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mirror of https://github.com/notwa/mm synced 2024-11-05 02:39:02 -08:00

handle string formatting in T

This commit is contained in:
Connor Olding 2015-03-27 02:41:27 -07:00
parent aafdcfae69
commit 7760598432

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@ -24,14 +24,14 @@ function sort_by_key(t)
return sorted return sorted
end end
function T(x, y, s, color, pos) function T(x, y, color, pos, fmt, ...)
gui.text(10*x + 2, 16*y + 4, s, nil, color or "white", pos or "bottomright") gui.text(10*x + 2, 16*y + 4, fmt:format(...), nil, color or "white", pos or "bottomright")
end end
function T_BR(x, y, s, color) T(x, y, s, color, "bottomright") end function T_BR(x, y, color, ...) T(x, y, color, "bottomright", ...) end
function T_BL(x, y, s, color) T(x, y, s, color, "bottomleft") end function T_BL(x, y, color, ...) T(x, y, color, "bottomleft", ...) end
function T_TL(x, y, s, color) T(x, y, s, color, "topleft") end function T_TL(x, y, color, ...) T(x, y, color, "topleft", ...) end
function T_TR(x, y, s, color) T(x, y, s, color, "topright") end function T_TR(x, y, color, ...) T(x, y, color, "topright", ...) end
function get_actor_count(i) function get_actor_count(i)
return R4(addrs.actor_counts[i].addr) return R4(addrs.actor_counts[i].addr)
@ -64,7 +64,7 @@ function iter_actors(counts)
local y = 1 local y = 1
local complain = function(s) local complain = function(s)
s = s..(" (%2i:%3i)"):format(at, ai) s = s..(" (%2i:%3i)"):format(at, ai)
T_TR(0, y, s, "yellow") T_TR(0, y, "yellow", s)
y = y + 1 y = y + 1
end end
@ -170,7 +170,7 @@ local function run(now)
end end
if R4(stupid) ~= 0 then if R4(stupid) ~= 0 then
T_BR(0, 0, "stupid", "red") T_BR(0, 0, "red", "stupid")
return return
end end
@ -178,9 +178,9 @@ local function run(now)
local any = 0 local any = 0
for i = 0, 11 do for i = 0, 11 do
any = any + game_counts[i] any = any + game_counts[i]
T_BR(0, 13 - i, ("#%2i: %2i"):format(i, game_counts[i])) T_BR(0, 13 - i, nil, "#%2i: %2i", i, game_counts[i])
end end
T_BR(0, 1, ("sum:%3i"):format(any)) T_BR(0, 1, nil, "sum:%3i", any)
local actors_by_type = {[0]={},{},{},{},{},{},{},{},{},{},{},{}} -- 12 local actors_by_type = {[0]={},{},{},{},{},{},{},{},{},{},{},{}} -- 12
local new_counts = {[0]=0,0,0,0,0,0,0,0,0,0,0,0} -- 12 local new_counts = {[0]=0,0,0,0,0,0,0,0,0,0,0,0} -- 12
@ -239,29 +239,31 @@ local function run(now)
end end
if (focus_this and not focus_link) or addr == target then if (focus_this and not focus_link) or addr == target then
T_BL(0, 2, ('type: %3i'):format(at)) T_BL(0, 2, nil, 'type: %3i', at)
T_BL(0, 1, ('index: %3i'):format(ai)) T_BL(0, 1, nil, 'index: %3i', ai)
T_BL(0, 0, ('count: %3i'):format(new_counts[at])) T_BL(0, 0, nil, 'count: %3i', new_counts[at])
local var = R2(addr + actor_t.var.addr) local var = R2(addr + actor_t.var.addr)
local hp = R1(addr + actor_t.hp.addr) local hp = R1(addr + actor_t.hp.addr)
T_BL(0, 3, ('80%06X'):format(addr)) T_BL(0, 3, nil, '80%06X', addr)
T_BL(0, 5, ('No.: %03X'):format(num), 'cyan') T_BL(0, 5, 'cyan', 'No.: %03X', num)
T_BL(0, 4, ('Var: %04X'):format(var)) T_BL(0, 4, nil, 'Var: %04X', var)
T_BL(0, 6, ('HP: %02X'):format(hp)) T_BL(0, 6, nil, 'HP: %02X', hp)
local color = name:sub(1,1) == "?" and "red" or "orange" local color = name:sub(1,1) == "?" and "red" or "orange"
T_BL(0, 7, name, color) T_BL(0, 7, color, name)
local dmg = deref(R4(addr + actor_t.damage_table.addr)) local dmg = deref(R4(addr + actor_t.damage_table.addr))
if dmg then if dmg then
for i = 0, 31 do for i = 0, 31 do
local name = damage_names[i] local name = damage_names[i]
local str = ('%9s: %02X'):format(name, R1(dmg + i)) local str = ('%9s: %02X'):format(name, R1(dmg + i))
local pos = 'topleft'
if i >= 16 then i = i - 16; pos = 'topright' end if i >= 16 then
T(0, i, str, nil, pos) T_TR(0, i - 16, nil, str)
else
T_TL(0, i, nil, str)
end
end end
end end
@ -297,17 +299,17 @@ local function run(now)
if not seen[t.k] then if not seen[t.k] then
color = 'orange' color = 'orange'
end end
T_TL(0, i - 1, t.v, color) T_TL(0, i - 1, color, t.v)
end end
end end
T_BR(0, 0, ("unique:%3i"):format(#seen_strs_sorted)) T_BR(0, 0, nil, "unique:%3i", #seen_strs_sorted)
if any > 0 then if any > 0 then
local z = target or cursor local z = target or cursor
if z then if z then
local num = R2(z) local num = R2(z)
T_TR(0, 0, seen_strs[num]) T_TR(0, 0, nil, seen_strs[num])
end end
end end
end end