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mm/Lua/addrs/M EUDB.lua

38 lines
1.5 KiB
Lua
Executable file

return {
checksum = AL(0x100A, 2),
disable_pause = AL(0x100D, 1),
hookshot_ba = AL(0x100E, 1),
disable_c_buttons_2 = AL(0x100F, 1),
disable_items = AL(0x1010, 1),
rock_sirloin = AL(0x1014, 1),
sword_disabler = AL(0x1015, 1),
bubble_timer = AL(0x1016, 2),
rupee_accumulator = AL(0x1018, 2),
spring_water_timers = AL(0x1020, 0xC0),
spring_water_time_1 = AL(0x1020, 0x20),
spring_water_time_2 = AL(0x1040, 0x20),
spring_water_time_3 = AL(0x1060, 0x20),
spring_water_time_4 = AL(0x1080, 0x20),
spring_water_time_5 = AL(0x10A0, 0x20),
spring_water_time_6 = AL(0x10C0, 0x20),
pictograph_picture = AL(0x10E0, 0x2BC0),
title_screen_mod = AL(0x3CA8, 4),
entrance_mod = AL(0x3CAC, 4),
timer_crap = AL(0x3DD0, 4),
timer_x = AL(0x3EFA, 2),
timer_y = AL(0x3F08, 2),
buttons_enabled = AL(0x3F18, 4),
magic_modifier = AL(0x3F28, 4),
magic_max = AL(0x3F2E, 2),
weird_a_graphic = AL(0x3F42, 1),
target_style = AL(0x3F45, 1),
music_mod = AL(0x3F46, 2),
entrance_mod_setter = AL(0x3F4A, 2),
title_screen_thing = AL(0x3F4C, 1),
transition_mod = AL(0x3F55, 2),
suns_song_effect = AL(0x3F58, 2),
health_mod = AL(0x3F5A, 2),
screen_scale_enable = AL(0x3F60, 1),
screen_scale = AL(0x3F64, 'f'),
scene_flags_ingame = AL(0x3F68, 0x960),
}