|
31d4641bbe
|
fix up entrance names a bit
|
2015-08-12 01:49:22 -07:00 |
|
|
0b9d5ccb83
|
write dumper for all exit values
|
2015-08-12 01:35:56 -07:00 |
|
|
d4c612bc15
|
apparently this flag was set at some point
|
2015-08-12 01:35:10 -07:00 |
|
|
61c71376c7
|
add some camera variables
|
2015-08-12 01:34:56 -07:00 |
|
|
0fd6015fde
|
lemon-scented cleanup
|
2015-07-23 15:23:29 -07:00 |
|
|
727c74e6aa
|
rough exit calculator, scene/entrance names
|
2015-07-22 23:00:27 -07:00 |
|
|
7b147f9653
|
warn about printf truncation
|
2015-07-22 22:51:31 -07:00 |
|
|
c77eea55d1
|
addresses (active_sword -> sword_active)
|
2015-05-27 22:22:48 -07:00 |
|
|
75446a692b
|
many more MM addresses
|
2015-05-26 21:29:42 -07:00 |
|
|
6dec3657a7
|
reverse order of messages
|
2015-05-26 11:02:58 -07:00 |
|
|
b6b224f580
|
use radio buttons for MM transformations
|
2015-05-26 10:44:34 -07:00 |
|
|
307e3ac751
|
refactor "A" boilerplate
less memory. maybe faster?
|
2015-05-26 10:22:18 -07:00 |
|
|
e6ad4d05d8
|
abstract brush again, update titles
|
2015-05-26 08:43:23 -07:00 |
|
|
e75a9be4e3
|
working back/close buttons
|
2015-05-26 08:33:14 -07:00 |
|
|
4c00f0b3fb
|
abstract menu handling, make Text unselectable
|
2015-05-26 08:15:36 -07:00 |
|
|
8395f3dc78
|
radio buttons!
|
2015-05-26 07:01:37 -07:00 |
|
|
b05b3621fb
|
Play As submenu
|
2015-05-26 06:40:47 -07:00 |
|
|
86173f3014
|
misc monitor for oot
|
2015-05-26 01:26:42 -07:00 |
|
|
abb05dc67e
|
more (all?) magic addrs for oot
|
2015-05-26 01:18:49 -07:00 |
|
|
dc6b205d35
|
better name for magic field
|
2015-05-26 01:17:38 -07:00 |
|
|
02af8b23f2
|
misc monitor for everything else
|
2015-05-26 00:40:12 -07:00 |
|
|
d306362f16
|
proper great spin and double magic
|
2015-05-26 00:37:06 -07:00 |
|
|
3ff9b9289b
|
convenience function
|
2015-05-25 22:17:43 -07:00 |
|
|
19a0e65352
|
room stuff for oot; fixes
|
2015-05-25 22:17:37 -07:00 |
|
|
464ef93b8f
|
have some broken code
|
2015-05-25 21:24:29 -07:00 |
|
|
e6240fb72c
|
add crappy old scene flag monitor
|
2015-05-25 20:25:30 -07:00 |
|
|
6d0bf9dbe3
|
speed up printing
|
2015-05-25 20:22:47 -07:00 |
|
|
637abc3684
|
one class per file
...mostly
|
2015-05-25 20:10:00 -07:00 |
|
|
8701a54159
|
explicitly require boilerplate for A
at some point this should be resolved in the addrs module
|
2015-05-25 19:22:47 -07:00 |
|
|
0149f3705b
|
movement test "works" now on oot
|
2015-05-25 19:21:35 -07:00 |
|
|
907e5dcd93
|
move up debug-watching variables
|
2015-05-25 19:20:42 -07:00 |
|
|
28a2f9a059
|
show uncertain flags differently when set
|
2015-05-24 23:49:22 -07:00 |
|
|
58fb468850
|
flags still
|
2015-05-24 07:18:31 -07:00 |
|
|
c1106f52de
|
function to set all unknown flags
|
2015-05-24 06:25:22 -07:00 |
|
|
996498b3bb
|
flags added by hand (maybe errors!)
|
2015-05-24 06:23:32 -07:00 |
|
|
3bbca2b221
|
flag wiping function; clean up flag addrs
|
2015-05-24 03:20:24 -07:00 |
|
|
7b8c2fff87
|
getting things up to speed
|
2015-05-24 03:19:32 -07:00 |
|
|
8774a3a5b3
|
debugging crap
|
2015-05-15 21:55:11 -07:00 |
|
|
f665b210d5
|
more work on actors
|
2015-05-15 21:52:44 -07:00 |
|
|
d958938234
|
more actor addresses, many unknowns
|
2015-05-15 20:20:37 -07:00 |
|
|
c142f4558c
|
refactor to one loop for both games
|
2015-05-14 21:32:46 -07:00 |
|
|
5f2babaef4
|
great fairy-related flags
|
2015-05-14 21:30:13 -07:00 |
|
|
372a549f81
|
data
finishing up side quests and such
|
2015-05-14 13:50:00 -07:00 |
|
|
f1602b1ab2
|
defer printing to reduce lag
|
2015-05-14 01:14:52 -07:00 |
|
|
9b6c63df2d
|
prevent multiple focus
|
2015-05-14 00:58:23 -07:00 |
|
|
391c51575c
|
flag dumping
|
2015-05-14 00:50:47 -07:00 |
|
|
9dc97426c7
|
another data bump
beat OoT mostly legitimately
|
2015-05-13 22:22:47 -07:00 |
|
|
92f5583a2d
|
gotta go fast
|
2015-05-13 11:16:02 -07:00 |
|
|
c234d67c06
|
more data
|
2015-05-13 11:15:49 -07:00 |
|
|
aaaa16a7c5
|
juggle some files around
|
2015-05-10 15:17:26 -07:00 |
|