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22 commits

Author SHA1 Message Date
ed63ff4654 keep files in place for no compression (VROM==ROM) 2018-05-18 05:45:55 +02:00
9e236e4c54 reorder imports 2018-05-03 19:38:17 +02:00
24ed3cf883 add skip argument 2018-05-03 19:16:28 +02:00
7437e47ea4 add a proper argument parser 2018-05-03 18:52:02 +02:00
1d9da41651 support deflate compression in rom reconstruction 2018-05-03 18:12:08 +02:00
bd6cf49f6b preliminary support for extracting iQue files 2018-04-28 06:36:30 +02:00
5c42efeae8 look for fn.txt in same directory as script 2018-03-21 08:28:31 +01:00
a756b777ae handle malformed data a little better 2016-09-28 20:54:17 -07:00
1f1e7418ba filenames work for all ntsc n64 versions of oot 2016-05-07 12:05:41 -07:00
335fe5ca9d add rom fixing to command-line 2016-04-09 04:17:15 -07:00
85c02b8352 cleanup 2016-04-07 04:04:41 -07:00
608589b274 allow for compressed files 2016-04-04 07:37:08 -07:00
eb239668b0 add incomplete filename list for OoT NTSC 1.0 2016-02-02 08:47:12 -08:00
8f0b64f287 specifically use python 3 2015-11-29 06:13:42 -08:00
43ce5f0d7e rewrite functions in pyrex for performance
on my machine;
* n64_fast.crc is 29 times faster
* Yaz0_fast.decode is 226 times faster
2015-03-04 07:21:18 -08:00
1b3458361c detect scene and room file types 2015-03-04 04:37:37 -08:00
5742f395a9 use debug ROM filenames, less verbose 2015-03-03 00:40:28 -08:00
7758bed4ac clean, refactor 2015-03-02 07:02:11 -08:00
5c33550a0c knock off TODOs 2015-03-01 19:52:16 -08:00
6e9a37d8a0 refactor directory handling 2015-03-01 14:16:30 -08:00
8b7048e5cd don't attempt to dump the script itself 2015-03-01 08:04:53 -08:00
6bcf6de420 cleanup 2015-03-01 08:01:44 -08:00
Renamed from z64dump (Browse further)