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6d7d4975b6
|
use arrays for actor types
|
2015-03-18 21:50:35 -07:00 |
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c8a222883a
|
more work on OoT
|
2015-03-18 17:50:55 -07:00 |
|
|
e4a32dd945
|
merge actor change into actor lister
|
2015-03-18 10:27:45 -07:00 |
|
|
9bfad76e3d
|
refactor actor iteration
|
2015-03-17 19:10:06 -07:00 |
|
|
2676397fd9
|
some cleanup
|
2015-03-17 14:59:06 -07:00 |
|
|
6fe4a58056
|
preliminary OoT support
|
2015-03-17 14:58:07 -07:00 |
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9dd16c892d
|
remove actor heuristics for now
|
2015-03-13 12:16:26 -07:00 |
|
|
f1111b025f
|
scene flag counting
|
2015-03-13 12:13:56 -07:00 |
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|
cae40acc0f
|
NEVER AGAIN.
|
2015-03-08 09:52:19 -07:00 |
|
|
89ead305aa
|
furthening the tweakening
|
2015-03-08 09:38:43 -07:00 |
|
|
45667a6e36
|
split cheat functionality; more values
|
2015-03-07 16:03:46 -08:00 |
|
|
0f1245b0e8
|
tweaks
|
2015-03-07 16:02:54 -08:00 |
|
|
f3bdbd282a
|
more addresses
|
2015-03-07 15:53:37 -08:00 |
|
|
2d4d8ddaa0
|
merge sheet actor names
|
2015-03-07 11:59:08 -08:00 |
|
|
b024934245
|
slight fixes
|
2015-03-07 09:10:38 -08:00 |
|
|
f245d6fc3e
|
buggy actor lister
|
2015-03-07 07:53:11 -08:00 |
|
|
56a7384611
|
updated actor names
|
2015-03-07 07:44:17 -08:00 |
|
|
fc374ad5d2
|
damage table dumping and more
|
2015-03-07 07:43:59 -08:00 |
|
|
bdd0cd4775
|
actor names from spinout
|
2015-03-07 07:43:42 -08:00 |
|
|
7db0be3675
|
refactor
|
2015-03-07 07:38:44 -08:00 |
|
|
2713ccc45e
|
a couple more addresses
|
2015-03-07 07:38:16 -08:00 |
|
|
71f07c2f8c
|
git is a git
|
2015-03-04 21:47:09 -08:00 |
|
|
749170ea5c
|
update scripts with more addresses and such
|
2015-03-04 21:39:26 -08:00 |
|
|
43ce5f0d7e
|
rewrite functions in pyrex for performance
on my machine;
* n64_fast.crc is 29 times faster
* Yaz0_fast.decode is 226 times faster
|
2015-03-04 07:21:18 -08:00 |
|
|
1b3458361c
|
detect scene and room file types
|
2015-03-04 04:37:37 -08:00 |
|
|
5742f395a9
|
use debug ROM filenames, less verbose
|
2015-03-03 00:40:28 -08:00 |
|
|
e823103995
|
handle owl save sizes properly
|
2015-03-02 07:12:11 -08:00 |
|
|
7758bed4ac
|
clean, refactor
|
2015-03-02 07:02:11 -08:00 |
|
|
6e8d3f9bc2
|
cleanup constants
|
2015-03-01 21:00:46 -08:00 |
|
|
2dcab2e22c
|
bump
|
2015-03-01 20:19:29 -08:00 |
|
|
2d1cee45bd
|
port changes from dump to chksum
|
2015-03-01 20:06:21 -08:00 |
|
|
5c33550a0c
|
knock off TODOs
|
2015-03-01 19:52:16 -08:00 |
|
|
6e9a37d8a0
|
refactor directory handling
|
2015-03-01 14:16:30 -08:00 |
|
|
8b7048e5cd
|
don't attempt to dump the script itself
|
2015-03-01 08:04:53 -08:00 |
|
|
6bcf6de420
|
cleanup
|
2015-03-01 08:01:44 -08:00 |
|
|
a2fe369827
|
add ROM dumping utility
|
2015-03-01 07:58:42 -08:00 |
|
|
84add951ee
|
convert EOL
|
2015-03-01 07:56:45 -08:00 |
|
|
ce05421797
|
various updates
|
2015-03-01 07:56:21 -08:00 |
|
|
25a0df5ded
|
animation ID monitoring script
|
2015-02-23 15:37:10 -08:00 |
|
|
595c816dfe
|
backup slots are unused?
|
2015-02-19 18:07:54 -08:00 |
|
|
4d6300f776
|
reformat readme
|
2015-02-19 16:23:35 -08:00 |
|
|
d38e8fbd04
|
rewording
|
2015-02-19 11:47:40 -08:00 |
|
|
7a0f0a02b3
|
fix relative links in readme
|
2015-02-19 11:28:19 -08:00 |
|
|
9b7c48b483
|
readme
|
2015-02-19 11:25:44 -08:00 |
|
|
234094ce9c
|
moving to github
|
2015-02-19 11:15:45 -08:00 |
|