smbot/README.txt

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2018-01-30 11:24:32 -08:00
this program is largely incomplete and not in a presentable state.
2018-01-30 10:52:40 -08:00
please be mindful when sharing it.
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however, feel free to copy any snippets of code you find useful.
2018-06-15 16:01:24 -07:00
video of it in action: https://youtu.be/cD43DWa-3fM
2018-06-12 17:03:26 -07:00
usage:
0. edit config.lua as you please
1. open FCEUX 2.2.3
2. load Super Mario Bros. (U) (CRC32: 3337EC46)
3. open a new Lua script window (it's in the File menu)
4. browse and open main.lua
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TODOs: (that i can remember right now)
- normalize `for i=a,b` code style
2018-06-08 04:47:32 -07:00
- normalize and/or embed sprite type inputs
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- settle on a network architecture
2018-03-23 01:33:02 -07:00
- compute how many input neurons the network needs instead of hardcoding
2018-06-08 04:47:32 -07:00
- add some detection for enemies later in the game
- fix cfg.enable_overlay (smb.lua doesn't see it being changed)
2018-06-15 15:38:09 -07:00
- maybe log the average distance from init?
2018-01-30 11:24:32 -08:00
naive:
- learn any combination of buttons, starting from title screen
- learn to run network without frameskip
- learn other games