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mirror of https://github.com/notwa/mm synced 2024-04-23 04:30:45 -07:00

bad commit messages incorporated

i made a bunch of changes and
totally forgot to commit them for like a year, sorry!
This commit is contained in:
Connor Olding 2017-07-04 05:00:30 +00:00
parent bbe52e1654
commit 305db1d4c6
8 changed files with 25 additions and 14 deletions

View File

@ -1,3 +1,5 @@
require = depend or require
require "lib.setup"
require "boilerplate"
require "addrs"
@ -250,7 +252,7 @@ local time_menu = oot and Menu{
Oneshot("Time flow: Slow (iSoT)", Setter{[addrs.time_speed]=-2}),
Oneshot("Time flow: Stopped", Setter{[addrs.time_speed]=-3}),
Oneshot("Time flow: Backwards", Setter{[addrs.time_speed]=-5}),
Oneshot("Disable time flow (Scene)", Setter{[addrs.scene_time_speed]=0}),
--Oneshot("Disable time flow (Scene)", Setter{[addrs.scene_time_speed]=0}),
Oneshot("Timestop glitch", timestop),
Text(""),
Back(),

View File

@ -515,7 +515,7 @@ return {
[0x1FD]="Biggoron",
[0x1FE]="Hot Spring Water",
[0x1FF]="Gabora (Assistant)",
[0x200]="Invader Poe", -- aliens?
[0x200]="Invader Poe", -- aliens? controls romani/cremia schedules?
[0x201]="Goron Elder's Son",
[0x202]="Anju",
[0x203]=unset,

View File

@ -167,7 +167,8 @@ local asms = {
['O EUDB MQ'] = {'print.asm'},
-- ['M US10'] = {'beta.asm'},
['M US10'] = {'spawn mm.asm'},
-- ['M US10'] = {'spawn mm.asm'},
['M US10'] = {'_.asm'},
['M JP10'] = {'spawn mm early.asm'},
}

View File

@ -17,6 +17,12 @@ return {
actor = 0x39A4F0,
LLsize = 0x10,
},
["M USGC64"] = {
save = 0x1ED830,
global = 0x381260,
actor = 0x39A4F0,
LLsize = 0x10,
},
["M EU10"] = {
save = 0x1E6B50,
global = 0x3DDFC0,

View File

@ -57,4 +57,5 @@ return { -- md5 and sha1 hashes of .z64s
-- Hacks
["8B88986EC8A637ED8C2FC5BF956FA949479B3430"] = "O BQ11", -- beta quest "V1" (no fix)
["FE2453E7BA38454F9C8BF219B0B89AE614CD08E9"] = "M USGC64",
}

View File

@ -242,7 +242,7 @@ return oot and Menu{
Oneshot("Z Targeting: Hold", Setter{[a.target_style]=1}),
Text(""),
Oneshot("Setup First Cycle", first_cycle),
Oneshot("Setup Race File", Setter{[dofile]="race.lua"}),
Oneshot("Setup Race File", Setter{[dofile]="setup race file.lua"}),
Text(""),
Oneshot("Set Bombers Code to 12345", Setter{
[a.bombers_code[1]]=1,

View File

@ -1,3 +1,4 @@
print('hi mom')
require "lib.setup"
require "boilerplate"
local a = require "addrs"
@ -63,16 +64,16 @@ masks.deku(iv.deku)
--for k, f in pairs(quantities) do f(0) end
a.upgrades(0x00120000) -- deku nut 20 and deku stick 10
a.quest_items(0x10003000)
AL(0x3D7, 5) -- unknown
AL(0x3D7, 1)(5) -- unknown
scene_flag_set(9, 0, 10)
scene_flag_set(94, 2, 0)
scene_flag_set(111, 4, 10)
AL(0xE6C, 0x1D4C) -- unknown
AL(0xE70, 0x1D4C) -- unknown
AL(0xE74, 0x1DB0) -- unknown
AL(0xEE8, 0x0013000A) -- unknown
AL(0xEEC, 0x1770) -- unknown
AL(0xEF4, 0x000A0027) -- unknown
AL(0xE6C, 4)(0x1D4C) -- unknown
AL(0xE70, 4)(0x1D4C) -- unknown
AL(0xE74, 4)(0x1DB0) -- unknown
AL(0xEE8, 4)(0x0013000A) -- unknown
AL(0xEEC, 4)(0x1770) -- unknown
AL(0xEF4, 4)(0x000A0027) -- unknown
event_flag_set(2, 5)
event_flag_set(2, 4)
event_flag_set(2, 3)

View File

@ -126,10 +126,10 @@ def parse_jp_text(f):
if verbose:
bs += b'[no skip]'
elif x == 0x81BC: # 0x1B
if verbose:
if True or verbose:
bs += b'[two-choice]'
elif x == 0x81B8: # 0x1C
if verbose:
if True or verbose:
bs += b'[three-choice]'
elif x == 0x86A4: # 0x1D
bs += b'[weight]'
@ -413,7 +413,7 @@ import sys
args = sys.argv[1:]
# OoT NTSC 1.0
dirname = 'ad69c91157f6705e8ab06c79fe08aad47bb57ba7'
dirname = 'dump/oot-US10-ad69c91157f6705e8ab06c79fe08aad47bb57ba7'
codefile = dirname+'/0027 V00A87000 code'
jp_start = 0xF98AC
en_start = 0xFD9EC