simplify gameconfig button specification

This commit is contained in:
Connor Olding 2018-06-08 23:59:55 +02:00
parent 9b23327df4
commit 5f85b92b6d

View File

@ -1,6 +1,26 @@
-- "gameconfig" is kind of a misnomer, to be honest.
-- it's more like things the end user shouldn't have to change.
local function jp_buttons(s)
s = string.lower(s or "")
local t = {
up = false, down = false, left = false, right = false,
select = false, start = false, B = false, A = false,
}
for w in s:gmatch("%a+") do
if w == 'up' then t.up = true
elseif w == 'down' then t.down = true
elseif w == 'left' then t.left = true
elseif w == 'right' then t.right = true
elseif w == 'select' then t.select = true
elseif w == 'start' then t.start = true
elseif w == 'a' then t.A = true
elseif w == 'b' then t.B = true
else error(("unknown button: %s"):format(w)) end
end
return t
end
local gcfg = {
input_size = 60 + 4, -- TODO: let the script figure this out for us.
tile_count = 17 * 13,
@ -25,46 +45,19 @@ local gcfg = {
},
jp_lut = {
{ -- none
up = false, down = false, left = false, right = false,
select = false, start = false, B = false, A = false,
}, { -- A
up = false, down = false, left = false, right = false,
select = false, start = false, B = false, A = true,
}, { -- L
up = false, down = false, left = true, right = false,
select = false, start = false, B = false, A = false,
}, { -- R
up = false, down = false, left = false, right = true,
select = false, start = false, B = false, A = false,
}, { -- L + B
up = false, down = false, left = true, right = false,
select = false, start = false, B = true, A = false,
}, { -- R + B
up = false, down = false, left = false, right = true,
select = false, start = false, B = true, A = false,
}, { -- L + A
up = false, down = false, left = true, right = false,
select = false, start = false, B = false, A = true,
}, { -- R + A
up = false, down = false, left = false, right = true,
select = false, start = false, B = false, A = true,
}, { -- L + A + B
up = false, down = false, left = true, right = false,
select = false, start = false, B = true, A = true,
}, { -- R + A + B
up = false, down = false, left = false, right = true,
select = false, start = false, B = true, A = true,
}, { -- D
up = false, down = true, left = false, right = false,
select = false, start = false, B = false, A = false,
}, { -- D + A
up = false, down = true, left = false, right = false,
select = false, start = false, B = false, A = true,
}, { -- U
up = true, down = false, left = false, right = false,
select = false, start = false, B = false, A = false,
},
jp_buttons(),
jp_buttons("a"),
jp_buttons("left"),
jp_buttons("right"),
jp_buttons("b left"),
jp_buttons("b right"),
jp_buttons("a left"),
jp_buttons("a right"),
jp_buttons("b a left"),
jp_buttons("b a right"),
jp_buttons("down"),
jp_buttons("a down"),
jp_buttons("up"),
},
}