some N64 homebrew
Find a file
2018-08-21 05:23:07 +02:00
bin reorganize files 2018-08-18 17:31:58 +02:00
inc reorganize constants and macros 2018-08-21 05:10:06 +02:00
res remove krom's decompressor 2018-08-19 00:23:07 +02:00
.gitattributes attempt to tell github to not detect .inc as C++ 2018-08-18 17:02:52 +02:00
.gitignore ignore more stuff 2018-08-21 05:11:43 +02:00
build build instructions 2018-08-16 20:06:18 +02:00
debug.asm add cache-poking convenience functions 2018-08-20 16:38:41 +02:00
dlist.asm reorganize constants and macros 2018-08-21 05:10:06 +02:00
F3DZEX.asm simplify jumps by using a proper base 2018-08-21 04:27:24 +02:00
header.asm remove slightly misleading comments 2018-08-20 21:49:29 +02:00
kernel.asm split acronyms and caps with underscores (mostly) 2018-08-21 05:23:07 +02:00
lzss.baku.asm fix typo 2018-08-19 00:43:04 +02:00
lzss.baku.unsafe.asm remove redundant jump 2018-08-19 13:45:57 +02:00
main.asm split acronyms and caps with underscores (mostly) 2018-08-21 05:23:07 +02:00
README.md update build instructions 2018-08-19 13:40:30 +02:00
xxd.asm init 2018-08-16 19:55:21 +02:00

currently, this just displays a test image and dumps some text to a computer connected via the 64drive's USB port. the image is a test card by Väinö Helminen.

some code is borrowed from krom's repo. their work has been invaluable in getting things started on the N64, and i recommend checking it out.

the Dwarf Fortress 8x12 font is included as a 1-bit-per-pixel image.

an F3DZEX disassembly is included. i did this myself. disassemblies of its data section as well as the 6102 bootcode will be done in the future.

building

you will need to compile bass (the assembler) (ARM9's fork) and z64crc (to be included in this repo later). then, run:

bass F3DZEX.asm  # only needs to be done once
bass main.asm
z64crc test.z64