
|
|
7edf81077a
|
update lips
|
2015-12-19 10:17:53 -08:00 |
|
|
d5c7097713
|
base spawn asms on one file
|
2015-12-18 23:46:30 -08:00 |
|
|
ce1d440bfb
|
add OoT spawning
the two asms will be partly merged once i have that ability
|
2015-12-18 17:05:31 -08:00 |
|
|
4e6f6a114b
|
refactor inject as a function
|
2015-12-18 15:18:08 -08:00 |
|
|
faa95f6285
|
improve spawning
add button hold delay and set actor variable to link's rotation
|
2015-12-18 14:04:44 -08:00 |
|
|
4dd384b62e
|
more sophisticated spawning
|
2015-12-18 11:57:48 -08:00 |
|
|
080bb9340d
|
add barebones actor spawning asm
|
2015-12-18 10:00:15 -08:00 |
|
|
9a2757d16d
|
(attempt to) abide to calling conventions
i haven't checked if i need double-word alignment
|
2015-12-17 22:59:32 -08:00 |
|
|
7c35d99a9f
|
rename main.lua to be less misleading
|
2015-12-17 16:08:33 -08:00 |
|
|
e65ff9bae6
|
use new stack instructions
|
2015-12-17 08:52:48 -08:00 |
|
|
54b0a63759
|
update lips
|
2015-12-17 08:52:34 -08:00 |
|
|
9cd9381463
|
fix asm length calculation
|
2015-12-17 07:37:06 -08:00 |
|
|
8a666f7dfc
|
update lips
|
2015-12-17 07:28:30 -08:00 |
|