add hidden layer settings
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2 changed files with 11 additions and 9 deletions
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@ -26,7 +26,9 @@ local defaults = {
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time_inputs = true, -- insert binary inputs of a frame counter.
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-- network layers:
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layernorm = false, -- (doesn't do anything right now)
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hidden = false, -- use a hidden layer with ReLU/GELU activation.
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hidden_size = 128,
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layernorm = false, -- use a LayerNorm layer after said activation.
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reduce_tiles = false,
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bias_out = true,
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16
main.lua
16
main.lua
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@ -163,15 +163,15 @@ local function make_network(input_size)
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nn_x:feed(nn_y)
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nn_tz:feed(nn_y)
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--[[
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nn_y = nn_y:feed(nn.Dense(128))
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if cfg.deterministic then
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nn_y = nn_y:feed(nn.Relu())
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else
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nn_y = nn_y:feed(nn.Gelu())
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if cfg.hidden then
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nn_y = nn_y:feed(nn.Dense(cfg.hidden_size, true))
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if cfg.deterministic then
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nn_y = nn_y:feed(nn.Relu())
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else
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nn_y = nn_y:feed(nn.Gelu())
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end
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if cfg.layernorm then nn_y = nn_y:feed(nn.LayerNorm()) end
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end
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if cfg.layernorm then nn_y = nn_y:feed(nn.LayerNorm()) end
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--]]
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nn_z = nn_y
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nn_z = nn_z:feed(nn.Dense(#gcfg.jp_lut), true, cfg.bias_out)
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