mirror of
https://github.com/notwa/mm
synced 2024-11-05 00:29:02 -08:00
reformat C files
This commit is contained in:
parent
b6cfcca47f
commit
88c26dd05f
2 changed files with 233 additions and 222 deletions
29
z64crc.c
29
z64crc.c
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@ -35,7 +35,8 @@ BOOTCODE_CRCS[] = {
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// crc32 code via https://gist.github.com/notwa/5689243
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// in turn via http://www.geocities.ws/malbrain/crc_c.html
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static const u32 crc32_tbl[] = {
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static const u32
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crc32_tbl[] = {
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0x00000000, 0x1DB71064, 0x3B6E20C8, 0x26D930AC,
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0x76DC4190, 0x6B6B51F4, 0x4DB26158, 0x5005713C,
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0xEDB88320, 0xF00F9344, 0xD6D6A3E8, 0xCB61B38C,
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@ -90,8 +91,9 @@ calc_crc(u8 *data, int bootcode, u8 *lookup) {
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for (size_t i = 0x1000; i < 0x101000; i += 4) {
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u32 d = R4(data + i);
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if (t6 + d < t6)
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if (t6 + d < t6) {
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t4++;
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}
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t6 += d;
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@ -101,10 +103,11 @@ calc_crc(u8 *data, int bootcode, u8 *lookup) {
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t5 += r;
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if (t2 > d)
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if (t2 > d) {
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t2 ^= r;
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else
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} else {
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t2 ^= t6 ^ d;
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}
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if (bootcode == 5) {
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u32 o = i & 0xFF;
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@ -134,12 +137,15 @@ crc_version(u8 *buf) {
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// otherwise returns version index
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u32 bootsum = ~calc_crc32(buf + 0x40, 0x1000 - 0x40, ~0);
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if (bootsum == 0)
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if (bootsum == 0) {
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return -1;
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}
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for (int i = 0; i < N_CRC; i++)
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if (bootsum == BOOTCODE_CRCS[i])
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for (int i = 0; i < N_CRC; i++) {
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if (bootsum == BOOTCODE_CRCS[i]) {
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return i;
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}
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}
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return -1;
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}
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@ -150,8 +156,9 @@ fix_crc(u8 *buf) {
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// otherwise returns version index
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// and modifies the buffer
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int bootcode = crc_version(buf);
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if (bootcode < 0)
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if (bootcode < 0) {
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return bootcode;
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}
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calc_crc_ret crcs = calc_crc(buf, bootcode, buf + 0x750);
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W4(buf + 0x10, crcs.crc1);
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@ -201,7 +208,11 @@ main(int argc, char *argv[]) {
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fwrite(buf, size, 1, f);
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fclose(f);
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printf("%i\t%s\n", bootcode + 6100, argv[i]);
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if (bootcode <= 6) {
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printf("%i\t%s\n", bootcode + 6100, argv[i]);
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} else {
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printf("iQue %i\t%s\n", bootcode - 6, argv[i]);
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}
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free(buf);
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}
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426
z64yaz0.c
426
z64yaz0.c
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@ -12,263 +12,263 @@ typedef unsigned int u32;
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#define MAX_RUNLEN (0xFF + 0x12)
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// simple and straight encoding scheme for Yaz0
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static u32 simpleEnc(u8 *src, int size, int pos, u32 *pMatchPos)
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{
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int startPos = pos - 0x1000;
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u32 numBytes = 1;
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u32 matchPos = 0;
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static u32
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simpleEnc(u8 *src, int size, int pos, u32 *pMatchPos) {
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int startPos = pos - 0x1000;
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u32 numBytes = 1;
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u32 matchPos = 0;
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int end = size - pos;
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// maximum runlength for 3 byte encoding
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if (end > MAX_RUNLEN)
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end = MAX_RUNLEN;
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int end = size - pos;
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// maximum runlength for 3 byte encoding
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if (end > MAX_RUNLEN)
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end = MAX_RUNLEN;
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if (startPos < 0)
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startPos = 0;
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for (int i = startPos; i < pos; i++) {
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int j;
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for (j = 0; j < end; j++) {
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if (src[i + j] != src[j + pos])
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break;
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}
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if (j > numBytes) {
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numBytes = j;
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matchPos = i;
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}
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}
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if (startPos < 0)
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startPos = 0;
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for (int i = startPos; i < pos; i++) {
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int j;
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for (j = 0; j < end; j++) {
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if (src[i + j] != src[j + pos])
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break;
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}
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if (j > numBytes) {
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numBytes = j;
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matchPos = i;
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}
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}
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*pMatchPos = matchPos;
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*pMatchPos = matchPos;
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if (numBytes == 2)
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numBytes = 1;
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if (numBytes == 2)
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numBytes = 1;
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return numBytes;
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return numBytes;
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}
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// a lookahead encoding scheme for ngc Yaz0
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static u32 nintendoEnc(u8 *src, int size, int pos, u32 *pMatchPos)
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{
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u32 numBytes = 1;
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static u32 numBytes1;
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static u32 matchPos;
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static int prevFlag = 0;
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static u32
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nintendoEnc(u8 *src, int size, int pos, u32 *pMatchPos) {
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u32 numBytes = 1;
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static u32 numBytes1;
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static u32 matchPos;
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static int prevFlag = 0;
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// if prevFlag is set, it means that the previous position
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// was determined by look-ahead try.
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// so just use it. this is not the best optimization,
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// but nintendo's choice for speed.
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if (prevFlag == 1) {
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*pMatchPos = matchPos;
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prevFlag = 0;
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return numBytes1;
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}
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// if prevFlag is set, it means that the previous position
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// was determined by look-ahead try.
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// so just use it. this is not the best optimization,
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// but nintendo's choice for speed.
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if (prevFlag == 1) {
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*pMatchPos = matchPos;
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prevFlag = 0;
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return numBytes1;
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}
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prevFlag = 0;
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numBytes = simpleEnc(src, size, pos, &matchPos);
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*pMatchPos = matchPos;
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prevFlag = 0;
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numBytes = simpleEnc(src, size, pos, &matchPos);
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*pMatchPos = matchPos;
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// if this position is RLE encoded, then compare to copying 1 byte and next position(pos+1) encoding
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if (numBytes >= 3) {
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numBytes1 = simpleEnc(src, size, pos + 1, &matchPos);
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// if the next position encoding is +2 longer than current position, choose it.
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// this does not guarantee the best optimization, but fairly good optimization with speed.
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if (numBytes1 >= numBytes + 2) {
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numBytes = 1;
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prevFlag = 1;
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}
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}
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return numBytes;
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// if this position is RLE encoded, then compare to copying 1 byte and next position(pos+1) encoding
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if (numBytes >= 3) {
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numBytes1 = simpleEnc(src, size, pos + 1, &matchPos);
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// if the next position encoding is +2 longer than current position, choose it.
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// this does not guarantee the best optimization, but fairly good optimization with speed.
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if (numBytes1 >= numBytes + 2) {
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numBytes = 1;
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prevFlag = 1;
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}
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}
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return numBytes;
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}
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static int encodeYaz0(u8 *src, u8 *dst, int srcSize)
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{
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int srcPos = 0;
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int dstPos = 0;
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int bufPos = 0;
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static int
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encodeYaz0(u8 *src, u8 *dst, int srcSize) {
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int srcPos = 0;
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int dstPos = 0;
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int bufPos = 0;
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u8 buf[24]; // 8 codes * 3 bytes maximum
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u8 buf[24]; // 8 codes * 3 bytes maximum
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u32 validBitCount = 0; // number of valid bits left in "code" byte
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u8 currCodeByte = 0; // a bitfield, set bits meaning copy, unset meaning RLE
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u32 validBitCount = 0; // number of valid bits left in "code" byte
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u8 currCodeByte = 0; // a bitfield, set bits meaning copy, unset meaning RLE
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while (srcPos < srcSize) {
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u32 numBytes;
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u32 matchPos;
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while (srcPos < srcSize) {
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u32 numBytes;
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u32 matchPos;
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numBytes = nintendoEnc(src, srcSize, srcPos, &matchPos);
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if (numBytes < 3) {
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// straight copy
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buf[bufPos] = src[srcPos];
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bufPos++;
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srcPos++;
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//set flag for straight copy
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currCodeByte |= (0x80 >> validBitCount);
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} else {
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//RLE part
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u32 dist = srcPos - matchPos - 1;
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u8 byte1, byte2, byte3;
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numBytes = nintendoEnc(src, srcSize, srcPos, &matchPos);
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if (numBytes < 3) {
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// straight copy
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buf[bufPos] = src[srcPos];
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bufPos++;
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srcPos++;
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//set flag for straight copy
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currCodeByte |= (0x80 >> validBitCount);
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} else {
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//RLE part
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u32 dist = srcPos - matchPos - 1;
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u8 byte1, byte2, byte3;
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if (numBytes >= 0x12) { // 3 byte encoding
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byte1 = 0 | (dist >> 8);
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byte2 = dist & 0xFF;
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buf[bufPos++] = byte1;
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buf[bufPos++] = byte2;
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// maximum runlength for 3 byte encoding
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if (numBytes > MAX_RUNLEN)
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numBytes = MAX_RUNLEN;
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byte3 = numBytes - 0x12;
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buf[bufPos++] = byte3;
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} else { // 2 byte encoding
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byte1 = ((numBytes - 2) << 4) | (dist >> 8);
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byte2 = dist & 0xFF;
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buf[bufPos++] = byte1;
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buf[bufPos++] = byte2;
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}
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srcPos += numBytes;
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}
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if (numBytes >= 0x12) { // 3 byte encoding
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byte1 = 0 | (dist >> 8);
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byte2 = dist & 0xFF;
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buf[bufPos++] = byte1;
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buf[bufPos++] = byte2;
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// maximum runlength for 3 byte encoding
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if (numBytes > MAX_RUNLEN)
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numBytes = MAX_RUNLEN;
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byte3 = numBytes - 0x12;
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buf[bufPos++] = byte3;
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} else { // 2 byte encoding
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byte1 = ((numBytes - 2) << 4) | (dist >> 8);
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byte2 = dist & 0xFF;
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buf[bufPos++] = byte1;
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buf[bufPos++] = byte2;
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}
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srcPos += numBytes;
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}
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validBitCount++;
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validBitCount++;
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// write eight codes
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if (validBitCount == 8) {
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dst[dstPos++] = currCodeByte;
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for (int j = 0; j < bufPos; j++)
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dst[dstPos++] = buf[j];
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// write eight codes
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if (validBitCount == 8) {
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dst[dstPos++] = currCodeByte;
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for (int j = 0; j < bufPos; j++)
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dst[dstPos++] = buf[j];
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currCodeByte = 0;
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validBitCount = 0;
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bufPos = 0;
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}
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}
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currCodeByte = 0;
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validBitCount = 0;
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bufPos = 0;
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}
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}
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if (validBitCount > 0) {
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dst[dstPos++] = currCodeByte;
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for (int j = 0; j < bufPos; j++)
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dst[dstPos++] = buf[j];
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if (validBitCount > 0) {
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dst[dstPos++] = currCodeByte;
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for (int j = 0; j < bufPos; j++)
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dst[dstPos++] = buf[j];
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currCodeByte = 0;
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validBitCount = 0;
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bufPos = 0;
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}
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currCodeByte = 0;
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validBitCount = 0;
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bufPos = 0;
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}
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return dstPos;
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return dstPos;
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}
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void decompress(u8 *src, u8 *dst, int uncompressedSize)
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{
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int srcPlace = 0, dstPlace = 0; // current read/write positions
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void
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decompress(u8 *src, u8 *dst, int uncompressedSize) {
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int srcPlace = 0, dstPlace = 0; // current read/write positions
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u32 validBitCount = 0; // number of valid bits left in "code" byte
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u8 currCodeByte = 0;
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u32 validBitCount = 0; // number of valid bits left in "code" byte
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u8 currCodeByte = 0;
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while (dstPlace < uncompressedSize) {
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// read new "code" byte if the current one is used up
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if (validBitCount == 0) {
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currCodeByte = src[srcPlace++];
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validBitCount = 8;
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}
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while (dstPlace < uncompressedSize) {
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// read new "code" byte if the current one is used up
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if (validBitCount == 0) {
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currCodeByte = src[srcPlace++];
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validBitCount = 8;
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}
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if ((currCodeByte & 0x80) != 0) {
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// straight copy
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dst[dstPlace++] = src[srcPlace++];
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} else {
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// RLE part
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u8 byte1 = src[srcPlace++];
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u8 byte2 = src[srcPlace++];
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if ((currCodeByte & 0x80) != 0) {
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// straight copy
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dst[dstPlace++] = src[srcPlace++];
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} else {
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// RLE part
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u8 byte1 = src[srcPlace++];
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u8 byte2 = src[srcPlace++];
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u32 dist = ((byte1 & 0xF) << 8) | byte2;
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u32 copySource = dstPlace - (dist + 1);
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u32 dist = ((byte1 & 0xF) << 8) | byte2;
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u32 copySource = dstPlace - (dist + 1);
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u32 numBytes = byte1 >> 4;
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if (numBytes == 0) {
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numBytes = src[srcPlace++] + 0x12;
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} else {
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numBytes += 2;
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}
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u32 numBytes = byte1 >> 4;
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if (numBytes == 0) {
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numBytes = src[srcPlace++] + 0x12;
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} else {
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numBytes += 2;
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}
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// copy run
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for(int i = 0; i < numBytes; ++i) {
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dst[dstPlace++] = dst[copySource++];
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}
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}
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// copy run
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for(int i = 0; i < numBytes; ++i) {
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dst[dstPlace++] = dst[copySource++];
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}
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}
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// use next bit from "code" byte
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currCodeByte <<= 1;
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validBitCount--;
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}
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// use next bit from "code" byte
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currCodeByte <<= 1;
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validBitCount--;
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}
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}
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int main(int argc, char *argv[])
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{
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for (int i = 1; i < argc; i++) {
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FILE *f = fopen(argv[i], "rb");
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int
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main(int argc, char *argv[]) {
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for (int i = 1; i < argc; i++) {
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FILE *f = fopen(argv[i], "rb");
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if (f == NULL) {
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perror(argv[1]);
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exit(1);
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}
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if (f == NULL) {
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perror(argv[1]);
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exit(1);
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}
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fseek(f, 0, SEEK_END);
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long size = ftell(f);
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fseek(f, 0, SEEK_SET);
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fseek(f, 0, SEEK_END);
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long size = ftell(f);
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fseek(f, 0, SEEK_SET);
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u8 *bufi = malloc(size);
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fread(bufi, 1, size, f);
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u8 *bufi = malloc(size);
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fread(bufi, 1, size, f);
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fclose(f);
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fclose(f);
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if (size > 0x10
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&& bufi[0] == 'Y'
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&& bufi[1] == 'a'
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&& bufi[2] == 'z'
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&& bufi[3] == '0') {
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long usize = (bufi[4] << 24)
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| (bufi[5] << 16)
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| (bufi[6] << 8)
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| bufi[7];
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u8 *bufo = malloc(usize);
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decompress(bufi + 16, bufo, usize);
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fwrite(bufo, usize, 1, stdout);
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free(bufo);
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} else {
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// we don't know how big the "compressed" file could get,
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// so over-allocate!
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// modern systems have more RAM than the largest Yaz0 file, so...
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u8 *bufo = malloc(size * 2);
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if (size > 0x10
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&& bufi[0] == 'Y'
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&& bufi[1] == 'a'
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&& bufi[2] == 'z'
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&& bufi[3] == '0') {
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long usize = (bufi[4] << 24)
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| (bufi[5] << 16)
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| (bufi[6] << 8)
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| bufi[7];
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u8 *bufo = malloc(usize);
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||||
decompress(bufi + 16, bufo, usize);
|
||||
fwrite(bufo, usize, 1, stdout);
|
||||
free(bufo);
|
||||
} else {
|
||||
// we don't know how big the "compressed" file could get,
|
||||
// so over-allocate!
|
||||
// modern systems have more RAM than the largest Yaz0 file, so...
|
||||
u8 *bufo = malloc(size * 2);
|
||||
|
||||
// write 4 bytes yaz0 header
|
||||
bufo[0] = 'Y';
|
||||
bufo[1] = 'a';
|
||||
bufo[2] = 'z';
|
||||
bufo[3] = '0';
|
||||
// write 4 bytes yaz0 header
|
||||
bufo[0] = 'Y';
|
||||
bufo[1] = 'a';
|
||||
bufo[2] = 'z';
|
||||
bufo[3] = '0';
|
||||
|
||||
// write 4 bytes uncompressed size
|
||||
bufo[4] = (size >> 24) & 0xFF;
|
||||
bufo[5] = (size >> 16) & 0xFF;
|
||||
bufo[6] = (size >> 8) & 0xFF;
|
||||
bufo[7] = (size >> 0) & 0xFF;
|
||||
// write 4 bytes uncompressed size
|
||||
bufo[4] = (size >> 24) & 0xFF;
|
||||
bufo[5] = (size >> 16) & 0xFF;
|
||||
bufo[6] = (size >> 8) & 0xFF;
|
||||
bufo[7] = (size >> 0) & 0xFF;
|
||||
|
||||
// write 8 bytes unused dummy
|
||||
bufo[8] = 0;
|
||||
bufo[9] = 0;
|
||||
bufo[10] = 0;
|
||||
bufo[11] = 0;
|
||||
bufo[12] = 0;
|
||||
bufo[13] = 0;
|
||||
bufo[14] = 0;
|
||||
bufo[15] = 0;
|
||||
// write 8 bytes unused dummy
|
||||
bufo[8] = 0;
|
||||
bufo[9] = 0;
|
||||
bufo[10] = 0;
|
||||
bufo[11] = 0;
|
||||
bufo[12] = 0;
|
||||
bufo[13] = 0;
|
||||
bufo[14] = 0;
|
||||
bufo[15] = 0;
|
||||
|
||||
long csize = encodeYaz0(bufi, bufo + 16, size) + 16;
|
||||
long csize = encodeYaz0(bufi, bufo + 16, size) + 16;
|
||||
|
||||
// pad compressed file to be a multiple of 16 bytes.
|
||||
long ceilsize = (csize + 15) & ~0xF;
|
||||
for (long i = csize; i < ceilsize; i++) {
|
||||
bufo[i] = 0;
|
||||
}
|
||||
// pad compressed file to be a multiple of 16 bytes.
|
||||
long ceilsize = (csize + 15) & ~0xF;
|
||||
for (long i = csize; i < ceilsize; i++) {
|
||||
bufo[i] = 0;
|
||||
}
|
||||
|
||||
fwrite(bufo, ceilsize, 1, stdout);
|
||||
free(bufo);
|
||||
}
|
||||
free(bufi);
|
||||
}
|
||||
fwrite(bufo, ceilsize, 1, stdout);
|
||||
free(bufo);
|
||||
}
|
||||
free(bufi);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue