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f73760f200
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nevermind
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2016-04-08 10:15:15 -07:00 |
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a1788c5104
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add OoT widescreen hack
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2016-04-07 07:02:27 -07:00 |
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ea26e1d5ba
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update todo list
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2016-02-02 18:43:18 -08:00 |
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3e4df3ffc2
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set another event flag
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2016-02-02 08:49:42 -08:00 |
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2a7310c344
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properly "unset" unfrozen mountain scenes
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2016-02-02 03:14:31 -08:00 |
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c7121d612e
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shuffle waterfall exit
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2016-02-02 03:00:32 -08:00 |
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188cda6a5a
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don't shuffle cutscenes
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2016-02-02 03:00:17 -08:00 |
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4c60e8f05d
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shuffle by hooking scene setup instead
writes exit value before it's read.
fixes actors not loading (koume) and simplifies things.
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2016-02-01 02:53:38 -08:00 |
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6a6f8a89b5
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unshuffle deku princess prison
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2016-01-31 03:18:40 -08:00 |
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10d273fe19
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fix void outs and death warps
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2016-01-31 03:17:25 -08:00 |
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8df8f7ba8d
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use shorter turtle cutscenes
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2016-01-30 19:09:51 -08:00 |
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93115a1d63
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fix shuffling cleansed/unfrozen scenes
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2016-01-30 12:37:03 -08:00 |
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00509592dc
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always cleanse swamp after beating odolwa
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2016-01-30 12:14:13 -08:00 |
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5a3a5053c0
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add some exits, more todo stuff
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2016-01-30 11:14:45 -08:00 |
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cd70baa5f1
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use cleansed/unfrozen scenes, fix stack alignment
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2016-01-23 03:16:21 -08:00 |
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e62ea5242c
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add kicked-out/caught entrances
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2016-01-23 00:56:04 -08:00 |
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b5b908b3c4
|
comment every entrance value
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2016-01-19 22:39:02 -08:00 |
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7101e83426
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pair entrances, add owls, skip SoT cutscene
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2016-01-19 22:00:23 -08:00 |
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c6eba55171
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add basic exit shuffling
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2016-01-19 19:01:18 -08:00 |
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ad9381adf7
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finish beta quest basics, ready to shuffle
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2016-01-19 16:31:21 -08:00 |
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617a10cba3
|
begin work on beta quest hack
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2016-01-18 20:40:55 -08:00 |
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5fbb56f472
|
update lips; use new features
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2016-01-16 20:00:23 -08:00 |
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d0ccf16dff
|
reorganize scripts
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2016-01-12 16:05:31 -08:00 |
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1128998b96
|
add support for OoT
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2016-01-12 08:52:51 -08:00 |
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04099adc05
|
sanity
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2016-01-12 08:13:26 -08:00 |
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a04f7a669e
|
implement actor var selection/changing
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2016-01-12 07:44:41 -08:00 |
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d80d9db0b2
|
work on onscreen actor num/var control
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2016-01-12 06:59:29 -08:00 |
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c5eaf96e1a
|
add really rough onscreen printing
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2016-01-11 16:42:40 -08:00 |
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c3c9d632e0
|
skip loading scene/room actors/objects
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2016-01-09 09:20:02 -08:00 |
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530c9e9126
|
update lips
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2016-01-05 16:48:13 -08:00 |
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2e1d8b324d
|
swap dpad up/down with left/right
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2016-01-03 04:44:53 -08:00 |
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2ee3f54173
|
implement spawning for MM again
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2016-01-03 04:36:14 -08:00 |
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ccdb3b130d
|
always spawn any missing objects
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2016-01-03 04:16:22 -08:00 |
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fabb1852e0
|
simplify format_out arguments
|
2016-01-02 07:21:40 -08:00 |
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05b0e8aa8f
|
implement more branch-immediate pseudo-instructions
|
2016-01-02 07:14:35 -08:00 |
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02fc5395a0
|
implement some basic branch pseudo-instructions
|
2016-01-02 06:00:05 -08:00 |
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c0be8f2ef2
|
another place
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2016-01-02 04:42:17 -08:00 |
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4679ee99a6
|
use relative labels in more places
|
2016-01-02 04:26:18 -08:00 |
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5653e730aa
|
use token index for relative labels
|
2016-01-02 04:23:33 -08:00 |
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e4ff34e0c0
|
use relative labels
|
2016-01-02 04:07:18 -08:00 |
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|
12daa5e493
|
update lips
|
2015-12-28 22:05:00 -08:00 |
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2d9ca2fae6
|
update lips
|
2015-12-26 23:13:30 -08:00 |
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37d711dbec
|
fix comment
|
2015-12-26 19:32:31 -08:00 |
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488aeb9bd0
|
hook debug printing in OoT debug rom
|
2015-12-26 19:06:50 -08:00 |
|
|
bb5c778b0f
|
update lips
|
2015-12-26 19:02:33 -08:00 |
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1f88d9423a
|
update lips
|
2015-12-25 17:18:47 -08:00 |
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33c876b8b2
|
more lips stuff i might not commit to
no pun intended
|
2015-12-23 20:23:58 -08:00 |
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2cbb2edf70
|
style change: four space indentation for instructions
|
2015-12-22 17:33:38 -08:00 |
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14ab1ee731
|
rename bomb tornado file
|
2015-12-22 16:08:10 -08:00 |
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6a641f6b90
|
add actor/object spawning to MM (J) 1.0
|
2015-12-22 16:04:06 -08:00 |
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