18 lines
765 B
Text
18 lines
765 B
Text
this program is largely incomplete and not in a presentable state.
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please be mindful when sharing it.
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however, feel free to copy any snippets of code you find useful.
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TODOs: (that i can remember right now)
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- normalize and/or embed sprite type inputs
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- settle on a network architecture
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- detect frames when Mario is in a controllable state
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- compute how many input neurons the network needs instead of hardcoding
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- rewrite positions to be relative to Mario
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'-> fix offscreen sprites sometimes being visible to network
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- add some detection for enemies later in the game
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- fix cfg.enable_overlay (smb.lua doesn't see it being changed)
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naive:
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- learn any combination of buttons, starting from title screen
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- learn to run network without frameskip
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- learn other games
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