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357 commits

Author SHA1 Message Date
b6cfcca47f update info on calculating exits 2018-05-03 19:50:43 +02:00
8d3361bfa4 preliminary support for Zelda Collection (J) ROM 2018-05-01 17:33:26 +02:00
d403d52ad5 update lips 2018-05-01 17:31:00 +02:00
7243d1f181 note default epona angle 2018-04-28 05:14:12 +02:00
1abc7062e7 allow VERSION_OVERRIDE to be set globally 2018-04-28 05:13:29 +02:00
3dc7572fbe preliminary iQue support 2018-04-28 05:13:03 +02:00
f32a151d5a vastly improve race file generation 2018-02-06 12:23:06 +01:00
35b177081b update pt 2018-02-06 12:23:06 +01:00
c627115606 fix scene flag address calculation 2018-02-06 12:23:06 +01:00
0c532b8c5f refine race file script 2018-02-06 12:23:06 +01:00
305db1d4c6 bad commit messages incorporated
i made a bunch of changes and
totally forgot to commit them for like a year, sorry!
2018-02-06 12:22:26 +01:00
3f318bd0db update lips 2016-11-27 22:13:23 -08:00
a6f953c0c0 update lips 2016-11-27 15:39:38 -08:00
449c021110 add missing files for lips 2016-11-10 18:32:56 -08:00
bef45dc1cd update lips 2016-11-10 18:03:40 -08:00
977130b3d4 rename 'link' to 'save' as in 'save context' 2016-11-10 18:03:12 -08:00
6ad8da57a2 improve readmes 2016-11-10 17:54:30 -08:00
6130b55411 update inject.lua for new path 2016-10-24 09:07:33 -07:00
0ad33f97fe update lips 2016-10-14 04:54:59 -07:00
94ff740587 fix an entry in the warp menu 2016-10-04 15:58:31 -07:00
3f1815d5a3 print the actual address of each setup 2016-10-03 14:02:20 -07:00
a171559727 describe how to use the Lua and asm stuff 2016-10-02 20:01:44 -07:00
43315e1ea3 add custom scene order for warp menu; adjust names 2016-10-02 14:42:45 -07:00
e8af41902c update entrance names based on recent work 2016-09-29 23:44:53 -07:00
2331db6a04 add a couple known valid entrances 2016-09-28 20:55:26 -07:00
f28e6e78c6 move all assembly files into their own directory 2016-09-27 13:46:50 -07:00
bd814373d6 formatting 2016-09-27 12:43:35 -07:00
7e9b5e6e88 simplify simple spawn with call instruction 2016-09-27 12:43:35 -07:00
d7b100a983 attempt to handle negative object numbers
iirc this fixes a couple cases but not all
2016-09-27 12:43:29 -07:00
1840831980 use new bizhawk api 2016-09-27 12:25:12 -07:00
9e39cf0f4c update lua text monitor for previous commit 2016-09-27 12:20:56 -07:00
3bdd305fb6 disable onscreen printing, add lock to prevent corruption 2016-09-27 12:13:11 -07:00
f1ebc3f9ff use new features again 2016-05-18 03:41:34 -07:00
2edbe2135a update lips and patch 2016-05-18 03:06:49 -07:00
6c62cd965c refactor build scripts, use new lips features 2016-04-26 15:34:04 -07:00
5691484000 update lips 2016-04-26 15:15:18 -07:00
8f4c4a41b9 update lips 2016-04-21 13:04:49 -07:00
f2a291c6cd add ROM version of spawner for OoT debug 2016-04-15 12:17:46 -07:00
e50dd330b8 update debug printing
render to the HUD dlist and clean out some code
2016-04-15 08:34:25 -07:00
c8dbc6dd98 misc asm cleanup 2016-04-14 17:02:37 -07:00
beac40d4c6 use same code for ROM and RAM, recurse into dlists 2016-04-14 17:02:11 -07:00
ff3305d273 update lips; update lips writers 2016-04-10 08:56:42 -07:00
d19fd2d3ae update lips 2016-04-10 08:43:07 -07:00
b72b6f3dc3 update lips 2016-04-10 06:51:24 -07:00
f3f27f5676 add widescreen romhack 2016-04-09 04:48:52 -07:00
25cbd24a2e allow dumb injection 2016-04-09 01:54:43 -07:00
f73760f200 nevermind 2016-04-08 10:15:15 -07:00
636b54e93e update lips 2016-04-07 10:29:21 -07:00
a1788c5104 add OoT widescreen hack 2016-04-07 07:02:27 -07:00
4c05e280c8 update lips 2016-04-07 04:00:11 -07:00