2015-05-26 06:40:47 -07:00
|
|
|
require = require "depend"
|
2015-03-04 21:38:30 -08:00
|
|
|
require "boilerplate"
|
2015-05-03 16:46:09 -07:00
|
|
|
require "addrs.init"
|
|
|
|
require "classes"
|
|
|
|
require "menu classes"
|
2015-05-07 15:27:26 -07:00
|
|
|
require "messages"
|
2015-11-12 09:09:14 -08:00
|
|
|
require "flag manager"
|
2015-03-04 21:38:30 -08:00
|
|
|
|
2015-11-10 05:59:03 -08:00
|
|
|
local warp_menu = require "warp menu"
|
|
|
|
|
2015-11-12 09:09:14 -08:00
|
|
|
-- TODO: make OoT versions for most of these menus
|
|
|
|
|
2015-05-26 07:01:37 -07:00
|
|
|
local dummy = Callbacks()
|
|
|
|
|
2015-11-12 09:09:14 -08:00
|
|
|
local function Setter(t)
|
|
|
|
local cb = Callbacks()
|
|
|
|
function cb:on()
|
|
|
|
for addr, value in pairs(t) do
|
|
|
|
addr(value)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
cb.hold = cb.on
|
|
|
|
return cb
|
|
|
|
end
|
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
local passives = {}
|
2015-03-04 21:38:30 -08:00
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
Passive = Class(Callbacks)
|
|
|
|
function Passive:init(...)
|
|
|
|
Callbacks.init(self, ...)
|
|
|
|
table.insert(passives, self)
|
2015-03-04 21:38:30 -08:00
|
|
|
end
|
2015-05-03 16:46:09 -07:00
|
|
|
function Passive:tick()
|
2015-05-26 10:44:34 -07:00
|
|
|
if self.state then self:tick_on() end
|
|
|
|
end
|
|
|
|
function Passive:tick_on()
|
2015-03-04 21:38:30 -08:00
|
|
|
end
|
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
local levitate = Passive()
|
2015-05-26 10:44:34 -07:00
|
|
|
function levitate:tick_on()
|
|
|
|
if bit.band(addrs.buttons(), 0x20) > 0 then
|
|
|
|
self:hold()
|
2015-03-04 21:38:30 -08:00
|
|
|
end
|
|
|
|
end
|
2015-05-03 16:46:09 -07:00
|
|
|
function levitate:hold()
|
|
|
|
addrs.link_actor.y_vel(10)
|
|
|
|
end
|
2015-03-04 21:38:30 -08:00
|
|
|
|
2015-05-13 11:16:02 -07:00
|
|
|
local supersonic = Passive()
|
2015-05-26 10:44:34 -07:00
|
|
|
function supersonic:tick_on()
|
|
|
|
if bit.band(addrs.buttons(), 0x8000) > 0 then
|
|
|
|
self:hold()
|
2015-05-13 11:16:02 -07:00
|
|
|
end
|
|
|
|
end
|
|
|
|
function supersonic:hold()
|
|
|
|
addrs.link_actor.lin_vel(20)
|
|
|
|
end
|
|
|
|
|
2015-11-12 09:09:14 -08:00
|
|
|
local infinite_items = Passive()
|
|
|
|
function infinite_items:tick_on()
|
|
|
|
for k, v in pairs(addrs.quantities) do
|
|
|
|
v(69)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
local everything = Callbacks()
|
|
|
|
function everything:on()
|
|
|
|
dofile("oneshot.lua")
|
|
|
|
end
|
2015-03-04 21:38:30 -08:00
|
|
|
|
2015-11-10 05:59:03 -08:00
|
|
|
local escape_cutscene = Callbacks()
|
|
|
|
function escape_cutscene:on()
|
|
|
|
addrs.cutscene_status_2(3)
|
|
|
|
end
|
|
|
|
|
2015-05-26 07:01:37 -07:00
|
|
|
local playas_child = Passive()
|
2015-05-26 10:44:34 -07:00
|
|
|
function playas_child:tick_on()
|
|
|
|
addrs.age_modifier_global(1)
|
2015-05-26 06:40:47 -07:00
|
|
|
end
|
2015-05-26 07:01:37 -07:00
|
|
|
local playas_adult = Passive()
|
2015-05-26 10:44:34 -07:00
|
|
|
function playas_adult:tick_on()
|
|
|
|
addrs.age_modifier_global(0)
|
2015-05-26 06:40:47 -07:00
|
|
|
end
|
|
|
|
|
2015-05-26 10:44:34 -07:00
|
|
|
local PassiveResetMask = Class(Passive)
|
|
|
|
function PassiveResetMask:on()
|
|
|
|
Passive.on(self)
|
2015-05-26 06:40:47 -07:00
|
|
|
addrs.mask_worn(0)
|
2015-05-26 10:44:34 -07:00
|
|
|
end
|
|
|
|
|
|
|
|
local playas_human = PassiveResetMask()
|
|
|
|
function playas_human:tick_on()
|
2015-05-26 06:40:47 -07:00
|
|
|
addrs.transformation(4)
|
|
|
|
end
|
2015-05-26 10:44:34 -07:00
|
|
|
local playas_deku = PassiveResetMask()
|
|
|
|
function playas_deku:tick_on()
|
2015-05-26 06:40:47 -07:00
|
|
|
addrs.transformation(3)
|
|
|
|
end
|
2015-05-26 10:44:34 -07:00
|
|
|
local playas_goron = PassiveResetMask()
|
|
|
|
function playas_goron:tick_on()
|
2015-05-26 06:40:47 -07:00
|
|
|
addrs.transformation(1)
|
|
|
|
end
|
2015-05-26 10:44:34 -07:00
|
|
|
local playas_zora = PassiveResetMask()
|
|
|
|
function playas_zora:tick_on()
|
2015-05-26 06:40:47 -07:00
|
|
|
addrs.transformation(2)
|
|
|
|
end
|
2015-05-26 10:44:34 -07:00
|
|
|
local playas_fd = PassiveResetMask()
|
|
|
|
function playas_fd:tick_on()
|
2015-05-26 06:40:47 -07:00
|
|
|
addrs.transformation(0)
|
|
|
|
end
|
|
|
|
|
2015-11-12 09:09:14 -08:00
|
|
|
local soft_reset = Callbacks()
|
|
|
|
function soft_reset:on()
|
|
|
|
addrs.warp_begin(0x14)
|
|
|
|
addrs.warp_destination(0x1C00)
|
|
|
|
AL(0x3F48, 2)(0xFFFA) -- doesn't quite work
|
|
|
|
end
|
|
|
|
|
|
|
|
local pos = {}
|
|
|
|
local save_pos = Callbacks()
|
|
|
|
function save_pos:on()
|
|
|
|
local la = addrs.link_actor
|
|
|
|
pos.x = la.x()
|
|
|
|
pos.y = la.y()
|
|
|
|
pos.z = la.z()
|
|
|
|
pos.a = la.angle()
|
|
|
|
-- also save ISG for glitch testers ;)
|
|
|
|
pos.isg = la.sword_active()
|
|
|
|
end
|
|
|
|
local load_pos = Callbacks()
|
|
|
|
function load_pos:on()
|
|
|
|
local la = addrs.link_actor
|
|
|
|
la.x(pos.x)
|
|
|
|
la.y(pos.y)
|
|
|
|
la.z(pos.z)
|
|
|
|
-- also set xyz copies so collision detection doesn't interfere
|
|
|
|
la.x_copy(pos.x)
|
|
|
|
la.y_copy(pos.y)
|
|
|
|
la.z_copy(pos.z)
|
|
|
|
la.angle(pos.a)
|
|
|
|
la.sword_active(pos.isg)
|
|
|
|
end
|
|
|
|
|
|
|
|
local reload_scene = Callbacks()
|
|
|
|
function reload_scene:on()
|
|
|
|
local ev = addrs.exit_value()
|
|
|
|
addrs.warp_begin(0x14)
|
|
|
|
addrs.warp_destination(ev)
|
|
|
|
end
|
|
|
|
|
|
|
|
local saved_scene = nil
|
|
|
|
local save_scene = Callbacks()
|
|
|
|
function save_scene:on()
|
|
|
|
saved_scene = addrs.exit_value()
|
|
|
|
end
|
|
|
|
local load_scene = Callbacks()
|
|
|
|
function load_scene:on()
|
|
|
|
if saved_scene == nil then return end
|
|
|
|
addrs.warp_begin(0x14)
|
|
|
|
addrs.warp_destination(saved_scene)
|
|
|
|
end
|
|
|
|
|
|
|
|
local first_cycle = Callbacks()
|
|
|
|
function first_cycle:on()
|
|
|
|
addrs.warp_begin(0x14)
|
|
|
|
addrs.warp_destination(0xC000)
|
|
|
|
addrs.transformation(3) -- deku
|
|
|
|
addrs.day(0)
|
|
|
|
addrs.days_elapsed(0)
|
|
|
|
addrs.time(0x3FD2) -- default time
|
|
|
|
addrs.day_night(1)
|
|
|
|
addrs.time_speed(0)
|
|
|
|
addrs.intro_completed(0)
|
|
|
|
addrs.have_tatl(1)
|
|
|
|
addrs.sot_count(0)
|
|
|
|
-- remove ocarina so time passes at first-cycle speed, among other things.
|
|
|
|
-- if really you need your ocarina, just put it on a C button beforehand.
|
|
|
|
addrs.inventory.ocarina(0xFF)
|
|
|
|
|
|
|
|
-- happy mask salesman talking at door
|
|
|
|
scene_flag_reset(0x63, 1, 0)
|
|
|
|
-- bombers ladder balloon
|
|
|
|
scene_flag_reset(0x29, 1, 1)
|
|
|
|
-- other things to consider resetting:
|
|
|
|
-- skull kid stuff
|
|
|
|
-- deed trading quest entirely
|
|
|
|
-- bombers stuff (they don't let you do it twice)
|
|
|
|
-- ability to learn song of healing + get deku mask <--
|
|
|
|
-- "oh no! the great fairy!"
|
|
|
|
|
|
|
|
-- moon's tear has landed
|
|
|
|
event_flag_reset(74, 5)
|
|
|
|
event_flag_reset(74, 7)
|
|
|
|
-- moon's tear acquired
|
|
|
|
event_flag_reset(74, 6)
|
|
|
|
-- skullkid jumped off clock tower thru telescope
|
|
|
|
event_flag_reset(12, 2)
|
|
|
|
-- clock town fairy acquired
|
|
|
|
event_flag_reset(8, 7)
|
|
|
|
-- deku merchant has landed)
|
|
|
|
event_flag_reset(73, 2)
|
|
|
|
-- Talked to Town Scrub once as Deku
|
|
|
|
event_flag_reset(86, 2)
|
|
|
|
-- similar to above?
|
|
|
|
event_flag_reset(17, 5)
|
|
|
|
-- Obtained Land Title Deed
|
|
|
|
event_flag_reset(17, 7)
|
|
|
|
-- Tatl talks about clock tower entrance
|
|
|
|
event_flag_reset(79, 4)
|
|
|
|
-- Clock Tower is open?
|
|
|
|
event_flag_reset( 8, 6)
|
|
|
|
-- Tatl telling Link to hurry at Clock Tower
|
|
|
|
event_flag_reset(88, 5)
|
|
|
|
end
|
|
|
|
|
2015-05-26 07:01:37 -07:00
|
|
|
local playas_group = {}
|
2015-05-26 10:44:34 -07:00
|
|
|
local playas_mm_group = {}
|
2015-05-26 06:40:47 -07:00
|
|
|
local playas_menu = oot and Menu{
|
|
|
|
Screen{
|
|
|
|
Text("Play as..."),
|
2015-05-26 07:01:37 -07:00
|
|
|
Radio("Default", playas_group, dummy),
|
|
|
|
Radio("Child Link", playas_group, playas_child),
|
|
|
|
Radio("Adult Link", playas_group, playas_adult),
|
2015-11-12 09:09:14 -08:00
|
|
|
Text(""),
|
|
|
|
Oneshot("Reload Scene", reload_scene),
|
2015-05-26 06:40:47 -07:00
|
|
|
Back(),
|
|
|
|
},
|
|
|
|
} or Menu{
|
|
|
|
Screen{
|
|
|
|
Text("Play as..."),
|
2015-05-26 10:44:34 -07:00
|
|
|
Radio("Default", playas_mm_group, dummy),
|
|
|
|
Radio("Human Link", playas_mm_group, playas_human),
|
|
|
|
Radio("Deku Link", playas_mm_group, playas_deku),
|
|
|
|
Radio("Goron Link", playas_mm_group, playas_goron),
|
|
|
|
Radio("Zora Link", playas_mm_group, playas_zora),
|
|
|
|
Radio("Fierce Deity", playas_mm_group, playas_fd),
|
2015-11-12 09:09:14 -08:00
|
|
|
Text(""),
|
|
|
|
Oneshot("Reload Scene", reload_scene),
|
|
|
|
Back(),
|
|
|
|
},
|
|
|
|
}
|
|
|
|
|
|
|
|
local progress_menu = Menu{
|
|
|
|
Screen{
|
|
|
|
Text("Progress Menu #1/1"),
|
|
|
|
Oneshot("Setup First Cycle", first_cycle),
|
|
|
|
Text(""),
|
2015-05-26 06:40:47 -07:00
|
|
|
Back(),
|
|
|
|
},
|
|
|
|
}
|
|
|
|
|
2015-11-12 09:09:14 -08:00
|
|
|
local function gen_set_day(x)
|
|
|
|
local cb = Callbacks()
|
|
|
|
function cb:on()
|
|
|
|
addrs.day(x)
|
|
|
|
addrs.days_elapsed(x)
|
|
|
|
end
|
|
|
|
return cb
|
|
|
|
end
|
|
|
|
|
|
|
|
local function gen_set_time(x)
|
|
|
|
local cb = Callbacks()
|
|
|
|
function cb:on()
|
|
|
|
addrs.time(x)
|
|
|
|
end
|
|
|
|
return cb
|
|
|
|
end
|
|
|
|
|
|
|
|
local time_menu = Menu{
|
|
|
|
Screen{
|
|
|
|
Text("Day/Time Menu #1/1"),
|
|
|
|
Oneshot("Set Day to 0", Setter{[addrs.day]=0, [addrs.days_elapsed]=0}),
|
|
|
|
Oneshot("Set Day to 1", Setter{[addrs.day]=1, [addrs.days_elapsed]=1}),
|
|
|
|
Oneshot("Set Day to 2", Setter{[addrs.day]=2, [addrs.days_elapsed]=2}),
|
|
|
|
Oneshot("Set Day to 3", Setter{[addrs.day]=3, [addrs.days_elapsed]=3}),
|
|
|
|
Oneshot("Set Day to 4", Setter{[addrs.day]=4, [addrs.days_elapsed]=4}),
|
|
|
|
Oneshot("Set Time to 06:00", Setter{[addrs.time]=0x4000}),
|
|
|
|
Oneshot("Set Time to 12:00", Setter{[addrs.time]=0x8000}),
|
|
|
|
Oneshot("Set Time to 18:00", Setter{[addrs.time]=0xC000}),
|
|
|
|
Oneshot("Set Time to 00:00", Setter{[addrs.time]=0x0000}),
|
|
|
|
Text(""),
|
|
|
|
Oneshot("Time flow: Fast", Setter{[addrs.time_speed]=2}),
|
|
|
|
Oneshot("Time flow: Normal", Setter{[addrs.time_speed]=0}),
|
|
|
|
Oneshot("Time flow: Slow (iSoT)", Setter{[addrs.time_speed]=-2}),
|
|
|
|
Oneshot("Time flow: Stopped", Setter{[addrs.time_speed]=-3}),
|
|
|
|
Oneshot("Time flow: Backwards", Setter{[addrs.time_speed]=-5}),
|
|
|
|
-- TODO: make version-agnostic
|
|
|
|
Oneshot("Disable time flow (Scene)", Setter{[A(0x382502, 2)]=0}),
|
|
|
|
--Oneshot("Stop time glitch", stop_time),
|
|
|
|
Text(""),
|
|
|
|
Back(),
|
|
|
|
},
|
|
|
|
}
|
2015-11-10 05:59:03 -08:00
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
local main_menu = Menu{
|
2015-11-12 09:09:14 -08:00
|
|
|
-- TODO: seperator item that's just a few underscores with half height
|
2015-05-03 16:46:09 -07:00
|
|
|
Screen{
|
2015-05-26 08:43:23 -07:00
|
|
|
Text("Main Menu #1/2"),
|
2015-11-10 05:59:03 -08:00
|
|
|
--Toggle("L to Levitate", levitate),
|
2015-05-13 11:16:02 -07:00
|
|
|
Toggle("A to Run Fast", supersonic),
|
2015-05-03 16:46:09 -07:00
|
|
|
Hold("Levitate", levitate),
|
2015-11-12 09:09:14 -08:00
|
|
|
Toggle("Infinite Items", infinite_items),
|
|
|
|
Text(""),
|
|
|
|
Oneshot("100% Items", everything),
|
|
|
|
LinkTo("Set Progress...", progress_menu),
|
|
|
|
Text(""),
|
2015-11-10 05:59:03 -08:00
|
|
|
Oneshot("Escape Cutscene", escape_cutscene),
|
2015-11-12 09:09:14 -08:00
|
|
|
Text(""),
|
2015-11-10 05:59:03 -08:00
|
|
|
LinkTo("Play as...", playas_menu),
|
2015-11-12 09:09:14 -08:00
|
|
|
Oneshot("Kill Link", Setter{[addrs.hearts]=0}),
|
|
|
|
Text(""),
|
2015-05-03 16:46:09 -07:00
|
|
|
Back(),
|
|
|
|
},
|
|
|
|
Screen{
|
2015-05-26 08:43:23 -07:00
|
|
|
Text("Main Menu #2/2"),
|
2015-11-12 09:09:14 -08:00
|
|
|
LinkTo("Warp to...", warp_menu),
|
|
|
|
LinkTo("Set Day/Time...", time_menu),
|
|
|
|
Text(""),
|
|
|
|
--Flags("some flags"),
|
|
|
|
Oneshot("Store Position", save_pos),
|
|
|
|
Oneshot("Restore Position", load_pos),
|
|
|
|
Text(""),
|
|
|
|
Oneshot("Reload Scene", reload_scene),
|
|
|
|
Oneshot("Store Scene", save_scene),
|
|
|
|
Oneshot("Restore Scene", load_scene),
|
|
|
|
-- TODO: can probably save/load position+scene using void out mechanics
|
|
|
|
Text(""),
|
|
|
|
Oneshot("Soft Reset (Warp to Title)", soft_reset),
|
|
|
|
Text(""),
|
2015-05-03 16:46:09 -07:00
|
|
|
Back(),
|
|
|
|
},
|
|
|
|
}
|
2015-03-04 21:38:30 -08:00
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
local input = InputHandler{
|
|
|
|
enter = "P1 L",
|
|
|
|
up = "P1 DPad U",
|
|
|
|
down = "P1 DPad D",
|
|
|
|
left = "P1 DPad L",
|
|
|
|
right = "P1 DPad R",
|
|
|
|
}
|
2015-03-04 21:38:30 -08:00
|
|
|
|
2015-05-26 08:43:23 -07:00
|
|
|
local handle = MenuHandler(main_menu, T_TL)
|
2015-03-04 21:38:30 -08:00
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
while mm or oot do
|
|
|
|
local ctrl, pressed = input:update()
|
2015-05-26 08:15:36 -07:00
|
|
|
handle:update(ctrl, pressed)
|
2015-03-04 21:38:30 -08:00
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
for i, passive in ipairs(passives) do
|
|
|
|
passive:tick()
|
2015-03-04 21:38:30 -08:00
|
|
|
end
|
|
|
|
|
2015-05-03 16:46:09 -07:00
|
|
|
emu.frameadvance()
|
2015-03-04 21:38:30 -08:00
|
|
|
end
|