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1acbaba58c
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be super strict about globals
theres still a lot of work to do\nsince most scripts just set globals explicitly\nthis is still better than implied globals though
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2016-01-13 09:21:24 -08:00 |
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072e8c7a7a
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update lips; set up proper modules
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2016-01-13 07:56:18 -08:00 |
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d0ccf16dff
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reorganize scripts
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2016-01-12 16:05:31 -08:00 |
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1128998b96
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add support for OoT
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2016-01-12 08:52:51 -08:00 |
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d80d9db0b2
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work on onscreen actor num/var control
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2016-01-12 06:59:29 -08:00 |
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c5eaf96e1a
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add really rough onscreen printing
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2016-01-11 16:42:40 -08:00 |
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ea1e055e87
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use a table of versions to asms
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2016-01-10 12:54:16 -08:00 |
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5b11974962
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reimplement inject overflow check
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2016-01-10 12:37:35 -08:00 |
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8f599e1e9f
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optimize basic hook for size
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2016-01-10 11:58:16 -08:00 |
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488aeb9bd0
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hook debug printing in OoT debug rom
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2015-12-26 19:06:50 -08:00 |
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2cbb2edf70
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style change: four space indentation for instructions
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2015-12-22 17:33:38 -08:00 |
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6a641f6b90
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add actor/object spawning to MM (J) 1.0
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2015-12-22 16:04:06 -08:00 |
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fa082d3a1d
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misc
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2015-12-22 06:37:40 -08:00 |
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49e51cd6e7
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shoehorn writing anywhere with lips
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2015-12-22 04:56:40 -08:00 |
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d5c7097713
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base spawn asms on one file
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2015-12-18 23:46:30 -08:00 |
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ce1d440bfb
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add OoT spawning
the two asms will be partly merged once i have that ability
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2015-12-18 17:05:31 -08:00 |
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4e6f6a114b
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refactor inject as a function
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2015-12-18 15:18:08 -08:00 |
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080bb9340d
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add barebones actor spawning asm
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2015-12-18 10:00:15 -08:00 |
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9a2757d16d
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(attempt to) abide to calling conventions
i haven't checked if i need double-word alignment
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2015-12-17 22:59:32 -08:00 |
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9cd9381463
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fix asm length calculation
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2015-12-17 07:37:06 -08:00 |
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e29199c9e0
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add asm injection scripts
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2015-12-16 18:04:57 -08:00 |
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