crap/README.md
Connor Olding 7545689477 tube: fix oversampling
the original cascade was missing a first-order filter entirely!
N is incremented so the cascade is only second-order filters
which allows minimal changes to the code.

additionally the output sample is from the last
zero-padding for a slightly better phase response.
2014-02-11 03:00:41 -08:00

1.6 KiB

crap

connor's rancid audio plugins. LADSPA and VST.

alternatively, configuration realizes any personality.

this is a set of hacked-together hacks to be hacked on in the personal interest of learning and experimenting. you should look elsewhere if you need an enterprize-quality cross-platform library to build lean & agile socially-networked audio apps.

MIT-licensed; go wild.

plugs

crap Parametric Equalizer

crap_eq (0x000CAFED)

multiband parametric EQ. try redefining BANDS.

crap const Equalizer

crap_eq_const (0x0DEFACED)

simpler code with a static response. edit code as needed.

crap noise generator

crap_noise (0xEC57A71C)

white noise generator. loud, full-range, 0dBFS. don't say i didn't warn you.

crap Tube Distortion

crap_tube (0x50F7BA11)

static waveshaper with 4x oversampling, sounds kinda like a tube i guess?

crap delay test

crap_delay_test (0xDEDEDEDE)

experimentation with delay compensation and EQ oversampling, not for use.

build notes

make linux or make windows (works well with [mxe]) [mxe]: //mxe.cc

remember to export VST_SDK_DIR to the path of your vstsdk2.4/

other targets:

  • all: no hand-holding.
  • design: simple CLI to the biquad coefficient calculator.
  • benchmark: does what it says on the tin. no Windows support.

TODO

  • spaces-in-paths support in Makefile
  • rename plugins (fix capitalization consistency and such)
  • reduce input/output buffers on biquads (shared)
  • ease up on the preprocessor ifs
  • polish parameter support
  • make code style consistent
  • perhaps LV2 or AU support