c8e5d24975
rewrite the way VI is handled
...
warning: only 240p is tested, and i think 480i is broken.
2018-10-21 17:32:03 +02:00
2a53db6095
handle timer interrupts and clean up kernel a bit
2018-09-29 11:47:10 +02:00
be6a0f8261
render a spinning cube using command macros
...
unfortunately i seem to have broken console compatibility along the way;
it dies after a few frames. i will have to fix this later.
for now, i just really need to commit something.
2018-08-30 03:16:44 +02:00
c7a694595e
rename MaybeDumpString to WriteString
2018-08-24 08:24:01 +02:00
ca4df8db94
make a non-kernel variant of MaybeDumpString
2018-08-24 08:19:52 +02:00
5d79e8f4c3
keep a one-interrupt history of MI interrupt types
2018-08-24 08:17:50 +02:00
a4bab019d7
don't use K funcs in main, remove some video stuff
2018-08-24 07:54:01 +02:00
598883dfea
mostly superficial kernel improvements
2018-08-24 06:23:53 +02:00
a6a769c47c
rework main (F3DZEX mostly working?!)
2018-08-21 04:40:25 +02:00
a612461e87
major work towards getting F3DZEX working
2018-08-20 02:13:11 +02:00
6d56e1fe42
preliminary work on handling specific exceptions
2018-08-19 13:51:30 +02:00
f5590e7f5d
move kernel constants/macros to its own include
2018-08-18 19:44:33 +02:00