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60b55aa676
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reduce build dir clutter and cwd confusion
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2016-10-03 15:32:56 -07:00 |
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3f1815d5a3
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print the actual address of each setup
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2016-10-03 14:02:20 -07:00 |
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e36ff1afdf
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tweak wording
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2016-10-03 14:01:58 -07:00 |
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76065c26c0
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fix beta quest build script
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2016-10-02 20:02:44 -07:00 |
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a171559727
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describe how to use the Lua and asm stuff
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2016-10-02 20:01:44 -07:00 |
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43315e1ea3
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add custom scene order for warp menu; adjust names
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2016-10-02 14:42:45 -07:00 |
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e8af41902c
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update entrance names based on recent work
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2016-09-29 23:44:53 -07:00 |
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2331db6a04
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add a couple known valid entrances
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2016-09-28 20:55:26 -07:00 |
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a756b777ae
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handle malformed data a little better
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2016-09-28 20:54:17 -07:00 |
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f28e6e78c6
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move all assembly files into their own directory
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2016-09-27 13:46:50 -07:00 |
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447b5e751a
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break and shrink the compressed debug rom to fit
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2016-09-27 12:43:36 -07:00 |
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bd814373d6
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formatting
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2016-09-27 12:43:35 -07:00 |
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7e9b5e6e88
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simplify simple spawn with call instruction
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2016-09-27 12:43:35 -07:00 |
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d7b100a983
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attempt to handle negative object numbers
iirc this fixes a couple cases but not all
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2016-09-27 12:43:29 -07:00 |
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1840831980
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use new bizhawk api
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2016-09-27 12:25:12 -07:00 |
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9e39cf0f4c
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update lua text monitor for previous commit
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2016-09-27 12:20:56 -07:00 |
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3bdd305fb6
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disable onscreen printing, add lock to prevent corruption
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2016-09-27 12:13:11 -07:00 |
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8b38afbb7f
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add a dedicated crc tool for convenience
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2016-07-20 19:21:33 -07:00 |
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f1ebc3f9ff
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use new features again
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2016-05-18 03:41:34 -07:00 |
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2edbe2135a
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update lips and patch
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2016-05-18 03:06:49 -07:00 |
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1f1e7418ba
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filenames work for all ntsc n64 versions of oot
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2016-05-07 12:05:41 -07:00 |
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39eacdac78
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fill in the blanks
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2016-05-07 03:13:06 -07:00 |
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6c62cd965c
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refactor build scripts, use new lips features
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2016-04-26 15:34:04 -07:00 |
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5691484000
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update lips
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2016-04-26 15:15:18 -07:00 |
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aabb1499a6
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update build scripts
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2016-04-21 13:04:59 -07:00 |
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8f4c4a41b9
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update lips
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2016-04-21 13:04:49 -07:00 |
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1568e4bee2
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forgot to add build script, fix ROM address
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2016-04-15 12:27:00 -07:00 |
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f2a291c6cd
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add ROM version of spawner for OoT debug
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2016-04-15 12:17:46 -07:00 |
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c38ac76ba6
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ad-hoc building in a build directory
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2016-04-15 11:43:38 -07:00 |
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e50dd330b8
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update debug printing
render to the HUD dlist and clean out some code
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2016-04-15 08:34:25 -07:00 |
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c8dbc6dd98
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misc asm cleanup
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2016-04-14 17:02:37 -07:00 |
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beac40d4c6
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use same code for ROM and RAM, recurse into dlists
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2016-04-14 17:02:11 -07:00 |
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ff3305d273
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update lips; update lips writers
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2016-04-10 08:56:42 -07:00 |
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d19fd2d3ae
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update lips
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2016-04-10 08:43:07 -07:00 |
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35a3d1ee43
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use relative return labels
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2016-04-10 07:17:23 -07:00 |
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e74da86e3e
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flesh out patch.lua and use the new features
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2016-04-10 07:04:56 -07:00 |
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b72b6f3dc3
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update lips
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2016-04-10 06:51:24 -07:00 |
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f3f27f5676
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add widescreen romhack
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2016-04-09 04:48:52 -07:00 |
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9ef811be23
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add ad-hoc address translation to rom patcher
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2016-04-09 04:18:00 -07:00 |
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335fe5ca9d
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add rom fixing to command-line
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2016-04-09 04:17:15 -07:00 |
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25cbd24a2e
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allow dumb injection
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2016-04-09 01:54:43 -07:00 |
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f73760f200
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nevermind
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2016-04-08 10:15:15 -07:00 |
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636b54e93e
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update lips
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2016-04-07 10:29:21 -07:00 |
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a1788c5104
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add OoT widescreen hack
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2016-04-07 07:02:27 -07:00 |
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85c02b8352
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cleanup
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2016-04-07 04:04:41 -07:00 |
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4c05e280c8
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update lips
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2016-04-07 04:00:11 -07:00 |
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c684893ade
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rename randomizer to bq (beta quest)
why did i even think it was called that?
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2016-04-04 07:46:09 -07:00 |
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1722f35bee
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set up compressed rom build
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2016-04-04 07:39:46 -07:00 |
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608589b274
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allow for compressed files
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2016-04-04 07:37:08 -07:00 |
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1fc77b93ad
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use a cleaner method of loading extra file
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2016-04-04 07:35:17 -07:00 |
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