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4a1e704cc3
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semantics
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2016-11-27 21:55:09 -08:00 |
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39bf48de0a
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update patch
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2016-11-27 15:59:10 -08:00 |
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e59f958d0b
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update text dumping with unused name commands
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2016-11-27 15:57:01 -08:00 |
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a6f953c0c0
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update lips
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2016-11-27 15:39:38 -08:00 |
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449c021110
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add missing files for lips
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2016-11-10 18:32:56 -08:00 |
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bef45dc1cd
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update lips
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2016-11-10 18:03:40 -08:00 |
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977130b3d4
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rename 'link' to 'save' as in 'save context'
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2016-11-10 18:03:12 -08:00 |
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7fa40bc02b
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ignore z64crc binary
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2016-11-10 17:54:36 -08:00 |
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6ad8da57a2
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improve readmes
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2016-11-10 17:54:30 -08:00 |
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6130b55411
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update inject.lua for new path
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2016-10-24 09:07:33 -07:00 |
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d71852e643
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EOL
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2016-10-24 09:06:26 -07:00 |
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0ad33f97fe
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update lips
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2016-10-14 04:54:59 -07:00 |
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df06f13fda
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fix compressed debug rom output directory
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2016-10-04 15:58:42 -07:00 |
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94ff740587
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fix an entry in the warp menu
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2016-10-04 15:58:31 -07:00 |
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60b55aa676
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reduce build dir clutter and cwd confusion
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2016-10-03 15:32:56 -07:00 |
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3f1815d5a3
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print the actual address of each setup
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2016-10-03 14:02:20 -07:00 |
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e36ff1afdf
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tweak wording
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2016-10-03 14:01:58 -07:00 |
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76065c26c0
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fix beta quest build script
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2016-10-02 20:02:44 -07:00 |
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a171559727
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describe how to use the Lua and asm stuff
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2016-10-02 20:01:44 -07:00 |
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43315e1ea3
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add custom scene order for warp menu; adjust names
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2016-10-02 14:42:45 -07:00 |
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e8af41902c
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update entrance names based on recent work
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2016-09-29 23:44:53 -07:00 |
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2331db6a04
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add a couple known valid entrances
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2016-09-28 20:55:26 -07:00 |
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a756b777ae
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handle malformed data a little better
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2016-09-28 20:54:17 -07:00 |
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f28e6e78c6
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move all assembly files into their own directory
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2016-09-27 13:46:50 -07:00 |
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447b5e751a
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break and shrink the compressed debug rom to fit
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2016-09-27 12:43:36 -07:00 |
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bd814373d6
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formatting
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2016-09-27 12:43:35 -07:00 |
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7e9b5e6e88
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simplify simple spawn with call instruction
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2016-09-27 12:43:35 -07:00 |
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d7b100a983
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attempt to handle negative object numbers
iirc this fixes a couple cases but not all
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2016-09-27 12:43:29 -07:00 |
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1840831980
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use new bizhawk api
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2016-09-27 12:25:12 -07:00 |
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9e39cf0f4c
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update lua text monitor for previous commit
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2016-09-27 12:20:56 -07:00 |
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3bdd305fb6
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disable onscreen printing, add lock to prevent corruption
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2016-09-27 12:13:11 -07:00 |
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8b38afbb7f
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add a dedicated crc tool for convenience
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2016-07-20 19:21:33 -07:00 |
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f1ebc3f9ff
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use new features again
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2016-05-18 03:41:34 -07:00 |
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2edbe2135a
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update lips and patch
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2016-05-18 03:06:49 -07:00 |
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1f1e7418ba
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filenames work for all ntsc n64 versions of oot
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2016-05-07 12:05:41 -07:00 |
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39eacdac78
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fill in the blanks
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2016-05-07 03:13:06 -07:00 |
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6c62cd965c
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refactor build scripts, use new lips features
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2016-04-26 15:34:04 -07:00 |
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5691484000
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update lips
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2016-04-26 15:15:18 -07:00 |
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aabb1499a6
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update build scripts
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2016-04-21 13:04:59 -07:00 |
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8f4c4a41b9
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update lips
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2016-04-21 13:04:49 -07:00 |
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1568e4bee2
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forgot to add build script, fix ROM address
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2016-04-15 12:27:00 -07:00 |
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f2a291c6cd
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add ROM version of spawner for OoT debug
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2016-04-15 12:17:46 -07:00 |
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c38ac76ba6
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ad-hoc building in a build directory
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2016-04-15 11:43:38 -07:00 |
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e50dd330b8
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update debug printing
render to the HUD dlist and clean out some code
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2016-04-15 08:34:25 -07:00 |
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c8dbc6dd98
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misc asm cleanup
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2016-04-14 17:02:37 -07:00 |
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beac40d4c6
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use same code for ROM and RAM, recurse into dlists
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2016-04-14 17:02:11 -07:00 |
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ff3305d273
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update lips; update lips writers
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2016-04-10 08:56:42 -07:00 |
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d19fd2d3ae
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update lips
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2016-04-10 08:43:07 -07:00 |
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35a3d1ee43
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use relative return labels
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2016-04-10 07:17:23 -07:00 |
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e74da86e3e
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flesh out patch.lua and use the new features
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2016-04-10 07:04:56 -07:00 |
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