smbot/gameconfig.lua

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2018-04-02 07:29:12 -07:00
-- "gameconfig" is kind of a misnomer, to be honest.
-- it's more like things the end user shouldn't have to change.
local gcfg = {
input_size = 60 + 4, -- TODO: let the script figure this out for us.
tile_count = 17 * 13,
ok_routines = {
[0x4] = true, -- sliding down flagpole
[0x5] = true, -- end of level auto-walk
[0x7] = true, -- start of level auto-walk
[0x8] = true, -- normal (in control)
[0x9] = true, -- acquiring mushroom
[0xA] = true, -- losing big mario
[0xB] = true, -- uhh
[0xC] = true, -- acquiring fireflower
},
bad_states = {
power = true,
waiting_demo = true,
playing_demo = true,
unknown = true,
lose = true,
},
jp_lut = {
{ -- none
up = false, down = false, left = false, right = false,
select = false, start = false, B = false, A = false,
}, { -- A
up = false, down = false, left = false, right = false,
select = false, start = false, B = false, A = true,
}, { -- L
up = false, down = false, left = true, right = false,
select = false, start = false, B = false, A = false,
}, { -- R
up = false, down = false, left = false, right = true,
select = false, start = false, B = false, A = false,
}, { -- L + B
up = false, down = false, left = true, right = false,
select = false, start = false, B = true, A = false,
}, { -- R + B
up = false, down = false, left = false, right = true,
select = false, start = false, B = true, A = false,
}, { -- L + A
up = false, down = false, left = true, right = false,
select = false, start = false, B = false, A = true,
}, { -- R + A
up = false, down = false, left = false, right = true,
select = false, start = false, B = false, A = true,
}, { -- L + A + B
up = false, down = false, left = true, right = false,
select = false, start = false, B = true, A = true,
}, { -- R + A + B
up = false, down = false, left = false, right = true,
select = false, start = false, B = true, A = true,
}, { -- D
up = false, down = true, left = false, right = false,
select = false, start = false, B = false, A = false,
}, { -- D + A
up = false, down = true, left = false, right = false,
select = false, start = false, B = false, A = true,
}, { -- U
up = true, down = false, left = false, right = false,
select = false, start = false, B = false, A = false,
},
},
rotation_offsets = { -- FIXME: not all of these are pixel-perfect.
0, -40, -- 0x00
6, -38,
15, -37,
22, -32,
28, -28,
32, -22,
37, -14,
39, -6,
40, 0, -- 0x08
38, 7,
37, 15,
33, 23,
27, 29,
22, 33,
14, 37,
6, 39,
0, 41, -- 0x10
-7, 40,
-16, 38,
-22, 34,
-28, 28,
-34, 23,
-38, 16,
-40, 8,
-40, -0, -- 0x18
-40, -6,
-38, -14,
-34, -22,
-28, -28,
-22, -32,
-16, -36,
-8, -38,
},
}
return setmetatable(gcfg, {
__index = function(t, n)
error("cannot use undeclared gameconfig '" .. tostring(n) .. "'", 2)
end
})