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forgot to add build script, fix ROM address
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2 changed files with 27 additions and 1 deletions
26
patch/oot-spawner
Executable file
26
patch/oot-spawner
Executable file
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#!/usr/bin/env bash
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set -e
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inject=../Lua/inject
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rom=../roms/everything/"Legend of Zelda, The - Ocarina of Time - Master Quest (E) (Debug) [f1].z64"
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lips=../Lua/lib/lips
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out=oot-spawner.z64
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mkdir -p build
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cp *.lua build/
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cd build
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cp ../../"$rom" "$out"
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# don't copy entire dir; avoid copying dotfiles (.git)
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mkdir -p lips
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cp ../"$lips"/* lips
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cp ../"$inject/"*.asm .
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cp ../*.asm .
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luajit patch.lua -o 0 \
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--extra-rom 0x035D0000 --extra-ram 0x80700000 \
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'spawn O EUDB MQ.asm' "$out"
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(cd ../../; ./z64dump.py -f patch/build/"$out")
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@ -25,7 +25,7 @@
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[actor_spawn]: 0x80031F50
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[actor_spawn]: 0x80031F50
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[object_spawn]: 0x80097C00
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[object_spawn]: 0x80097C00
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[object_index]: 0xAF246C ; 0x8009812C
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[object_index]: 0xB0F2CC ; 0x8009812C
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[max_actor_no]: 0x1D6
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[max_actor_no]: 0x1D6
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