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https://github.com/notwa/mm
synced 2024-11-05 03:39:02 -08:00
pointer boilerplate
this also fixes a subtle bug with Z targets, since `(not 0) == false` in Lua
This commit is contained in:
parent
9a57ee1975
commit
d83517d31b
3 changed files with 20 additions and 24 deletions
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@ -35,20 +35,16 @@ function T_BL(x, y, s, color) T(x, y, s, color, "bottomleft") end
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function T_TL(x, y, s, color) T(x, y, s, color, "topleft") end
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function T_TL(x, y, s, color) T(x, y, s, color, "topleft") end
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function T_TR(x, y, s, color) T(x, y, s, color, "topright") end
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function T_TR(x, y, s, color) T(x, y, s, color, "topright") end
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function pmask(p)
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return bit.band(p, 0x7FFFFFFF)
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end
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function get_actor_count(i)
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function get_actor_count(i)
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return R4(addrs.actor_counts[i].addr)
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return R4(addrs.actor_counts[i].addr)
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end
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end
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function get_first_actor(i)
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function get_first_actor(i)
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return pmask(R4(addrs.actor_firsts[i].addr))
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return deref(R4(addrs.actor_firsts[i].addr))
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end
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end
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function get_next_actor(addr)
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function get_next_actor(addr)
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return pmask(R4(addr + actor_t.next.addr))
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return deref(R4(addr + actor_t.next.addr))
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end
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end
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function count_actors()
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function count_actors()
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@ -78,11 +74,11 @@ function iter_actors(counts)
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addr = get_first_actor(at)
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addr = get_first_actor(at)
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else
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else
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addr = get_next_actor(addr)
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addr = get_next_actor(addr)
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if addr == 0 then
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end
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if not addr then
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T_TR(0, 0, "no actor found", "yellow")
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T_TR(0, 0, "no actor found", "yellow")
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return nil
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return nil
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end
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end
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end
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return at, ai, addr
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return at, ai, addr
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end
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end
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@ -234,12 +230,13 @@ local function run()
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local color = name:sub(1,1) == "?" and "red" or "orange"
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local color = name:sub(1,1) == "?" and "red" or "orange"
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T_BL(0, 7, name, color)
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T_BL(0, 7, name, color)
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local dmg = pmask(R4(addr + actor_t.damage_table.addr))
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local dmg = deref(R4(addr + actor_t.damage_table.addr))
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if dmg > 0 then
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if dmg then
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for i = 0, 31 do
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for i = 0, 31 do
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local name = damage_names[i]
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local name = damage_names[i]
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local str = ('%9s: %02X'):format(name, R1(dmg + i))
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local str = ('%9s: %02X'):format(name, R1(dmg + i))
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local pos = 'topleft'
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local pos = 'topleft'
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if i >= 16 then i = i - 16; pos = 'topright' end
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if i >= 16 then i = i - 16; pos = 'topright' end
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T(0, i, str, nil, pos)
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T(0, i, str, nil, pos)
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end
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end
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@ -283,8 +280,8 @@ local function run()
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T_BR(0, 0, ("unique:%3i"):format(#seen_strs_sorted))
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T_BR(0, 0, ("unique:%3i"):format(#seen_strs_sorted))
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if any > 0 then
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if any > 0 then
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local cursor = pmask(addrs.z_cursor_actor())
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local cursor = deref(addrs.z_cursor_actor())
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local target = pmask(addrs.z_target_actor())
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local target = deref(addrs.z_target_actor())
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local z = target or cursor
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local z = target or cursor
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if z then
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if z then
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local num = R2(z)
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local num = R2(z)
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@ -58,6 +58,14 @@ function printf(fmt, ...)
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print(fmt:format(...))
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print(fmt:format(...))
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end
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end
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function is_ptr(ptr)
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return bit.band(0xFF800000, ptr) == 0x80000000
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end
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function deref(ptr)
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return is_ptr(ptr) and ptr - 0x80000000
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end
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function asciize(bytes)
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function asciize(bytes)
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local str = ""
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local str = ""
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local seq = false
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local seq = false
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@ -6,15 +6,6 @@ function gs2(addr, value)
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W2(addr, value)
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W2(addr, value)
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end
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end
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function is_ptr(ptr)
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local head = bit.band(0xFF000000, ptr)
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return head == 0x80000000
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end
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function deref(ptr)
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return is_ptr(ptr) and ptr - 0x80000000
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end
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function dump_half_row(addr)
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function dump_half_row(addr)
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printf("%04X %04X %04X %04X", R2(addr), R2(addr+2), R2(addr+4), R2(addr+6))
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printf("%04X %04X %04X %04X", R2(addr), R2(addr+2), R2(addr+4), R2(addr+6))
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end
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end
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@ -172,7 +163,7 @@ end
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local last_addr
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local last_addr
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while true do
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while true do
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local addr = deref(addrs.room_ptr())
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local addr = deref(addrs.room_pointer())
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if addr and addr ~= last_addr then
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if addr and addr ~= last_addr then
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console.clear()
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console.clear()
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print('# setup: 00')
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print('# setup: 00')
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