From e490c712e6566da168393b2c0cf52304c3e26150 Mon Sep 17 00:00:00 2001 From: Connor Olding Date: Mon, 21 Dec 2015 03:17:47 -0800 Subject: [PATCH] use unsigned loads instead --- Lua/inject/spawn.asm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Lua/inject/spawn.asm b/Lua/inject/spawn.asm index ed67999..cb06830 100644 --- a/Lua/inject/spawn.asm +++ b/Lua/inject/spawn.asm @@ -11,13 +11,13 @@ li t0, @link_save li t1, @global_context // give max rupee upgrade (set bit 13, clear bit 12 of lower halfword) - lh t2, @upgrades_2_offset(t0) + lhu t2, @upgrades_2_offset(t0) ori t2, t2, 0x2000 andi t2, t2, 0xEFFF sh t2, @upgrades_2_offset(t0) // lhu t2, @buttons_offset(t1) - lh t9, @rupees_offset(t0) + lhu t9, @rupees_offset(t0) lw s1, hold_delay andi t4, t2, @button_any bne t4, r0, no_reset @@ -87,12 +87,12 @@ simple_spawn: // args: a0 (actor to spawn) li t9, 0x0 sw t9, 0x18(sp) // rotation? - lh t7, @actor_horiz_angle(t0) + lhu t7, @actor_horiz_angle(t0) sw t7, 0x1C(sp) // horizontal rotation li t9, 0x0 sw t9, 0x20(sp) // rotation? - lh t7, @actor_horiz_angle(t0) + lhu t7, @actor_horiz_angle(t0) sw t7, 0x24(sp) // actor variable li t9, 0x0000007F