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use shorter turtle cutscenes
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parent
93115a1d63
commit
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1 changed files with 10 additions and 7 deletions
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@ -23,14 +23,12 @@
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/* TODO:
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short term:
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fix/shuffle cleansed/unfrozen scenes that lead to each other
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test beating each boss and other cutscene stuff (odolwa works)
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fix death warps so they won't spawn you out of bounds
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make sure koume spawns in the woods
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allow peeking thru curiosity shop at any time
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set up wallet sizes not unlike mm randomizer
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allow buying of biggest bomb bag without an existing bomb bag
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make turtle cutscene shorter (just set first time flag by default)
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long term:
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add/fix generic grottos
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@ -150,14 +148,20 @@ load_hook:
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sb t0, @have_tatl(s0)
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li a0, 0x0063 // inside clock tower
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li a1, 1 // second word
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li a2, 0 // first bit ("You've met with a terrible fate")
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jal set_scene_flag
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nop
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li a2, 0 // first bit ("You've met with a terrible fate")
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li a0, @week_event_reg
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li a1, 31
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li a2, 2 // Tatl reminding you about the four directions
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jal set_event_flag
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nop
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li a2, 2 // Tatl reminding you about the four directions
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li a0, @week_event_reg
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li a1, 93
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jal set_event_flag
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li a2, 3 // woken turtle once (shortens cutscene)
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li a0, @week_event_reg
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li a1, 53
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jal set_event_flag
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li a2, 6 // taken turtle once (skips pirates getting wrekt)
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+:
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addi a0, s0, @player_name
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li a2, 0xFFFFFFFF
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@ -322,7 +326,6 @@ shuffle_hook:
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jal set_alt_scene
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mov a0, v0
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mov s0, v0
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shuffle_hook_more:
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// set woodfall temple as raised after beating odolwa
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// otherwise the swamp won't be cleansed
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li at, 0x8601
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