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e6240fb72c
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add crappy old scene flag monitor
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2015-05-25 20:25:30 -07:00 |
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6d0bf9dbe3
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speed up printing
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2015-05-25 20:22:47 -07:00 |
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637abc3684
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one class per file
...mostly
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2015-05-25 20:10:00 -07:00 |
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8701a54159
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explicitly require boilerplate for A
at some point this should be resolved in the addrs module
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2015-05-25 19:22:47 -07:00 |
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0149f3705b
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movement test "works" now on oot
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2015-05-25 19:21:35 -07:00 |
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907e5dcd93
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move up debug-watching variables
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2015-05-25 19:20:42 -07:00 |
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28a2f9a059
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show uncertain flags differently when set
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2015-05-24 23:49:22 -07:00 |
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58fb468850
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flags still
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2015-05-24 07:18:31 -07:00 |
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c1106f52de
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function to set all unknown flags
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2015-05-24 06:25:22 -07:00 |
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996498b3bb
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flags added by hand (maybe errors!)
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2015-05-24 06:23:32 -07:00 |
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3bbca2b221
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flag wiping function; clean up flag addrs
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2015-05-24 03:20:24 -07:00 |
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7b8c2fff87
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getting things up to speed
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2015-05-24 03:19:32 -07:00 |
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8774a3a5b3
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debugging crap
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2015-05-15 21:55:11 -07:00 |
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f665b210d5
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more work on actors
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2015-05-15 21:52:44 -07:00 |
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d958938234
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more actor addresses, many unknowns
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2015-05-15 20:20:37 -07:00 |
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c142f4558c
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refactor to one loop for both games
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2015-05-14 21:32:46 -07:00 |
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5f2babaef4
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great fairy-related flags
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2015-05-14 21:30:13 -07:00 |
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372a549f81
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data
finishing up side quests and such
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2015-05-14 13:50:00 -07:00 |
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f1602b1ab2
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defer printing to reduce lag
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2015-05-14 01:14:52 -07:00 |
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9b6c63df2d
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prevent multiple focus
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2015-05-14 00:58:23 -07:00 |
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391c51575c
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flag dumping
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2015-05-14 00:50:47 -07:00 |
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9dc97426c7
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another data bump
beat OoT mostly legitimately
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2015-05-13 22:22:47 -07:00 |
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92f5583a2d
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gotta go fast
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2015-05-13 11:16:02 -07:00 |
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c234d67c06
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more data
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2015-05-13 11:15:49 -07:00 |
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aaaa16a7c5
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juggle some files around
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2015-05-10 15:17:26 -07:00 |
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74164a2897
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reduce globals, more refactoring
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2015-05-10 15:01:51 -07:00 |
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914c3575fa
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split some files, begin refactor
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2015-05-10 14:45:51 -07:00 |
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454233566d
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typo
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2015-05-10 14:36:42 -07:00 |
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e163532059
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update data
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2015-05-10 14:36:32 -07:00 |
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afbf5fdc88
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find some link actor addrs
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2015-05-10 14:26:24 -07:00 |
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0e759ce1fa
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fix actor wiping on load state
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2015-05-10 11:30:45 -07:00 |
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897b1a7b11
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monitor unknown section of MM save data
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2015-05-07 15:29:21 -07:00 |
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41980657cd
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various serialized files
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2015-05-07 15:28:35 -07:00 |
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aab7950976
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extend flag monitoring to OoT
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2015-05-07 15:27:50 -07:00 |
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5c76e9466a
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a dumb frame-based message renderer
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2015-05-07 15:27:26 -07:00 |
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9dabf504d4
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complete rewrite of cheat menu
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2015-05-03 16:46:09 -07:00 |
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4c363dae6f
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clean up redundant tonumber()
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2015-05-03 12:25:18 -07:00 |
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96bad6dbfd
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move save/loading to Monitor
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2015-05-03 10:37:45 -07:00 |
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daae4d4bd1
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remember seen event flags
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2015-05-03 10:00:49 -07:00 |
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84fef6ed4f
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reverse serialize's arguments
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2015-05-03 08:35:50 -07:00 |
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f553f837e2
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a good commit message
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2015-05-02 11:22:12 -07:00 |
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28f9ae6fff
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basic actor flag handling
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2015-05-02 06:35:15 -07:00 |
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9bc0df3033
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big refactor
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2015-05-01 20:36:02 -07:00 |
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d098b237f1
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update animation watcher for oot
not that it needs it
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2015-05-01 13:34:23 -07:00 |
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736804be40
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tweaks
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2015-05-01 11:48:49 -07:00 |
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6c89f9306b
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dump ordered tables to be git-friendly
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2015-05-01 11:29:43 -07:00 |
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013b4d015a
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get older scripts up to speed; refactor
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2015-05-01 11:15:53 -07:00 |
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b29e57b57a
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move data files to subdirectory
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2015-05-01 09:59:16 -07:00 |
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1ecb9cb382
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get smart (small fixes)
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2015-05-01 09:37:56 -07:00 |
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fee7a6f2e2
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Monitor class; class inheritance
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2015-05-01 08:40:32 -07:00 |
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