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f245d6fc3e
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buggy actor lister
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2015-03-07 07:53:11 -08:00 |
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56a7384611
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updated actor names
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2015-03-07 07:44:17 -08:00 |
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fc374ad5d2
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damage table dumping and more
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2015-03-07 07:43:59 -08:00 |
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bdd0cd4775
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actor names from spinout
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2015-03-07 07:43:42 -08:00 |
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7db0be3675
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refactor
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2015-03-07 07:38:44 -08:00 |
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2713ccc45e
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a couple more addresses
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2015-03-07 07:38:16 -08:00 |
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71f07c2f8c
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git is a git
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2015-03-04 21:47:09 -08:00 |
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749170ea5c
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update scripts with more addresses and such
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2015-03-04 21:39:26 -08:00 |
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43ce5f0d7e
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rewrite functions in pyrex for performance
on my machine;
* n64_fast.crc is 29 times faster
* Yaz0_fast.decode is 226 times faster
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2015-03-04 07:21:18 -08:00 |
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1b3458361c
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detect scene and room file types
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2015-03-04 04:37:37 -08:00 |
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5742f395a9
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use debug ROM filenames, less verbose
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2015-03-03 00:40:28 -08:00 |
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e823103995
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handle owl save sizes properly
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2015-03-02 07:12:11 -08:00 |
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7758bed4ac
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clean, refactor
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2015-03-02 07:02:11 -08:00 |
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6e8d3f9bc2
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cleanup constants
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2015-03-01 21:00:46 -08:00 |
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2dcab2e22c
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bump
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2015-03-01 20:19:29 -08:00 |
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2d1cee45bd
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port changes from dump to chksum
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2015-03-01 20:06:21 -08:00 |
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5c33550a0c
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knock off TODOs
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2015-03-01 19:52:16 -08:00 |
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6e9a37d8a0
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refactor directory handling
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2015-03-01 14:16:30 -08:00 |
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8b7048e5cd
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don't attempt to dump the script itself
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2015-03-01 08:04:53 -08:00 |
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6bcf6de420
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cleanup
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2015-03-01 08:01:44 -08:00 |
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a2fe369827
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add ROM dumping utility
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2015-03-01 07:58:42 -08:00 |
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84add951ee
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convert EOL
|
2015-03-01 07:56:45 -08:00 |
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ce05421797
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various updates
|
2015-03-01 07:56:21 -08:00 |
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25a0df5ded
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animation ID monitoring script
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2015-02-23 15:37:10 -08:00 |
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595c816dfe
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backup slots are unused?
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2015-02-19 18:07:54 -08:00 |
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4d6300f776
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reformat readme
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2015-02-19 16:23:35 -08:00 |
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d38e8fbd04
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rewording
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2015-02-19 11:47:40 -08:00 |
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7a0f0a02b3
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fix relative links in readme
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2015-02-19 11:28:19 -08:00 |
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9b7c48b483
|
readme
|
2015-02-19 11:25:44 -08:00 |
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234094ce9c
|
moving to github
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2015-02-19 11:15:45 -08:00 |
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