1
0
Fork 0
mirror of https://github.com/notwa/mm synced 2024-11-05 02:59:03 -08:00
Commit graph

276 commits

Author SHA1 Message Date
55ad6351af inline scene names alongside entrance lists 2016-01-17 15:06:58 -08:00
0062ddb75e make entrance names a little less terrible 2016-01-17 13:40:00 -08:00
897be1f3f4 preliminary OoT warp support
this is bad and i hate it
2016-01-17 12:54:37 -08:00
d5725d105e comment out invalid exits 2016-01-16 20:29:24 -08:00
5fbb56f472 update lips; use new features 2016-01-16 20:00:23 -08:00
5e684e6aeb remove m64p stuff for now; it's too broken 2016-01-13 09:33:41 -08:00
1acbaba58c be super strict about globals
theres still a lot of work to do\nsince most scripts just set globals explicitly\nthis is still better than implied globals though
2016-01-13 09:21:24 -08:00
072e8c7a7a update lips; set up proper modules 2016-01-13 07:56:18 -08:00
72bf0471ad fix headers 2016-01-12 16:14:54 -08:00
6cda92f07b update readme 2016-01-12 16:12:53 -08:00
d0ccf16dff reorganize scripts 2016-01-12 16:05:31 -08:00
1128998b96 add support for OoT 2016-01-12 08:52:51 -08:00
04099adc05 sanity 2016-01-12 08:13:26 -08:00
a04f7a669e implement actor var selection/changing 2016-01-12 07:44:41 -08:00
d80d9db0b2 work on onscreen actor num/var control 2016-01-12 06:59:29 -08:00
c5eaf96e1a add really rough onscreen printing 2016-01-11 16:42:40 -08:00
ea1e055e87 use a table of versions to asms 2016-01-10 12:54:16 -08:00
5b11974962 reimplement inject overflow check 2016-01-10 12:37:35 -08:00
8f599e1e9f optimize basic hook for size 2016-01-10 11:58:16 -08:00
c3c9d632e0 skip loading scene/room actors/objects 2016-01-09 09:20:02 -08:00
5eff669148 add Epona to oneshot.lua for OoT 2016-01-08 04:45:40 -08:00
530c9e9126 update lips 2016-01-05 16:48:13 -08:00
2e1d8b324d swap dpad up/down with left/right 2016-01-03 04:44:53 -08:00
2ee3f54173 implement spawning for MM again 2016-01-03 04:36:14 -08:00
ccdb3b130d always spawn any missing objects 2016-01-03 04:16:22 -08:00
fabb1852e0 simplify format_out arguments 2016-01-02 07:21:40 -08:00
05b0e8aa8f implement more branch-immediate pseudo-instructions 2016-01-02 07:14:35 -08:00
02fc5395a0 implement some basic branch pseudo-instructions 2016-01-02 06:00:05 -08:00
c0be8f2ef2 another place 2016-01-02 04:42:17 -08:00
4679ee99a6 use relative labels in more places 2016-01-02 04:26:18 -08:00
5653e730aa use token index for relative labels 2016-01-02 04:23:33 -08:00
e4ff34e0c0 use relative labels 2016-01-02 04:07:18 -08:00
4b234fc26a little tweaks 2015-12-30 02:35:58 -08:00
12daa5e493 update lips 2015-12-28 22:05:00 -08:00
5432a79b3c add epona glitch monitoring script 2015-12-28 22:04:39 -08:00
2e42819b99 move actor iteration funcs to their own file 2015-12-28 21:48:55 -08:00
bc6037092e print to file 2015-12-26 23:22:15 -08:00
2d9ca2fae6 update lips 2015-12-26 23:13:30 -08:00
37d711dbec fix comment 2015-12-26 19:32:31 -08:00
488aeb9bd0 hook debug printing in OoT debug rom 2015-12-26 19:06:50 -08:00
bb5c778b0f update lips 2015-12-26 19:02:33 -08:00
1f88d9423a update lips 2015-12-25 17:18:47 -08:00
ea40b7fde7 epona storing in cheat menu 2015-12-24 16:31:30 -08:00
33c876b8b2 more lips stuff i might not commit to
no pun intended
2015-12-23 20:23:58 -08:00
2cbb2edf70 style change: four space indentation for instructions 2015-12-22 17:33:38 -08:00
14ab1ee731 rename bomb tornado file 2015-12-22 16:08:10 -08:00
6a641f6b90 add actor/object spawning to MM (J) 1.0 2015-12-22 16:04:06 -08:00
9fbe275189 add object spawning to MM 2015-12-22 14:12:20 -08:00
fa082d3a1d misc 2015-12-22 06:37:40 -08:00
108c4189ef add object spawning to OoT 2015-12-22 06:35:50 -08:00