Commit Graph

95 Commits

Author SHA1 Message Date
Connor Olding 37d404e77d reduce embed layer to values actually used ingame 2018-06-07 22:40:31 +02:00
Connor Olding 3030e83d00 refactor learn_from_epoch 2018-05-14 01:34:08 +02:00
Connor Olding 15f0292485 remove defer_prints option (now always true) 2018-05-12 22:56:04 +02:00
Connor Olding 0fb3b1780f remove some old comments 2018-05-12 22:55:04 +02:00
Connor Olding a836314b8b refactor game and utility functions 2018-05-12 22:44:53 +02:00
Connor Olding 7db43038ac adjust range of timed inputs to stdev of roughly 1 2018-05-07 16:27:51 +02:00
Connor Olding 7357c8ed62 move LayerNorm after Relu 2018-05-07 16:22:48 +02:00
Connor Olding 946f05bd3e base timed inputs on start of trial time 2018-05-07 16:20:59 +02:00
Connor Olding ce64801368 fix some inputs 2018-05-07 09:19:24 +02:00
Connor Olding 5201b75509 add Lipschitz heuristic/approximation 2018-05-07 05:57:52 +02:00
Connor Olding ee066154b2 add test trial logging 2018-05-07 05:57:18 +02:00
Connor Olding deb1ea7de0 add LayerNorm layer 2018-05-07 05:55:58 +02:00
Connor Olding feaf86dc6b allow weights/params file to be configured 2018-05-04 21:02:08 +02:00
Connor Olding 90922a2bc3 add AMSgrad optimizer and logging 2018-05-03 16:48:12 +02:00
Connor Olding 7831f534c9 tweaks 2018-05-03 16:48:12 +02:00
Connor Olding 2bdd67b721 add playback_mode 2018-05-03 16:48:12 +02:00
Connor Olding b453438055 add graycode-like distribution option 2018-05-03 16:48:12 +02:00
Connor Olding 6a01f609a9 split strictness to its own file 2018-05-03 16:48:12 +02:00
Connor Olding 545618c70b refactor config vars to their own files 2018-05-03 16:48:12 +02:00
Connor Olding 66bf689e04 reduce time waiting at world screen, tweak config 2018-05-03 16:48:12 +02:00
Connor Olding 5636c7b2ed tweak config and network 2018-05-03 16:48:12 +02:00
Connor Olding d696bd8c21 reimplement softchoice and redo noise generation 2018-05-03 16:45:38 +02:00
Connor Olding 5b98023073 experimental ARS stuff 2018-03-26 16:32:00 +02:00
Connor Olding 57cead431d add TODOs to notice 2018-01-30 20:25:23 +01:00
Connor Olding 27098141c3 not literally 2018-01-30 19:49:52 +01:00
Connor Olding c76ec6a87c more cleanup 2017-09-09 19:46:35 +00:00
Connor Olding 01d7e5e230 cleanup 2017-09-09 19:37:01 +00:00
Connor Olding d384635000 select outputs from array instead of binary combinations 2017-09-08 10:43:32 +00:00
Connor Olding 88dcd203a1 tweaks and fixes 2017-09-08 10:40:19 +00:00
Connor Olding 5a8c0f6140 add graphviz printing and stuff 2017-09-07 23:06:43 +00:00
Connor Olding acc8378980 add and utilize Merge and Embed layers 2017-09-07 23:06:30 +00:00
Connor Olding 6f2ffcdef7 fix frameskip stuff and give mario an extra life 2017-09-07 22:11:57 +00:00
Connor Olding 3b4e195ae6 add frameskip 2017-09-07 21:20:53 +00:00
Connor Olding 3d64df0574 preliminary batches and backwards passes
also adds negated noise trials because i forgot to commit that earlier
2017-09-07 19:18:11 +00:00
Connor Olding db603753f4 support multiple nodal inputs 2017-09-07 19:09:44 +00:00
Connor Olding 16b38a7151 improve node traversal and export more stuff 2017-09-07 19:04:36 +00:00
Connor Olding ddc8cae4c6 add unperturbed trial with ranking 2017-09-07 19:00:09 +00:00
Connor Olding 9ce1f87ade use fitness shaping 2017-09-07 18:53:37 +00:00
Connor Olding 6b193cac9b tweaks and reordering 2017-09-07 18:41:44 +00:00
Connor Olding f7bee50d12 hacks 2017-09-07 18:34:19 +00:00
Connor Olding 693eeb991e various 2017-07-06 03:26:27 +00:00
Connor Olding 9017af0d13 various work 2017-06-29 09:50:33 +00:00
Connor Olding e2d29352c4 basic learning 2017-06-29 04:51:02 +00:00
Connor 75ad46bfe9 2017-06-28 17:14:56 -07:00
Connor 29f3c278ea 2017-06-28 02:33:18 -07:00