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upgrades work the same in OoT and MM
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304790bd7e
commit
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2 changed files with 6 additions and 6 deletions
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@ -70,8 +70,7 @@ return {
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inventory_items = AL(0x70, 24),
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inventory_masks = AL(0x88, 24),
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inventory_quantities= AL(0xA0, 24),
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wallet_size = AL(0xBA, 1), -- 0, 16, 32, unused 48
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quiver_bag = AL(0xBB, 1),
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upgrades = AL(0xB8, 4),
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quest_items = AL(0xBC, 4),
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items_wft = AL(0xC0, 1),
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items_sht = AL(0xC1, 1),
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@ -37,20 +37,21 @@ a.doubled_hearts(20)
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a.magic (0x60)
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a.rupees (500)
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-- nuts, sticks, bombs, wallet, Scale, gauntlets, Bullets, quiver
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-- ?????????nnnsssbbbwwSSSgggBBBqqq
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a.upgrades(tonumber('00000000010101101110010011011011', 2))
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if oot then
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a.tunic_boots (0xFF) -- normally 0x77
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a.sword_shield (0xF7) -- normally 0x77?
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a.upgrades (0x36E458) -- normally ?
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a.quest_items (0x00FFFFFF)
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else
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a.sword_shield (0x23)
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a.quiver_bag (0x1B)
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a.owls_hit (0xFFFF)
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a.map_visible (0xFFFF)
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a.map_visited (0xFFFF)
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a.wallet_size (32)
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a.banked_rupees (9999)
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a.banked_rupees (5000)
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a.lottery_code_1(1*10000 + 2*0x100 + 3)
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a.lottery_code_2(4*10000 + 5*0x100 + 6)
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