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filenames work for all ntsc n64 versions of oot

This commit is contained in:
Connor Olding 2016-05-07 12:05:41 -07:00
parent 39eacdac78
commit 1f1e7418ba

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@ -145,8 +145,17 @@ def dump_rom(fn, uncompress=True):
f.seek(0xBE80)
names = f.read(0x6490).split(b'\x00')
names = [str(n, 'utf-8') for n in names if n != b'']
if romhash in ('ad69c91157f6705e8ab06c79fe08aad47bb57ba7',
'c892bbda3993e66bd0d56a10ecd30b1ee612210f'):
if romhash in (
# NTSC 1.0 (U) and (J)
'ad69c91157f6705e8ab06c79fe08aad47bb57ba7',
'c892bbda3993e66bd0d56a10ecd30b1ee612210f',
# NTSC 1.1 (U) and (J)
'd3ecb253776cd847a5aa63d859d8c89a2f37b364',
'dbfc81f655187dc6fefd93fa6798face770d579d',
# NTSC 1.2 (U) and (J)
'41b3bdc48d98c48529219919015a1af22f5057c2',
'fa5f5942b27480d60243c2d52c0e93e26b9e6b86',
):
# filenames inferred from debug rom
with open('fn O US10.txt') as f2:
names = f2.readlines()